scummvm/engines/toon
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
anim.cpp TOON: replace strncpy by strlcpy as suggested by LordHoto 2013-10-30 22:43:59 +01:00
anim.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
audio.cpp TOON: Fix uninitialized variable in audio. CID 1002729 2013-11-09 15:09:05 +01:00
audio.h
character.cpp TOON: Fix CID 1002728, 1002729, 1003215, 1002731, 1002730 2013-10-30 08:31:14 +01:00
character.h TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever 2013-06-30 01:18:07 +02:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp ENGINES: Silence clang warning about unused private member _vm 2013-04-18 23:50:19 +02:00
console.h
conversation.cpp
conversation.h
detection.cpp COMMON: Change kPlatformPC to kPlatformDOS 2013-05-02 18:43:10 -04:00
drew.cpp TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
drew.h TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
flux.cpp TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
flux.h TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
font.cpp TOON: For consistency, replace the remaining strncpy by strlcpy 2013-10-30 23:14:13 +01:00
font.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
hotspot.cpp TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
hotspot.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
module.mk
movie.cpp TOON: Fix CID 1004156 2013-10-30 08:08:22 +01:00
movie.h TOON: Fix CID 1004156 2013-10-30 08:08:22 +01:00
path.cpp TOON: Fix CID 1002430, 1002431, 1002727 2013-10-30 00:56:36 +01:00
path.h TOON: Change Pathfinding weight buffers to uint16. 2012-06-14 17:23:01 +01:00
picture.cpp TOON: Fix CID 1002427, 1002428, 1002429 2013-10-30 00:46:52 +01:00
picture.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
resource.cpp TOON: Fix CID 1002427, 1002428, 1002429 2013-10-30 00:46:52 +01:00
resource.h TOON: Fix CID 1002427, 1002428, 1002429 2013-10-30 00:46:52 +01:00
script_func.cpp TOON: replace strncpy by strlcpy as suggested by LordHoto 2013-10-30 22:43:59 +01:00
script_func.h JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
script.cpp TOON: For consistency, replace the remaining strncpy by strlcpy 2013-10-30 23:14:13 +01:00
script.h
state.cpp TOON: Fix CID 1002425, 1002426, 1003214 2013-10-30 00:27:38 +01:00
state.h
text.cpp
text.h
tools.cpp TOON: Fix CID 1002425, 1002426, 1003214 2013-10-30 00:27:38 +01:00
tools.h
toon.cpp TOON: Fix unintialized variables. Fix CID 1002424 2013-11-09 18:20:29 +01:00
toon.h TOON: Fix return value of saveGameState/loadGameState. 2013-01-13 17:56:55 +01:00