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actors.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
animation.cpp
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ALL: Fix typo (existant->existent)
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2013-02-23 22:07:32 +01:00 |
console.cpp
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DRASCULA: Add advanced savegame functionality
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2013-01-04 13:12:52 +02:00 |
console.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
converse.cpp
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DRASCULA: Merge some animation functions and document all animations
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2013-01-04 19:31:25 +02:00 |
detection.cpp
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DRASCULA: Properly set the game play time when loading a saved game
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2013-01-04 13:24:43 +02:00 |
drascula.cpp
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DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
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2013-01-06 21:54:40 +02:00 |
drascula.h
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DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
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2013-01-06 21:54:40 +02:00 |
graphics.cpp
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DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()
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2013-01-04 23:06:19 +02:00 |
interface.cpp
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DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
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2013-01-06 21:54:40 +02:00 |
module.mk
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Drascula: Added debug console. Implemented a (buggy) room comand.
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2010-06-15 10:18:34 +00:00 |
objects.cpp
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DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
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2013-01-06 21:54:40 +02:00 |
palette.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
resource.cpp
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COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of a dispose flag.
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2011-08-07 15:19:08 +02:00 |
rooms.cpp
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DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
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2013-01-06 21:54:40 +02:00 |
saveload.cpp
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DRASCULA: Properly set the game play time when loading a saved game
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2013-01-04 13:24:43 +02:00 |
sound.cpp
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DRASCULA: Further cleanup of the sound playing code
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2011-11-16 12:03:31 +02:00 |
talk.cpp
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DRASCULA: Add fix for crash/OOB memory accesses in bug #3440895
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2011-11-25 06:30:10 +00:00 |