scummvm/engines
2007-07-09 17:39:47 +00:00
..
agi Fix for bug #1742432 - AGI: Engine crashes if no game is detected 2007-07-09 17:39:47 +00:00
agos Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and pitch wasn't set for state->surf2. 2007-07-09 02:27:38 +00:00
cine Fix bug where an object was accessed after it was deleted in cine engine 2007-07-02 22:42:35 +00:00
cruise Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
gob Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted) 2007-07-01 18:40:35 +00:00
kyra Fix for disappearing text in FM-Towns end sequence. 2007-07-08 12:59:00 +00:00
lure Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
parallaction Changed inventory graphics update from synchronous to lazy. 2007-07-08 20:15:43 +00:00
queen Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_ 2007-06-22 21:38:34 +00:00
saga Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) 2007-07-08 20:46:21 +00:00
scumm SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear memory access for potentially better performance) 2007-07-09 09:21:25 +00:00
sky Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sword1 Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sword2 Slightly updated key handling in BS2, Kyra, and Touche 2007-06-22 23:03:12 +00:00
touche Move the redrawing of dialog windows (options, save, load, ...) so that we do 2007-06-30 08:24:36 +00:00
engine.cpp Fix for bug #1746112 (SCUMM: Crash when pressing SPACE (Pause)) 2007-07-01 20:16:24 +00:00
engine.h Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer 2007-06-30 22:22:25 +00:00
engines.mk Updated configure and engines/engines.mk to include the cruise engine (disabled by default) 2007-04-27 15:10:13 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00