mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 05:03:29 +00:00
258901bab9
svn-id: r28966
286 lines
5.7 KiB
C++
286 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
|
|
|
|
#include "common/file.h"
|
|
#include "common/system.h"
|
|
|
|
#include "graphics/surface.h"
|
|
|
|
#include "agos/agos.h"
|
|
#include "agos/intern.h"
|
|
|
|
using Common::File;
|
|
|
|
namespace AGOS {
|
|
|
|
void AGOSEngine::loadMenuFile() {
|
|
Common::File in;
|
|
|
|
in.open(getFileName(GAME_MENUFILE));
|
|
if (in.isOpen() == false) {
|
|
error("loadMenuFile: Can't load menus file '%s'", getFileName(GAME_MENUFILE));
|
|
}
|
|
|
|
uint fileSize = in.size();
|
|
_menuBase = (byte *)malloc(fileSize);
|
|
if (_menuBase == NULL)
|
|
error("loadMenuFile: Out of memory for menu data");
|
|
in.read(_menuBase, fileSize);
|
|
in.close();
|
|
}
|
|
|
|
// Elvira 1 specific
|
|
void AGOSEngine::drawMenuStrip(uint windowNum, uint menuNum) {
|
|
WindowBlock *window = _windowArray[windowNum % 8];
|
|
|
|
mouseOff();
|
|
|
|
byte *srcPtr = _menuBase;
|
|
int menu = (menuNum != 0) ? menuNum * 4 + 1 : 0;
|
|
|
|
while (menu--) {
|
|
if (READ_LE_UINT16(srcPtr) != 0xFFFF) {
|
|
srcPtr += 2;
|
|
while (*srcPtr != 0)
|
|
srcPtr++;
|
|
srcPtr++;
|
|
} else {
|
|
srcPtr += 2;
|
|
}
|
|
}
|
|
|
|
clearWindow(window);
|
|
|
|
int newline = 0;
|
|
while (READ_LE_UINT16(srcPtr) != 0xFFFF) {
|
|
byte *tmp = srcPtr;
|
|
srcPtr += 2;
|
|
|
|
if (newline != 0) {
|
|
windowPutChar(window, 10);
|
|
}
|
|
|
|
uint len = 0;
|
|
while (*srcPtr != 0 && *srcPtr != 1) {
|
|
len++;
|
|
srcPtr++;
|
|
}
|
|
if (*srcPtr == 1)
|
|
srcPtr++;
|
|
|
|
uint maxLen = window->textMaxLength - len;
|
|
|
|
if (window->flags & 1)
|
|
window->textColumnOffset += 4;
|
|
|
|
maxLen /= 2;
|
|
while (maxLen--)
|
|
windowPutChar(window, 32);
|
|
|
|
srcPtr = tmp;
|
|
uint verb = READ_BE_UINT16(srcPtr); srcPtr += 2;
|
|
|
|
while (*srcPtr != 0) {
|
|
windowPutChar(window, *srcPtr++);
|
|
}
|
|
srcPtr++;
|
|
|
|
if (verb != 0xFFFE) {
|
|
HitArea *ha = findEmptyHitArea();
|
|
ha->x = window->x * 8 + 3;
|
|
ha->y = window->textRow * 8 + window->y;
|
|
ha->data = menuNum;
|
|
ha->width = window->width * 8 - 6;
|
|
ha->height = 7;
|
|
ha->flags = kBFBoxInUse | kBFInvertTouch;
|
|
ha->id = 30000;
|
|
ha->priority = 1;
|
|
ha->verb = verb;
|
|
}
|
|
|
|
newline = 0xFFFF;
|
|
}
|
|
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine::lightMenuStrip(int a) {
|
|
mouseOff();
|
|
unlightMenuStrip();
|
|
|
|
for (int i = 0; i != 10; i++) {
|
|
if (a & (1 << i)) {
|
|
enableBox(120 + i);
|
|
lightMenuBox(120 + i);
|
|
}
|
|
}
|
|
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine::unlightMenuStrip() {
|
|
byte *src;
|
|
int w, h, i;
|
|
|
|
mouseOff();
|
|
|
|
Graphics::Surface *screen = _system->lockScreen();
|
|
src = (byte *)screen->pixels + 2832;
|
|
w = 48;
|
|
h = 82;
|
|
|
|
do {
|
|
for (i = 0; i != w; ++i) {
|
|
if (src[i] != 0)
|
|
src[i] = 14;
|
|
}
|
|
src += _dxSurfacePitch;
|
|
} while (--h);
|
|
|
|
for (i = 120; i != 130; i++)
|
|
disableBox(i);
|
|
|
|
_system->unlockScreen();
|
|
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine::lightMenuBox(uint hitarea) {
|
|
HitArea *ha = findBox(hitarea);
|
|
byte *src;
|
|
int w, h, i;
|
|
|
|
mouseOff();
|
|
|
|
Graphics::Surface *screen = _system->lockScreen();
|
|
src = (byte *)screen->pixels + ha->y * _dxSurfacePitch + ha->x;
|
|
w = ha->width;
|
|
h = ha->height;
|
|
|
|
do {
|
|
for (i = 0; i != w; ++i) {
|
|
if (src[i] == 14)
|
|
src[i] = 15;
|
|
}
|
|
src += _dxSurfacePitch;
|
|
} while (--h);
|
|
|
|
_system->unlockScreen();
|
|
|
|
mouseOn();
|
|
}
|
|
|
|
// Elvira 2 specific
|
|
uint AGOSEngine::menuFor_e2(Item *item) {
|
|
if (item == NULL || item == _dummyItem2 || item == _dummyItem3)
|
|
return 0xFFFF;
|
|
|
|
SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
|
|
if (subObject != NULL && subObject->objectFlags & kOFMenu) {
|
|
uint offs = getOffsetOfChild2Param(subObject, kOFMenu);
|
|
return subObject->objectFlagValue[offs];
|
|
}
|
|
|
|
return _agosMenu;
|
|
}
|
|
|
|
// Waxworks specific
|
|
uint AGOSEngine::menuFor_ww(Item *item, uint id) {
|
|
if (id != 0xFFFF && id < 10 && _textMenu[id] != 0)
|
|
return _textMenu[id];
|
|
|
|
if (item == NULL || item == _dummyItem2 || item == _dummyItem3)
|
|
return _agosMenu;
|
|
|
|
SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
|
|
if (subObject != NULL && subObject->objectFlags & kOFMenu) {
|
|
uint offs = getOffsetOfChild2Param(subObject, kOFMenu);
|
|
return subObject->objectFlagValue[offs];
|
|
}
|
|
|
|
return _agosMenu;
|
|
}
|
|
|
|
void AGOSEngine::clearMenuStrip() {
|
|
int i;
|
|
|
|
for (i = 111; i != 115; i++)
|
|
disableBox(i);
|
|
|
|
if (getGameType() == GType_WW) {
|
|
setWindowImageEx(2, 101);
|
|
} else {
|
|
setWindowImageEx(2, 102);
|
|
}
|
|
}
|
|
|
|
// Elvira 2 and Waxworks specific
|
|
void AGOSEngine::doMenuStrip(uint menuNum) {
|
|
uint i;
|
|
const uint var = (getGameType() == GType_WW) ? 11 : 1;
|
|
|
|
for (i = 111; i != 115; i++)
|
|
disableBox(i);
|
|
|
|
for (i = var; i != (var + 5); i++)
|
|
_variableArray[i] = 0;
|
|
|
|
byte *srcPtr = _menuBase;
|
|
while (menuNum--) {
|
|
while (READ_BE_UINT16(srcPtr) != 0)
|
|
srcPtr += 2;
|
|
srcPtr += 2;
|
|
}
|
|
|
|
uint id = 111;
|
|
uint v = var;
|
|
|
|
while (READ_BE_UINT16(srcPtr) != 0) {
|
|
uint verb = READ_BE_UINT16(srcPtr);
|
|
_variableArray[v] = verb;
|
|
|
|
HitArea *ha = findBox(id);
|
|
if (ha != NULL) {
|
|
ha->flags &= ~kBFBoxDead;
|
|
ha->verb = verb;
|
|
}
|
|
|
|
id++;
|
|
srcPtr += 2;
|
|
v++;
|
|
}
|
|
|
|
_variableArray[var + 4] = id - 111;
|
|
if (getGameType() == GType_WW) {
|
|
setWindowImageEx(2, 102);
|
|
} else {
|
|
setWindowImageEx(2, 103);
|
|
}
|
|
}
|
|
|
|
} // End of namespace AGOS
|