scummvm/engines
2007-01-26 22:07:38 +00:00
..
agi Lots of cleanup in the AdvancedDetector 2007-01-25 21:16:57 +00:00
agos Lots of cleanup in the AdvancedDetector 2007-01-25 21:16:57 +00:00
cine Lots of cleanup in the AdvancedDetector 2007-01-25 21:16:57 +00:00
gob Changed one strcmp in Parse_v2::parseExpr() to scumm_stricmp, to fix bug #1632362 ("Moray Eel Game Freeze (Wreck Scene)"). 2007-01-26 20:44:10 +00:00
kyra Some adjustments to the menu code to better suit longer strings in some language versions, should take care of the issues mentioned in bug [ 1493774 ] KYRA1: Overlapping menu text in spanish version 2007-01-26 21:47:42 +00:00
lure First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
parallaction Lots of cleanup in the AdvancedDetector 2007-01-25 21:16:57 +00:00
queen First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
saga Lots of cleanup in the AdvancedDetector 2007-01-25 21:16:57 +00:00
scumm updated NutRenderer::drawShadowChar() comment 2007-01-26 22:07:38 +00:00
sky First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
sword1 First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
sword2 Added separate function for playing cutscene lead-in/out sounds, and made sure 2007-01-26 18:21:41 +00:00
touche cleanup 2007-01-21 22:06:54 +00:00
engine.cpp Don't delete the savefile manager in the Engine destructor 2006-11-12 21:08:55 +00:00
engine.h Added OSystem::getTimerManager and OSystem::getMixer methods (wip) 2006-10-21 12:03:43 +00:00
engines.mk Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00