scummvm/backends/dc/input.cpp
Marcus Comstedt 12f9de02b4 Merged fixes from branch-0-5-0:
* Max's "adjustment" was incomplete, fixed.
* Initialize shake_pos to 0 (fixes Sky, which never sets the shake_pos).
* Changed sematics of X button to allow boxing in Indy (I hope...)

svn-id: r9307
2003-07-30 21:44:43 +00:00

194 lines
5.3 KiB
C++

/* ScummVM - Scumm Interpreter
* Dreamcast port
* Copyright (C) 2002 Marcus Comstedt
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#define RONIN_TIMER_ACCESS
#include <common/stdafx.h>
#include <common/scummsys.h>
#include "dc.h"
int handleInput(struct mapledev *pad, int &mouse_x, int &mouse_y,
byte &shiftFlags)
{
static const char numpadmap[] = "0000039601740285";
int lmb=0, rmb=0, newkey=0;
static int lastkey = 0;
static byte lastlmb = 0, lastrmb = 0;
shiftFlags = 0;
for(int i=0; i<4; i++, pad++)
if(pad->func & MAPLE_FUNC_CONTROLLER) {
int buttons = pad->cond.controller.buttons;
if(!(buttons & 0x060e)) exit(0);
if(!(buttons & 4)) lmb++;
if(!(buttons & 2)) rmb++;
if(!(buttons & 8)) newkey = 319;
else if(!(buttons & 512)) newkey = ' ';
else if(!(buttons & 1024)) newkey = numpadmap[(buttons>>4)&15];
if(!(buttons & 128)) mouse_x++;
if(!(buttons & 64)) mouse_x--;
if(!(buttons & 32)) mouse_y++;
if(!(buttons & 16)) mouse_y--;
mouse_x += ((int)pad->cond.controller.joyx-128)>>4;
mouse_y += ((int)pad->cond.controller.joyy-128)>>4;
} else if(pad->func & MAPLE_FUNC_MOUSE) {
int buttons = pad->cond.mouse.buttons;
if(!(buttons & 4)) lmb++;
if(!(buttons & 2)) rmb++;
if(!(buttons & 8)) newkey = 319;
mouse_x += pad->cond.mouse.axis1;
mouse_y += pad->cond.mouse.axis2;
pad->cond.mouse.axis1 = 0;
pad->cond.mouse.axis2 = 0;
} else if(pad->func & MAPLE_FUNC_KEYBOARD) {
for(int p=0; p<6; p++) {
int shift = pad->cond.kbd.shift;
int key = pad->cond.kbd.key[p];
if(shift & 0x08) lmb++;
if(shift & 0x80) rmb++;
if(shift & 0x11) shiftFlags |= OSystem::KBD_CTRL;
if(shift & 0x44) shiftFlags |= OSystem::KBD_ALT;
if(shift & 0x22) shiftFlags |= OSystem::KBD_SHIFT;
if(key >= 4 && key <= 0x1d)
newkey = key+('a'-4);
else if(key >= 0x1e && key <= 0x26)
newkey = key+((shift & 0x22)? ('!'-0x1e) : ('1'-0x1e));
else if(key >= 0x59 && key <= 0x61)
newkey = key+('1'-0x59);
else if(key >= 0x3a && key <= 0x43)
newkey = key+(315-0x3a);
else switch(key) {
case 0x27: case 0x62:
newkey = ((shift & 0x22)? '~' : '0'); break;
case 0x28: case 0x58:
newkey = 13; break;
case 0x29:
newkey = 27; break;
case 0x2a:
newkey = 8; break;
case 0x2b:
newkey = 9; break;
case 0x2c:
newkey = ' '; break;
case 0x4c:
if((shift & 0x11) && (shift & 0x44))
exit(0);
break;
case 0x4f:
mouse_x++; break;
case 0x50:
mouse_x--; break;
case 0x51:
mouse_y++; break;
case 0x52:
mouse_y--; break;
}
}
}
if(lmb && !lastlmb) {
lastlmb = 1;
return -OSystem::EVENT_LBUTTONDOWN;
} else if(lastlmb && !lmb) {
lastlmb = 0;
return -OSystem::EVENT_LBUTTONUP;
}
if(rmb && !lastrmb) {
lastrmb = 1;
return -OSystem::EVENT_RBUTTONDOWN;
} else if(lastrmb && !rmb) {
lastrmb = 0;
return -OSystem::EVENT_RBUTTONUP;
}
if(!newkey || (lastkey && newkey != lastkey)) {
int upkey = lastkey;
lastkey = 0;
if(upkey)
return upkey | (1<<30);
} else if(!lastkey)
return lastkey = newkey;
return 0;
}
bool OSystem_Dreamcast::poll_event(Event *event)
{
unsigned int t = Timer();
if(_timer_active && ((int)(t-_timer_next_expiry))>=0) {
_timer_duration = _timer_callback(_timer_duration);
_timer_next_expiry = t+USEC_TO_TIMER(1000*_timer_duration);
}
if(((int)(t-_devpoll))<0)
return false;
_devpoll += USEC_TO_TIMER(17000);
if(((int)(t-_devpoll))>=0)
_devpoll = t + USEC_TO_TIMER(17000);
int mask = getimask();
setimask(15);
checkSound();
int e = handleInput(locked_get_pads(), _ms_cur_x, _ms_cur_y,
event->kbd.flags);
setimask(mask);
if (_ms_cur_x<0) _ms_cur_x=0;
if (_ms_cur_x>319) _ms_cur_x=319;
if (_ms_cur_y<0) _ms_cur_y=0;
if (_ms_cur_y>=(_hires? (_screen_h>>1):_screen_h))
_ms_cur_y=(_hires? (_screen_h>>1):_screen_h)-1;
event->mouse.x = (_hires? (_ms_cur_x<<1):_ms_cur_x);
event->mouse.y = (_hires? (_ms_cur_y<<1):_ms_cur_y);
if (_overlay_visible) {
event->mouse.x -= _overlay_x;
event->mouse.y -= _overlay_y;
}
event->kbd.ascii = event->kbd.keycode = 0;
if(e<0) {
event->event_code = (EventCode)-e;
return true;
} else if(e>0) {
event->event_code = ((e&(1<<30))? EVENT_KEYUP : EVENT_KEYDOWN);
e &= ~(1<<30);
event->kbd.keycode = e;
event->kbd.ascii = (e>='a' && e<='z' && (event->kbd.flags & KBD_SHIFT)?
e &~ 0x20 : e);
return true;
} else if(_ms_cur_x != _ms_old_x || _ms_cur_y != _ms_old_y) {
event->event_code = EVENT_MOUSEMOVE;
_ms_old_x = _ms_cur_x;
_ms_old_y = _ms_cur_y;
return true;
} else {
event->event_code = (EventCode)0;
return false;
}
}