mirror of
https://github.com/libretro/scummvm.git
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ee70457667
svn-id: r14557
219 lines
5.5 KiB
C++
219 lines
5.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "CEActionsPocket.h"
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#include "EventsBuffer.h"
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#include "gui/message.h"
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#include "scumm/scumm.h"
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#include "common/config-manager.h"
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const String pocketActionNames[] = {
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"Pause",
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"Save",
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"Quit",
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"Skip",
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"Hide",
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"Keyboard",
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"Sound",
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"Right click",
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"Cursor",
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"Free look",
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"Zoom up",
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"Zoom down"
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};
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void CEActionsPocket::init(GameDetector &detector) {
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_instance = new CEActionsPocket(detector);
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}
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String CEActionsPocket::actionName(ActionType action) {
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return pocketActionNames[action];
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}
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int CEActionsPocket::size() {
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return POCKET_ACTION_LAST;
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}
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String CEActionsPocket::domain() {
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return "pocketpc";
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}
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int CEActionsPocket::version() {
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return POCKET_ACTION_VERSION;
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}
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CEActionsPocket::CEActionsPocket(GameDetector &detector) :
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CEActions(detector)
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{
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int i;
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_right_click_needed = false;
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_hide_toolbar_needed = false;
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_zoom_needed = false;
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for (i=0; i<POCKET_ACTION_LAST; i++) {
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_action_mapping[i] = 0;
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_action_enabled[i] = false;
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}
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}
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void CEActionsPocket::initInstance(OSystem_WINCE3 *mainSystem) {
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bool is_simon = (strncmp(_detector->_targetName.c_str(), "simon", 5) == 0);
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bool is_sword1 = (_detector->_targetName == "sword1");
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bool is_sword2 = (strcmp(_detector->_targetName.c_str(), "sword2") == 0);
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bool is_queen = (_detector->_targetName == "queen");
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bool is_sky = (_detector->_targetName == "sky");
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bool is_comi = (strncmp(_detector->_targetName.c_str(), "comi", 4) == 0);
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CEActions::initInstance(mainSystem);
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// See if a right click mapping could be needed
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if (is_sword1 || is_sword2 || is_sky || is_queen || is_comi ||
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_detector->_targetName == "samnmax")
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_right_click_needed = true;
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// See if a "hide toolbar" mapping could be needed
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if (is_sword1 || is_sword2 || is_comi)
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_hide_toolbar_needed = true;
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// Initialize keys for different actions
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// Pause
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_key_action[POCKET_ACTION_PAUSE].setAscii(VK_SPACE);
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_action_enabled[POCKET_ACTION_PAUSE] = true;
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// Save
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if (is_simon || is_sword2)
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_action_enabled[POCKET_ACTION_SAVE] = false;
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else
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if (is_queen) {
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_action_enabled[POCKET_ACTION_SAVE] = true;
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_key_action[POCKET_ACTION_SAVE].setAscii(282); // F1 key
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}
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else
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if (is_sky) {
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_action_enabled[POCKET_ACTION_SAVE] = true;
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_key_action[POCKET_ACTION_SAVE].setAscii(63);
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}
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else {
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_action_enabled[POCKET_ACTION_SAVE] = true;
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_key_action[POCKET_ACTION_SAVE].setAscii(319); // F5 key
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}
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// Quit
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_action_enabled[POCKET_ACTION_QUIT] = true;
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// Skip
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_action_enabled[POCKET_ACTION_SKIP] = true;
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if (is_simon || is_sky || is_sword2 || is_queen || is_sword1)
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_key_action[POCKET_ACTION_SKIP].setAscii(VK_ESCAPE);
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else
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_key_action[POCKET_ACTION_SKIP].setAscii(Scumm::KEY_ALL_SKIP);
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// Hide
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_action_enabled[POCKET_ACTION_HIDE] = true;
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// Keyboard
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_action_enabled[POCKET_ACTION_KEYBOARD] = true;
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// Sound
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_action_enabled[POCKET_ACTION_SOUND] = true;
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// RightClick
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_action_enabled[POCKET_ACTION_RIGHTCLICK] = true;
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// Cursor
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_action_enabled[POCKET_ACTION_CURSOR] = true;
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// Freelook
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_action_enabled[POCKET_ACTION_FREELOOK] = true;
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// Zoom
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if (is_sword1 || is_sword2 || is_comi) {
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_zoom_needed = true;
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_action_enabled[POCKET_ACTION_ZOOM_UP] = true;
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_action_enabled[POCKET_ACTION_ZOOM_DOWN] = true;
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}
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}
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CEActionsPocket::~CEActionsPocket() {
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}
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bool CEActionsPocket::perform(ActionType action, bool pushed) {
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if (!pushed)
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return false;
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switch (action) {
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case POCKET_ACTION_PAUSE:
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case POCKET_ACTION_SAVE:
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case POCKET_ACTION_SKIP:
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EventsBuffer::simulateKey(&_key_action[action]);
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return true;
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case POCKET_ACTION_KEYBOARD:
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_mainSystem->swap_panel();
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return true;
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case POCKET_ACTION_HIDE:
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_mainSystem->swap_panel_visibility();
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return true;
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case POCKET_ACTION_SOUND:
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_mainSystem->swap_sound_master();
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return true;
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case POCKET_ACTION_RIGHTCLICK:
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_mainSystem->add_right_click();
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return true;
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case POCKET_ACTION_CURSOR:
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_mainSystem->swap_mouse_visibility();
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return true;
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case POCKET_ACTION_ZOOM_UP:
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_mainSystem->swap_zoom_up();
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return true;
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case POCKET_ACTION_ZOOM_DOWN:
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_mainSystem->swap_zoom_down();
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return true;
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case POCKET_ACTION_QUIT:
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GUI::MessageDialog alert("Do you want to quit ?", "Yes", "No");
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if (alert.runModal() == GUI::kMessageOK)
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_mainSystem->quit();
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return true;
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}
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return false;
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}
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bool CEActionsPocket::needsRightClickMapping() {
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if (!_right_click_needed)
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return false;
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else
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return (_action_mapping[POCKET_ACTION_RIGHTCLICK] == 0);
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}
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bool CEActionsPocket::needsHideToolbarMapping() {
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if (!_hide_toolbar_needed)
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return false;
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else
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return (_action_mapping[POCKET_ACTION_HIDE] == 0);
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}
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bool CEActionsPocket::needsZoomMapping() {
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if (!_zoom_needed)
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return false;
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else
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return (_action_mapping[POCKET_ACTION_ZOOM_UP] == 0 || _action_mapping[POCKET_ACTION_ZOOM_DOWN] == 0);
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}
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