..
animation.cpp
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 10:42:15 +01:00
animation.h
AVALANCHE: Janitorial - Removing trailing spaces and tabs
2013-11-22 21:31:39 +01:00
avalanche.cpp
AVALANCHE: Fix savegame version checks
2013-11-24 01:30:18 +01:00
avalanche.h
AVALANCHE: Fix savegames compatibility before/after Nim implementation
2013-11-23 10:18:04 +01:00
avalot.cpp
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 10:42:15 +01:00
avalot.h
AVALANCHE: Janitorial - Removing trailing spaces and tabs
2013-11-22 21:31:39 +01:00
background.cpp
AVALANCHE: Janitorial - Removing trailing spaces and tabs
2013-11-22 21:31:39 +01:00
background.h
AVALANCHE: Start cleaning includes - remove useless include in header files
2013-10-04 20:50:28 +02:00
closing.cpp
AVALANCHE: Fix error not reported by MSVC
2013-10-05 15:09:00 +02:00
closing.h
AVALANCHE: Start cleaning includes - remove useless include in header files
2013-10-04 20:50:28 +02:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
console.cpp
AVALANCHE: Janitorial - Remove extra blank lines
2013-11-22 21:40:16 +01:00
console.h
AVALANCHE: Move debug display of magic lines to debugger
2013-09-29 22:19:12 +02:00
detection.cpp
AVALANCHE: Fix savegame version checks
2013-11-24 01:30:18 +01:00
dialogs.cpp
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 16:20:44 +01:00
dialogs.h
AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanup
2013-10-17 22:17:10 +02:00
enums.h
AVALANCHE: Janitorial - Remove extra blank lines
2013-11-22 21:40:16 +01:00
graphics.cpp
AVALANCHE: Janitorial - Remove extra blank lines
2013-11-22 21:40:16 +01:00
graphics.h
AVALANCHE: Get rid of SpriteInfo
2013-10-15 01:07:26 +02:00
menu.cpp
AVALANCHE: Janitorial - Removing trailing spaces and tabs
2013-11-22 21:31:39 +01:00
menu.h
AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695
2013-10-28 07:49:38 +01:00
module.mk
AVALANCHE: Add skeleton code for the minigame called Nim.
2013-11-22 18:03:08 +01:00
nim.cpp
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 10:42:15 +01:00
nim.h
AVALANCHE: Implement Nim::playNim().
2013-11-23 07:50:29 +01:00
parser.cpp
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 16:20:44 +01:00
parser.h
AVALANCHE: Implement Nim::playNim().
2013-11-23 07:50:29 +01:00
pingo.cpp
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
2013-10-09 06:45:51 +02:00
pingo.h
AVALANCHE: Start cleaning includes - remove useless include in header files
2013-10-04 20:50:28 +02:00
sequence.cpp
AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence
2013-10-22 11:01:28 +02:00
sequence.h
AVALANCHE: Start cleaning includes - remove useless include in header files
2013-10-04 20:50:28 +02:00
sound.cpp
AVALANCHE: Remove a missed useless include
2013-10-05 14:47:07 +02:00
sound.h
AVALANCHE: Answer a couple of comments made by LordHoto
2013-10-05 02:16:30 +02:00
timer.cpp
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 10:42:15 +01:00
timer.h
AVALANCHE: Repair the timer.
2013-11-18 15:50:42 +01:00