scummvm/engines
2010-01-06 18:25:43 +00:00
..
agi Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This 2010-01-05 18:52:39 +00:00
agos - Move openStreamFile from AudioStream to SeekableAudioStream. 2010-01-06 15:23:33 +00:00
cine Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
cruise Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
draci Silence gcc warning. 2009-12-09 23:05:36 +00:00
drascula Consistency change: Use uniform copyright strings in getOriginalCopyright. 2009-12-25 03:31:19 +00:00
gob Fix a buffer overflow (thanks to syke) and modify the way the instruments are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player. 2010-01-03 18:04:52 +00:00
groovie Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
kyra - Simplify Audio::calculateSampleOffset. 2010-01-06 15:40:49 +00:00
lure Added a new LureLanguage enumeration of supported languages, and changed game code to use it 2010-01-05 08:24:27 +00:00
m4 Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
made Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
mohawk Minor cleanup; remove GF_10TH, it's not used or needed anywhere. 2010-01-04 17:37:25 +00:00
parallaction Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
queen Remove unsafe getTotalPlayTime from AudioStream. 2010-01-05 20:14:28 +00:00
saga - Move openStreamFile from AudioStream to SeekableAudioStream. 2010-01-06 15:23:33 +00:00
sci SCI: search for %J in text resources to identify japanese games, switch to upscaled hires when japanese games are started, removed TODO 2010-01-06 18:25:43 +00:00
scumm Adapt digital iMuse to use SeekableAudioStream::seek, instead of ryling on the deprecated FLAC, Vorbis and MP3 interface. 2010-01-06 00:01:27 +00:00
sky Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
sword1 - Move openStreamFile from AudioStream to SeekableAudioStream. 2010-01-06 15:23:33 +00:00
sword2 - Move openStreamFile from AudioStream to SeekableAudioStream. 2010-01-06 15:23:33 +00:00
teenagent removed all magic about mark's velocity 2010-01-06 16:09:57 +00:00
tinsel LordHoto spotted the same kind of overlapping strcpy() call in one more place. 2010-01-03 20:47:04 +00:00
touche Adapt TOUCHE to use the new FLAC, Vorbis and MP3 factories (it didn't use any looping features anyway). 2010-01-06 00:02:19 +00:00
tucker - Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer... 2010-01-05 02:27:24 +00:00
advancedDetector.cpp Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp 2009-12-09 16:45:35 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Add Mohawk engine code. Part 2/3: common code changes. 2009-12-29 23:20:23 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00