scummvm/insane.cpp
Paweł Kołodziejski 105f966c6a moved to Sound class
svn-id: r4744
2002-08-14 20:43:56 +00:00

1510 lines
37 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#if !defined(macintosh) && !defined(__MORPHOS__)
#define NEED_SDL_HEADERS
#endif
#ifdef _WIN32_WCE
#define PICKY_ALIGN
#endif
#include "stdafx.h"
#include "scumm.h"
#include "smush.h"
static SmushPlayer * h_sp;
SmushPlayer::SmushPlayer(Scumm * parent) {
_scumm = parent;
h_sp = this;
}
SmushPlayer::~SmushPlayer() {
}
static void smush_handler (Scumm * scumm) {
h_sp->update();
}
byte * SmushPlayer::loadTres() {
byte buf[100];
FILE * f_tres;
uint32 tmp, l;
sprintf((char *)buf, "%sVIDEO/DIGTXT.TRS", (byte *)_scumm->_gameDataPath);
f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1);
if (f_tres == NULL) {
sprintf((char *)buf, "%svideo/digtxt.trs", (byte *)_scumm->_gameDataPath);
f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1);
if (f_tres == NULL)
return NULL;
}
_scumm->fileRead(f_tres, &tmp, 4); // read tag
if (_scumm->_fileReadFailed)
error("SP: error while reading TRES");
tmp = READ_BE_UINT32(&tmp);
if (tmp == 'ETRS')
{
_scumm->fileRead(f_tres, &tmp, 4); // read length
tmp = READ_BE_UINT32(&tmp);
tmp -= 8;
_bufferTres = (byte*)malloc (tmp + 1);
_scumm->fileRead(f_tres, _bufferTres, 8); // skip 8 bytes
_scumm->fileRead(f_tres, _bufferTres, tmp);
for (l = 0; l < tmp; l++)
*(_bufferTres + l) ^= 0xcc;
_bufferTres[tmp] = 0;
}
else
{
_scumm->fileSeek(f_tres, 0, SEEK_END); // assume file is unencrypted
tmp = ftell(f_tres);
_scumm->fileSeek(f_tres, 0, SEEK_SET);
_bufferTres = (byte*)malloc (tmp + 1);
fread(_bufferTres, tmp, 1, f_tres);
_bufferTres[tmp] = 0;
}
_scumm->fileClose(f_tres);
return _bufferTres;
}
void SmushPlayer::loadFonts() {
byte buf[100];
FILE * f_tres;
uint32 tmp;
int l;
byte * buffer = NULL;
for (l = 0; l < SP_MAX_FONTS; l++)
{
_fonts [l] = NULL;
sprintf((char *)buf, "%sVIDEO/FONT%d.NUT", (char *)_scumm->_gameDataPath, l);
f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1);
if (f_tres == NULL) {
sprintf((char *)buf, "%svideo/font%d.nut", (char *)_scumm->_gameDataPath, l);
f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1);
if (f_tres == NULL)
continue;
}
_scumm->fileRead(f_tres, &tmp, 4); // read tag
tmp = READ_BE_UINT32(&tmp);
if (tmp == 'ANIM') {
_scumm->fileRead(f_tres, &tmp, 4); // read length
tmp = READ_BE_UINT32(&tmp);
buffer = (byte *)malloc(tmp);
_scumm->fileRead(f_tres, buffer, tmp);
_fonts[l] = buffer;
}
_scumm->fileClose(f_tres);
}
}
byte * SmushPlayer::getStringTRES(int32 number) {
byte * txt = NULL;
uint32 l, i, j;
for (l = 0;; l++) {
char t = *(_bufferTres + l);
if (t == 0)
break;
if (t == '#') {
byte buf[10];
strncpy ((char*)buf, (char*)_bufferTres + l + 1, 9);
buf[9] = 0;
if (strcmp ((char*)buf, "define a ") == 0) {
l += 10;
for (i = 0; i < 5; i++) {
buf[i] = *(_bufferTres + l + i);
if (buf[i] == 0x0d)
{
buf[i] = 0;
l += 2;
break;
}
}
if (atol((char*)buf) == number) {
for (j = 0; j < 200; j++) {
t = *(_bufferTres + l + j + i);
if ((t == 0) || (t == '#'))
break;
}
txt = (byte *)malloc(j + 1);
strncpy((char*)txt, (char*)_bufferTres + l + i, j);
txt[j] = 0;
return txt;
}
}
}
}
return txt;
}
uint32 SmushPlayer::getFontHeight(uint8 c_font) {
byte * font = _fonts[c_font];
uint32 offset = 0, t_offset = 0;
if (font == NULL)
return 0;
if (READ_BE_UINT32(font) != 'AHDR')
return 0;
offset = READ_BE_UINT32(font + 4) + 8;
if (READ_BE_UINT32(font + offset) == 'FRME') {
offset += 8;
if (READ_BE_UINT32(font + offset) == 'FOBJ') {
t_offset = offset + 8;
}
else
return 0;
}
return READ_LE_UINT16(font + t_offset + 8);
}
uint32 SmushPlayer::getCharWidth(uint8 c_font, byte txt) {
byte * font = _fonts[c_font];
uint32 offset = 0, t_offset = 0, l;
if (font == NULL)
return 0;
if (READ_BE_UINT32(font) != 'AHDR')
return 0;
offset = READ_BE_UINT32(font + 4) + 8;
for (l = 0; l <= txt; l++) {
if (READ_BE_UINT32(font + offset) == 'FRME') {
offset += 8;
if (READ_BE_UINT32(font + offset) == 'FOBJ') {
t_offset = offset + 8;
offset += READ_BE_UINT32(font + offset + 4) + 8;
}
else
return 0;
}
else
return 0;
}
return READ_LE_UINT16(font + t_offset + 6);
}
void SmushPlayer::drawStringTRES(uint32 x, uint32 y, byte * txt) {
char buf[4];
uint32 c_line = 0, l = 0, i, tmp_x, x_pos, last_l, t_width, t_height;
uint8 c_font = 0, c_color = 0, last_j;
int j;
if ((txt[l] == '^') && (txt[l + 1] == 'f')) {
buf[0] = txt[l + 2];
buf[1] = txt[l + 3];
buf[2] = 0;
l += 4;
c_font = atoi(buf);
if (c_font >= SP_MAX_FONTS)
error ("SP: number font out of range");
}
if ((txt[l] == '^') && (txt[l + 1] == 'c')) {
buf[0] = txt[l + 2];
buf[1] = txt[l + 3];
buf[2] = txt[l + 4];
buf[3] = 0;
l += 5;
c_color = atoi(buf);
}
t_height = getFontHeight(c_font);
x_pos = x;
last_j = 0;
last_l = l;
for (j = 0;; j++) {
if (txt[l + j] == 0) {
break;
}
if (txt[l + j] == 0x0d) {
if (txt[l + j + 2] == 0x0d) break;
l += j + 2;
j = -1;
last_j = 0;
c_line++;
x_pos = x;
if (c_line * t_height + y >= 200) {
if (y > t_height) {
y -= t_height;
}
else
{
y = 0;
}
continue;
}
}
t_width = getCharWidth (c_font, txt[l + j]);
if (x_pos + t_width >= 320) {
if ((x > t_width) && (c_line == 0)) {
x -= t_width;
x_pos += t_width;
if (txt[l + j] == ' ') {
last_j = j;
}
continue;
}
j = last_j;
txt[l + j] = 0x0d;
x_pos = x;
c_line++;
l++;
j = -1;
last_j = 0;
if (c_line * t_height + y >= 200) {
if (y > t_height) {
y -= t_height;
}
else {
y = 0;
}
}
}
else {
x_pos += t_width;
if (txt[l + j] == ' ') {
last_j = j;
}
}
}
l = last_l;
c_line = 0;
for (;;) {
tmp_x = x;
for (i = 0;; i++) {
if (txt[l + i] == 0)
goto exit_loop;
if (txt[l + i] == 0x0d) {
if (txt[l + i + 1] == 0x0a) {
l += i + 2;
break;
}
else {
l += i + 1;
break;
}
}
drawCharTRES (&tmp_x, y, c_line, c_font, c_color, txt[l + i]);
}
c_line++;
}
exit_loop: ;
}
void SmushPlayer::codec44Depack(byte *dst, byte *src, uint32 len) {
byte val;
uint16 size_line;
uint16 num;
do {
size_line = READ_LE_UINT16(src);
src += 2;
len -= 2;
for (; size_line != 0;) {
num = *src++;
val = *src++;
memset(dst, val, num);
dst += num;
len -= 2;
size_line -= 2;
if (size_line == 0) break;
num = READ_LE_UINT16(src) + 1;
src += 2;
memcpy(dst, src, num);
dst += num;
src += num;
len -= num + 2;
size_line -= num + 2;
}
dst--;
} while (len > 1);
}
void SmushPlayer::drawCharTRES(uint32 * x, uint32 y, uint32 c_line, uint8 c_font, uint8 color, uint8 txt) {
byte * font = _fonts[c_font];
uint32 offset = 0, t_offset = 0, l, width, height, length = 0;
if (font == NULL)
return;
if (READ_BE_UINT32(font) != 'AHDR')
return;
offset = READ_BE_UINT32(font + 4) + 8;
for (l = 0; l <= txt; l++) {
if (READ_BE_UINT32(font + offset) == 'FRME') {
offset += 8;
if (READ_BE_UINT32(font + offset) == 'FOBJ') {
t_offset = offset + 8;
length = READ_BE_UINT32(font + offset + 4) - 0xe;
offset += READ_BE_UINT32(font + offset + 4) + 8;
}
else
return;
}
else
return;
}
byte * dst = (byte*)malloc (1000);
byte * src = (byte*)(font + t_offset + 0x0e);
codec44Depack (dst, src, length);
width = READ_LE_UINT16(font + t_offset + 6);
height = READ_LE_UINT16(font + t_offset + 8);
y += c_line * height;
for (uint32 ty = 0; ty < height; ty++) {
for (uint32 tx = 0; tx < width; tx++) {
byte pixel = *(dst + ty * width + tx);
if (pixel != 0) {
if (color == 0) {
if (pixel == 0x01)
pixel = 0xf;
}
else {
if (pixel == 0x01)
pixel = color;
}
if (pixel == 0xff)
pixel = 0x0;
*(_renderBitmap + ((ty + y) * 320 + *x + tx)) = pixel;
}
}
}
*x += width;
free (dst);
}
uint32 SmushPlayer::nextBE32() {
uint32 a = READ_BE_UINT32(_cur);
_cur += sizeof(uint32);
return a;
}
void SmushPlayer::openFile(byte *fileName) {
byte buf[100];
sprintf((char *)buf, "%sVIDEO/%s", (char *)_scumm->_gameDataPath, (char *)fileName);
_in = (FILE*)_scumm->fileOpen((char *)buf, 1);
if (_in == NULL) {
sprintf((char *)buf, "%svideo/%s", (char *)_scumm->_gameDataPath, (char *)fileName);
_in = (FILE*)_scumm->fileOpen((char *)buf, 1);
}
}
void SmushPlayer::nextBlock() {
_blockTag = _scumm->fileReadDwordBE(_in);
_blockSize = _scumm->fileReadDwordBE(_in);
if (_block != NULL)
free(_block);
_block = (byte *)malloc(_blockSize);
if (_block == NULL)
error("SP: cannot allocate memory");
_scumm->fileRead(_in, _block, _blockSize);
}
bool SmushPlayer::parseTag() {
switch (nextBlock(), _blockTag) {
case 'AHDR':
parseAHDR();
break;
case 'FRME':
parseFRME();
break;
default:
error("SP: Encountered invalid block %c%c%c%c", _blockTag >> 24, _blockTag >> 16, _blockTag >> 8, _blockTag);
}
return true;
}
void SmushPlayer::parseAHDR() {
memcpy(_fluPalette, _block + 6, 0x300);
_paletteChanged = true;
}
void SmushPlayer::parseIACT() {
uint32 pos, bpos, tag, sublen, subpos, trk, idx;
byte flags;
bool new_mixer = false;
byte *buf;
flags = SoundMixer::FLAG_AUTOFREE;
pos = 0;
pos += 6;
trk = READ_LE_UINT32(_cur + pos); /* FIXME: is this correct ? */
pos += 4;
for (idx = 0; idx < MAX_STREAMER; idx++) {
if (_imusTrk[idx] == trk)
break;
}
if (idx == MAX_STREAMER) {
for (idx = 0; idx < MAX_STREAMER; idx++) {
if (_imusTrk[idx] == 0 && g_mixer->_channels[idx] == NULL) {
_imusTrk[idx] = trk;
_imusSize[idx] = 0;
new_mixer = true;
break;
}
}
}
if (idx == MAX_STREAMER) {
warning("iMUS table full");
return;
}
pos += 8; /* FIXME: what are these ? */
while (pos < _frmeSize) {
if (_imusSize[idx] == 0) {
tag = READ_BE_UINT32(_cur + pos);
pos += 4;
if (tag != 'iMUS')
error("trk %d: iMUS tag not found", trk);
_imusSize[idx] = READ_BE_UINT32(_cur + pos);
pos += 4;
}
if (_imusSubSize[idx] == 0) {
_imusSubTag[idx] = READ_BE_UINT32(_cur + pos);
pos += 4;
_imusSubSize[idx] = READ_BE_UINT32(_cur + pos);
pos += 4;
_imusSize[idx] -= 8;
debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _imusSubSize[idx]);
}
sublen = _imusSubSize[idx] < (_frmeSize - pos) ? _imusSubSize[idx] : (_frmeSize - pos);
switch (_imusSubTag[idx]) {
case 'MAP ':
tag = READ_BE_UINT32(_cur + pos);
if (tag != 'FRMT')
error("trk %d: no FRMT section");
_imusCodec[idx] = READ_BE_UINT32(_cur + pos + 16);
_imusRate[idx] = READ_BE_UINT32(_cur + pos + 20);
_imusChan[idx] = READ_BE_UINT32(_cur + pos + 24);
_imusPos[idx] = 0;
break;
case 'DATA':
switch (_imusCodec[idx]) {
case 8:
if (_imusChan[idx] == 2)
flags |= SoundMixer::FLAG_STEREO;
flags |= SoundMixer::FLAG_UNSIGNED;
buf = (byte *)malloc(sublen);
memcpy(buf, _cur + pos, sublen);
bpos = sublen;
break;
case 12:
if (_imusChan[idx] == 2)
flags |= SoundMixer::FLAG_STEREO;
flags |= SoundMixer::FLAG_16BITS;
buf = (byte *)malloc(2 * sublen);
bpos = 0;
subpos = 0;
while (subpos < sublen) {
while (_imusPos[idx] < 3 && subpos < sublen) {
_imusData[idx][_imusPos[idx]] = _cur[pos + subpos];
_imusPos[idx]++;
subpos++;
}
if (_imusPos[idx] == 3) {
uint32 temp;
temp = (_imusData[idx][1] & 0x0f) << 8;
temp = (temp | _imusData[idx][0]) << 4;
temp -= 0x8000;
buf[bpos++] = (byte)((temp >> 8) & 0xff);
buf[bpos++] = (byte)(temp & 0xff);
temp = (_imusData[idx][1] & 0xf0) << 4;
temp = (temp | _imusData[idx][2]) << 4;
temp -= 0x8000;
buf[bpos++] = (byte)((temp >> 8) & 0xff);
buf[bpos++] = (byte)(temp & 0xff);
_imusPos[idx] = 0;
}
}
break;
default:
error("trk %d: unknown iMUS codec %d", trk, _imusCodec[idx]);
}
debug(3, "trk %d: iMUSE play part, len 0x%x rate %d remain 0x%x",
trk, bpos, _imusRate[idx], _imusSubSize[idx]);
_imusBuf[idx] = buf;
_imusFinalSize[idx] = bpos;
_imusFlags[idx] = flags;
_imusNewMixer[idx] = new_mixer;
break;
default:
error("trk %d: unknown tag inside iMUS %08x [%c%c%c%c]",
trk, _imusSubTag[idx], _imusSubTag[idx] >> 24,
_imusSubTag[idx] >> 16, _imusSubTag[idx] >> 8, _imusSubTag[idx]);
}
_imusSubSize[idx] -= sublen;
_imusSize[idx] -= sublen;
pos += sublen;
if (_imusSubSize[idx] == 0 && _imusSubTag[idx] == 'DATA') {
_imusTrk[idx] = 0;
return;
}
}
}
void SmushPlayer::parseNPAL() {
memcpy(_fluPalette, _cur, 0x300);
_paletteChanged = true;
}
void SmushPlayer::codec1(CodecData * cd) {
uint y = cd->y;
byte *src = cd->src;
byte *dest = cd->out;
uint h = cd->h;
if (!h || !cd->w)
return;
dest += cd->y * cd->pitch;
do {
byte color;
uint len, num;
uint x;
if ((uint) y >= (uint) cd->outheight) {
src += READ_LE_UINT16(src)+2;
continue;
}
len = cd->w;
x = cd->x;
src += 2;
do {
byte code = *src++;
num = (code >> 1) + 1;
if (num > len)
num = len;
len -= num;
if (code & 1) {
color = *src++;
// if ((color = *src++)!=0) {
do {
if ((uint) x < (uint) cd->outwidth)
dest[x] = color;
} while (++x, --num);
// } else {
// x += num;
// }
} else {
do {
color = *src++;
if ( /*(color=*src++) != 0 && */ (uint) x < (uint) cd->outwidth)
dest[x] = color;
} while (++x, --num);
}
} while (len);
} while (dest += cd->pitch, y++, --h);
}
void SmushPlayer::codec37BompDepack(byte *dst, byte *src, int32 len) {
byte code;
byte color;
int32 num;
do {
code = *src++;
if (code & 1) {
num = (code >> 1) + 1;
color = *src++;
memset(dst, color, num);
dst += num;
} else {
num = (code >> 1) + 1;
memcpy(dst, src, num);
dst += num;
src += num;
}
} while (len -= num);
}
void SmushPlayer::codec37Proc4(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *table) {
byte code, *tmp;
int32 i;
uint32 t;
if (pitch != 320) {
warning("SP: invalid pitch");
return;
}
do {
i = bw;
do {
code = *src++;
if (code == 0xFD) {
t = src[0];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst, &t, sizeof uint32);
memcpy(dst + 320, &t, sizeof uint32);
memcpy(dst + 320 * 2, &t, sizeof uint32);
memcpy(dst + 320 * 3, &t, sizeof uint32);
#else
*(uint32 *)(dst + 0) = t;
*(uint32 *)(dst + 320) = t;
*(uint32 *)(dst + 320 * 2) = t;
*(uint32 *)(dst + 320 * 3) = t;
#endif
src += 1;
dst += 4;
} else if (code == 0xFE) {
t = src[0];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst, &t, sizeof uint32);
#else
*(uint32 *)(dst + 0) = t;
#endif
t = src[1];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst + 320, &t, sizeof uint32);
#else
*(uint32 *)(dst + 320) = t;
#endif
t = src[2];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst + 320 * 2, &t, sizeof uint32);
#else
*(uint32 *)(dst + 320 * 2) = t;
#endif
t = src[3];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst + 320 * 3, &t, sizeof uint32);
#else
*(uint32 *)(dst + 320 * 3) = t;
#endif
src += 4;
dst += 4;
} else if (code == 0xFF) {
#ifdef PICKY_ALIGN
memcpy(dst, src, sizeof uint32);
memcpy(dst + 320, src + sizeof uint32, sizeof uint32);
memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32);
memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32);
#else
*(uint32 *)(dst + 0) = ((uint32 *)src)[0];
*(uint32 *)(dst + 320) = ((uint32 *)src)[1];
*(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2];
*(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3];
#endif
src += 16;
dst += 4;
} else if (code == 0x00) {
uint16 count = src[0] + 1;
src += 1;
for (uint16 l = 0; l < count; l++) {
tmp = dst + next_offs;
#ifdef PICKY_ALIGN
memcpy(dst, tmp, sizeof uint32);
memcpy(dst + 320, tmp + 320, sizeof uint32);
memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
#else
*(uint32 *)(dst + 0) = *(uint32 *)(tmp);
*(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
*(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
*(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
#endif
dst += 4;
i--;
if (i == 0) {
i = bw;
dst += 320 * 4 - 320;
bh--;
}
}
i++;
} else {
tmp = dst + table[code] + next_offs;
#ifdef PICKY_ALIGN
memcpy(dst, tmp, sizeof uint32);
memcpy(dst + 320, tmp + 320, sizeof uint32);
memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
#else
*(uint32 *)(dst + 0) = *(uint32 *)(tmp);
*(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
*(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
*(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
#endif
dst += 4;
}
if (i <= 0)
break;
if (bh <= 0)
break;
} while (--i);
dst += 320 * 4 - 320;
if (bh <= 0)
break;
} while (--bh);
}
void SmushPlayer::codec37Proc5(int32 game, byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh,
int32 pitch, int16 *table) {
byte code, *tmp;
int32 i;
uint32 t;
if (pitch != 320) {
warning("SP: invalid pitch");
return;
}
do {
i = bw;
do {
code = *src++;
// FIXME: Full Throttle has different FD and FEs?
if ((game == GID_DIG) && (code == 0xFD)) {
t = src[0];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst, &t, sizeof uint32);
memcpy(dst + 320, &t, sizeof uint32);
memcpy(dst + 320 * 2, &t, sizeof uint32);
memcpy(dst + 320 * 3, &t, sizeof uint32);
#else
*(uint32 *)(dst + 0) = t;
*(uint32 *)(dst + 320) = t;
*(uint32 *)(dst + 320 * 2) = t;
*(uint32 *)(dst + 320 * 3) = t;
#endif
src += 1;
dst += 4;
} else if ((game == GID_DIG) && (code == 0xFE)) {
t = src[0];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst, &t, sizeof uint32);
#else
*(uint32 *)(dst + 0) = t;
#endif
t = src[1];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst + 320, &t, sizeof uint32);
#else
*(uint32 *)(dst + 320) = t;
#endif
t = src[2];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst + 320 * 2, &t, sizeof uint32);
#else
*(uint32 *)(dst + 320 * 2) = t;
#endif
t = src[3];
t += (t << 8) + (t << 16) + (t << 24);
#ifdef PICKY_ALIGN
memcpy(dst + 320 * 3, &t, sizeof uint32);
#else
*(uint32 *)(dst + 320 * 3) = t;
#endif
src += 4;
dst += 4;
} else if (code == 0xFF) {
#ifdef PICKY_ALIGN
memcpy(dst, src, sizeof uint32);
memcpy(dst + 320, src + sizeof uint32, sizeof uint32);
memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32);
memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32);
#else
*(uint32 *)(dst + 0) = ((uint32 *)src)[0];
*(uint32 *)(dst + 320) = ((uint32 *)src)[1];
*(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2];
*(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3];
#endif
src += 16;
dst += 4;
} else {
tmp = dst + table[code] + next_offs;
#ifdef PICKY_ALIGN
memcpy(dst, tmp, sizeof uint32);
memcpy(dst + 320, tmp + 320, sizeof uint32);
memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
#else
*(uint32 *)(dst + 0) = *(uint32 *)(tmp);
*(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
*(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
*(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
#endif
dst += 4;
}
} while (--i);
dst += 320 * 4 - 320;
} while (--bh);
}
// this table is the same in FT and Dig
static const int8 maketable_bytes[] = {
0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0,
-1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0,
0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1,
-1, 1, -2, 1, -3, 1, -5, 1, -8, 1, -13, 1, -17, 1, -21, 1,
0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 8, 2, 13, 2, 21, 2,
-1, 2, -2, 2, -3, 2, -5, 2, -8, 2, -13, 2, -17, 2, -21, 2,
0, 3, 1, 3, 2, 3, 3, 3, 5, 3, 8, 3, 13, 3, 21, 3,
-1, 3, -2, 3, -3, 3, -5, 3, -8, 3, -13, 3, -17, 3, -21, 3,
0, 5, 1, 5, 2, 5, 3, 5, 5, 5, 8, 5, 13, 5, 21, 5,
-1, 5, -2, 5, -3, 5, -5, 5, -8, 5, -13, 5, -17, 5, -21, 5,
0, 8, 1, 8, 2, 8, 3, 8, 5, 8, 8, 8, 13, 8, 21, 8,
-1, 8, -2, 8, -3, 8, -5, 8, -8, 8, -13, 8, -17, 8, -21, 8,
0, 13, 1, 13, 2, 13, 3, 13, 5, 13, 8, 13, 13, 13, 21, 13,
-1, 13, -2, 13, -3, 13, -5, 13, -8, 13, -13, 13, -17, 13, -21, 13,
0, 21, 1, 21, 2, 21, 3, 21, 5, 21, 8, 21, 13, 21, 21, 21,
-1, 21, -2, 21, -3, 21, -5, 21, -8, 21, -13, 21, -17, 21, -21, 21,
0, -1, 1, -1, 2, -1, 3, -1, 5, -1, 8, -1, 13, -1, 21, -1,
-1, -1, -2, -1, -3, -1, -5, -1, -8, -1, -13, -1, -17, -1, -21, -1,
0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 8, -2, 13, -2, 21, -2,
-1, -2, -2, -2, -3, -2, -5, -2, -8, -2, -13, -2, -17, -2, -21, -2,
0, -3, 1, -3, 2, -3, 3, -3, 5, -3, 8, -3, 13, -3, 21, -3,
-1, -3, -2, -3, -3, -3, -5, -3, -8, -3, -13, -3, -17, -3, -21, -3,
0, -5, 1, -5, 2, -5, 3, -5, 5, -5, 8, -5, 13, -5, 21, -5,
-1, -5, -2, -5, -3, -5, -5, -5, -8, -5, -13, -5, -17, -5, -21, -5,
0, -8, 1, -8, 2, -8, 3, -8, 5, -8, 8, -8, 13, -8, 21, -8,
-1, -8, -2, -8, -3, -8, -5, -8, -8, -8, -13, -8, -17, -8, -21, -8,
0, -13, 1, -13, 2, -13, 3, -13, 5, -13, 8, -13, 13, -13, 21, -13,
-1, -13, -2, -13, -3, -13, -5, -13, -8, -13, -13, -13, -17, -13, -21, -13,
0, -17, 1, -17, 2, -17, 3, -17, 5, -17, 8, -17, 13, -17, 21, -17,
-1, -17, -2, -17, -3, -17, -5, -17, -8, -17, -13, -17, -17, -17, -21, -17,
0, -21, 1, -21, 2, -21, 3, -21, 5, -21, 8, -21, 13, -21, 21, -21,
-1, -21, -2, -21, -3, -21, -5, -21, -8, -21, -13, -21, -17, -21, 0, 0,
-8, -29, 8, -29, -18, -25, 17, -25, 0, -23, -6, -22, 6, -22, -13, -19,
12, -19, 0, -18, 25, -18, -25, -17, -5, -17, 5, -17, -10, -15, 10, -15,
0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11,
2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9,
1, -9, 6, -9, -29, -8, -11, -8, -8, -8, -3, -8, 3, -8, 8, -8,
11, -8, 29, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6,
-9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6,
22, -6, -17, -5, -7, -5, -4, -5, -2, -5, 0, -5, 2, -5, 4, -5,
7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -1, -4, 0, -4,
1, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3,
-3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 4, -3, 6, -3,
8, -3, -11, -2, -7, -2, -5, -2, -3, -2, -2, -2, -1, -2, 0, -2,
1, -2, 2, -2, 3, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1,
-4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1,
4, -1, 6, -1, 9, -1, -31, 0, -23, 0, -18, 0, -14, 0, -11, 0,
-7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -31, 1, 0,
2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0,
23, 0, 31, 0, -9, 1, -6, 1, -4, 1, -3, 1, -2, 1, -1, 1,
0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 6, 1, 9, 1, -11, 2,
-7, 2, -5, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2,
3, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -2, 3,
-1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3,
-13, 4, -10, 4, -5, 4, -3, 4, -1, 4, 0, 4, 1, 4, 3, 4,
5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, 0, 5,
2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6,
-1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7,
0, 7, 2, 7, 5, 7, -29, 8, -11, 8, -8, 8, -3, 8, 3, 8,
8, 8, 11, 8, 29, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10,
-4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11,
19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17,
5, 17, 25, 17, -25, 18, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22,
0, 23, -17, 25, 18, 25, -8, 29, 8, 29, 0, 31, 0, 0, -6, -22,
6, -22, -13, -19, 12, -19, 0, -18, -5, -17, 5, -17, -10, -15, 10, -15,
0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11,
2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9,
1, -9, 6, -9, -11, -8, -8, -8, -3, -8, 0, -8, 3, -8, 8, -8,
11, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6,
-6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6,
-17, -5, -7, -5, -4, -5, -2, -5, -1, -5, 0, -5, 1, -5, 2, -5,
4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -2, -4,
-1, -4, 0, -4, 1, -4, 2, -4, 3, -4, 5, -4, 10, -4, 13, -4,
-8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3,
2, -3, 3, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2,
-4, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2,
4, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -5, -1, -4, -1,
-3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1,
5, -1, 6, -1, 9, -1, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0,
-5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -23, 1, 0, 2, 0,
3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0,
-9, 1, -6, 1, -5, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1,
1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 9, 1, -11, 2,
-7, 2, -5, 2, -4, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2,
2, 2, 3, 2, 4, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3,
-4, 3, -3, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3,
4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -2, 4,
-1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 5, 4, 10, 4, 13, 4,
-17, 5, -7, 5, -4, 5, -2, 5, -1, 5, 0, 5, 1, 5, 2, 5,
4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6,
1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7,
2, 7, 5, 7, -11, 8, -8, 8, -3, 8, 0, 8, 3, 8, 8, 8,
11, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10,
15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13,
-4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 0, 18,
-12, 19, 13, 19, -6, 22, 6, 22, 0, 23,
};
void SmushPlayer::codec37Maketable(PersistentCodecData37 * pcd, int32 pitch, byte idx) {
int32 i, j;
if (pcd->table_last_pitch == pitch && pcd->table_last_flags == idx)
return;
pcd->table_last_pitch = pitch;
pcd->table_last_flags = idx;
assert(idx * 255 + 254 < (int32)(sizeof(maketable_bytes) / 2));
for (i = 0; i < 255; i++) {
j = i + idx * 255;
pcd->table1[i] = maketable_bytes[j * 2 + 1] * pitch + maketable_bytes[j * 2];
}
}
bool SmushPlayer::codec37(int32 game, CodecData * cd, PersistentCodecData37 * pcd) {
int32 width_in_blocks, height_in_blocks;
int32 src_pitch;
byte *curbuf;
int32 size;
bool result = false;
_frameChanged = 1;
width_in_blocks = (cd->w + 3) >> 2;
height_in_blocks = (cd->h + 3) >> 2;
src_pitch = width_in_blocks * 4;
codec37Maketable(pcd, src_pitch, cd->src[1]);
switch (cd->src[0]) {
case 0:{
curbuf = pcd->deltaBufs[pcd->curtable];
memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf);
size = READ_LE_UINT32(cd->src + 4);
memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size);
memcpy(curbuf, cd->src + 16, size);
break;
}
case 2:{
size = READ_LE_UINT32(cd->src + 4);
curbuf = pcd->deltaBufs[pcd->curtable];
if (size == 64000)
codec37BompDepack(curbuf, cd->src + 16, size);
else
return (1);
memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf);
memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size);
break;
}
case 3:{
uint16 number = READ_LE_UINT16(cd->src + 2);
if (number && pcd->flags + 1 != number)
break;
if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) {
_frameChanged = 0;
result = true;
break;
}
if ((number & 1) || !(cd->src[12] & 1)) {
pcd->curtable ^= 1;
}
codec37Proc5(game, pcd->deltaBufs[pcd->curtable], cd->src + 16,
pcd->deltaBufs[pcd->curtable ^ 1] -
pcd->deltaBufs[pcd->curtable], width_in_blocks,
height_in_blocks, src_pitch, pcd->table1);
break;
}
case 4:{
uint16 number = READ_LE_UINT16(cd->src + 2);
if (number && pcd->flags + 1 != number)
break;
if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) {
_frameChanged = 0;
result = true;
break;
}
if ((number & 1) || !(cd->src[12] & 1)) {
pcd->curtable ^= 1;
}
codec37Proc4(pcd->deltaBufs[pcd->curtable], cd->src + 16,
pcd->deltaBufs[pcd->curtable ^ 1] -
pcd->deltaBufs[pcd->curtable], width_in_blocks,
height_in_blocks, src_pitch, pcd->table1);
break;
}
case 1:
warning("SP: code %d", cd->src[0]);
return (1);
default:
error("SP: codec37 default case");
}
pcd->flags = READ_LE_UINT16(cd->src + 2);
if (result) {
pcd->curtable ^= 1;
} else {
memcpy(cd->out, pcd->deltaBufs[pcd->curtable], 320 * 200);
}
return (_frameChanged);
}
void SmushPlayer::codec37Init(PersistentCodecData37 * pcd, int32 width, int32 height) {
pcd->width = width;
pcd->height = height;
pcd->deltaSize = width * height * 2 + 0x3E00 + 0xBA00;
pcd->deltaBuf = (byte *)calloc(pcd->deltaSize, 1);
pcd->deltaBufs[0] = pcd->deltaBuf + 0x3E00;
pcd->deltaBufs[1] = pcd->deltaBuf + width * height + 0xBA00;
pcd->curtable = 0;
pcd->table1 = (int16 *)calloc(255, sizeof(uint16));
}
void SmushPlayer::parseFOBJ() {
byte codec;
CodecData cd;
cd.out = _renderBitmap;
cd.pitch = cd.outwidth = 320;
cd.outheight = 200;
cd.y = 0;
cd.x = 0;
cd.src = _cur + 0xE;
cd.w = READ_LE_UINT16(_cur + 6);
cd.h = READ_LE_UINT16(_cur + 8);
cd.flags = 0;
codec = _cur[0];
switch (codec) {
case 1:
codec1(&cd);
break;
case 37:
_frameChanged = codec37(_scumm->_gameId, &cd, &pcd37);
break;
default:
error("SP: invalid codec %d", codec);
}
}
void SmushPlayer::parsePSAD() { // FIXME: Needs to append to a sound buffer
uint32 pos, sublen, tag, idx, trk;
bool new_mixer = false;
byte *buf;
pos = 0;
trk = READ_LE_UINT16(_cur + pos); /* FIXME: is this correct ? */
pos += 2;
for (idx = 0; idx < MAX_STREAMER; idx++) {
if (_psadTrk[idx] == trk)
break;
}
if (idx == MAX_STREAMER) {
for (idx = 0; idx < MAX_STREAMER; idx++) {
if (_psadTrk[idx] == 0 && g_mixer->_channels[idx] == NULL) {
_psadTrk[idx] = trk;
_saudSize[idx] = 0;
new_mixer = true;
break;
}
}
}
if (idx == MAX_STREAMER) {
warning("PSAD table full\n");
return;
}
pos += 8; /* FIXME: what are these ? */
while (pos < _frmeSize) {
if (_saudSize[idx] == 0) {
tag = READ_BE_UINT32(_cur + pos);
pos += 4;
if (tag != 'SAUD') // FIXME: DIG specific?
warning("trk %d: SAUD tag not found", trk);
_saudSize[idx] = READ_BE_UINT32(_cur + pos);
pos += 4;
}
if (_saudSubSize[idx] == 0) {
_saudSubTag[idx] = READ_BE_UINT32(_cur + pos);
pos += 4;
_saudSubSize[idx] = READ_BE_UINT32(_cur + pos);
pos += 4;
_saudSize[idx] -= 8;
debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _saudSubSize[idx]);
}
sublen = _saudSubSize[idx] < (_frmeSize - pos) ? _saudSubSize[idx] : (_frmeSize - pos);
switch (_saudSubTag[idx]) {
case 'STRK':
/* FIXME: what is this stuff ? */
_strkRate[idx] = 22050;
break;
case 'SDAT':
buf = (byte *)malloc(sublen);
memcpy(buf, _cur + pos, sublen);
debug(3, "trk %d: SDAT part len 0x%x rate %d", trk, sublen, _strkRate[idx]);
_strkBuf[idx] = buf;
_strkFinalSize[idx] = sublen;
_strkNewMixer[idx] = new_mixer;
break;
case 'SMRK':
_psadTrk[idx] = 0;
break;
case 'SHDR':
/* FIXME: what is this stuff ? */
break;
default: // FIXME: Add FT tags
warning("trk %d: unknown tag inside PSAD", trk);
}
_saudSubSize[idx] -= sublen;
_saudSize[idx] -= sublen;
pos += sublen;
}
}
void SmushPlayer::parseTRES() {
if (_scumm->_gameId == GID_DIG) {
if ((_scumm->_noSubtitles) && (READ_LE_UINT16(_cur + 4) != 0))
return;
byte * txt = getStringTRES (READ_LE_UINT16(_cur + 16));
drawStringTRES (READ_LE_UINT16(_cur), READ_LE_UINT16(_cur + 2), txt);
if (txt != NULL)
free (txt);
}
}
void SmushPlayer::parseXPAL() {
int32 num;
int32 i;
num = READ_LE_UINT16(_cur + 2);
if (num == 0 || num == 0x200) {
if (num == 0x200)
memcpy(_fluPalette, _cur + 0x604, 0x300);
for (i = 0; i < 0x300; i++) {
_fluPalMul129[i] = _fluPalette[i] * 129;
_fluPalWords[i] = READ_LE_UINT16(_cur + 4 + i * 2);
}
return;
}
parseNPAL();
for (i = 0; i < 0x300; i++) {
_fluPalMul129[i] += _fluPalWords[i];
_fluPalette[i] = _fluPalMul129[i] >> 7;
}
_paletteChanged = true;
}
void SmushPlayer::parseFRME() {
_cur = _block;
do {
_frmeTag = nextBE32();
_frmeSize = nextBE32();
switch (_frmeTag) {
case 'NPAL':
parseNPAL();
break;
case 'FOBJ':
parseFOBJ();
break;
case 'PSAD':
parsePSAD();
break;
case 'TRES':
parseTRES();
break;
case 'XPAL':
parseXPAL();
break;
case 'IACT':
parseIACT();
break;
case 'STOR':
case 'FTCH':
break;
default:
error("SP: Encountered invalid block %c%c%c%c", _frmeTag >> 24, _frmeTag >> 16, _frmeTag >> 8, _frmeTag);
}
_cur += (_frmeSize + 1) & ~1;
} while (_cur + 4 < _block + _blockSize);
}
void SmushPlayer::init() {
_renderBitmap = _scumm->_videoBuffer;
codec37Init(&pcd37, 320, 200);
memset(_saudSize, 0, sizeof(_saudSize));
memset(_saudSubSize, 0, sizeof(_saudSubSize));
memset(_psadTrk, 0, sizeof(_psadTrk));
memset(_imusSize, 0, sizeof(_imusSize));
memset(_imusSubSize, 0, sizeof(_imusSubSize));
memset(_imusTrk, 0, sizeof(_imusTrk));
memset(_imusData, 0, sizeof(_imusData));
memset(_imusPos, 0, sizeof(_imusPos));
memset(_imusChan, 0, sizeof(_imusChan));
if (_scumm->_gameId == GID_DIG)
{
for (uint8 l = 0; l < SP_MAX_FONTS; l++) {
_fonts[l] = NULL;
}
_bufferTres = NULL;
loadTres();
loadFonts();
}
_scumm->_timer->installProcedure(&smush_handler, 75);
}
void SmushPlayer::deinit() {
if (_scumm->_gameId == GID_DIG)
{
if (_bufferTres != NULL)
free (_bufferTres);
for (int l = 0; l < SP_MAX_FONTS; l++) {
if (_fonts[l] != NULL) {
free (_fonts[l]);
_fonts[l] = NULL;
}
}
}
_scumm->_timer->releaseProcedure(&smush_handler);
}
void SmushPlayer::go() {
while (parseTag()) {
}
}
void SmushPlayer::setPalette() {
int32 i;
byte palette_colors[1024];
byte *p = palette_colors;
byte *data = _fluPalette;
for (i = 0; i != 256; i++, data += 3, p += 4) {
p[0] = data[0];
p[1] = data[1];
p[2] = data[2];
p[3] = 0;
}
_scumm->_system->set_palette(palette_colors, 0, 256);
}
void SmushPlayer::update() {
_lock = false;
}
void SmushPlayer::startVideo(short int arg, byte *videoFile) {
int32 frameIndex = 0;
int32 idx;
_in = NULL;
_paletteChanged = false;
_block = NULL;
_blockTag = 0;
_blockSize = 0;
_cur = NULL;
_renderBitmap = NULL;
_frameSize = 0;
_frmeTag = 0;
_frmeSize = 0;
_deltaBuf = NULL;
_deltaBufSize = 0;
_lock = true;
memset (&pcd37, 0, sizeof (PersistentCodecData37));
_scumm->_sound->pauseBundleMusic(true);
init();
openFile(videoFile);
if (_in == NULL)
return;
if (_scumm->fileReadDwordBE(_in) != 'ANIM')
error("SP: file is not an anim");
fileSize = _scumm->fileReadDwordBE(_in);
_scumm->videoFinished = 0;
_scumm->_insaneState = 1;
do {
_frameChanged = true;
if (ftell(_in) >= fileSize)
break;
#ifdef INSANE_DEBUG
warning("Playing frame %d", frameIndex);
#endif
parseTag();
frameIndex++;
do {
_scumm->waitForTimer(1);
} while (_lock);
_lock = true;
if (_scumm->_gameId == GID_DIG) {
for (idx = 0; idx < MAX_STREAMER; idx++) {
if (_imusTrk[idx] != 0) {
if (_imusNewMixer[idx]) {
g_mixer->play_stream(NULL, idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]);
} else {
g_mixer->append(idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]);
}
}
}
}
if (_scumm->_gameId == GID_FT) {
for (idx = 0; idx < MAX_STREAMER; idx++) {
if (_psadTrk[idx] != 0) {
if (_strkNewMixer) {
g_mixer->play_stream(NULL, idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE);
} else {
g_mixer->append(idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE);
}
}
}
}
if (_paletteChanged) {
_paletteChanged = false;
setPalette();
_scumm->setDirtyColors(0, 255);
}
if (_frameChanged) {
_scumm->_system->copy_rect(_scumm->_videoBuffer, 320, 0, 0, 320, 200);
_scumm->_system->update_screen();
}
_scumm->processKbd();
} while (!_scumm->videoFinished);
deinit();
_scumm->_insaneState = 0;
_scumm->exitCutscene();
_scumm->_sound->pauseBundleMusic(false);
}