scummvm/engines/toon
Johannes Schickel e474f695df TOON: Fix return value of saveGameState/loadGameState.
Formerly both returned an error, when the saving/loading succeeded, and
success when it didn't. This fixes an incorrect dialog appearing when saving
or loading via the GMM.
2013-01-13 17:56:55 +01:00
..
anim.cpp TOON: Correct mismatched method definition against prototype. 2012-06-29 22:13:19 +01:00
anim.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
audio.cpp TOON: Fix delete[] formatting. 2012-07-25 21:11:22 +02:00
audio.h TOON: Clean up Common::String usage 2011-11-27 00:53:39 +01:00
character.cpp TOON: Remove unecessary getSystem() function. 2012-07-07 14:37:15 +01:00
character.h TOON: Replace Character _currentPath static buffers with Common::Array. 2012-06-14 13:38:45 +01:00
console.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
console.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
conversation.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
conversation.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
drew.cpp TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
drew.h TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
flux.cpp TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
flux.h TOON: Migrate Character API x,y coordinates and subclasses to int16. 2012-06-14 00:19:34 +01:00
font.cpp TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
font.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
hotspot.cpp TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
hotspot.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
module.mk TOON: Added basic debugging console to engine 2010-11-07 17:18:59 +00:00
movie.cpp VIDEO: Remove setSystemPalette() 2012-08-16 13:30:32 -04:00
movie.h JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
path.cpp TOON: Change Pathfinding weight buffers to uint16. 2012-06-14 17:23:01 +01:00
path.h TOON: Change Pathfinding weight buffers to uint16. 2012-06-14 17:23:01 +01:00
picture.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
picture.h TOON: Replace remaining int32 x,y,w and h coordinates with int16. 2012-06-28 07:07:08 +01:00
resource.cpp TOON: Clean up Common::String usage 2011-11-27 00:53:39 +01:00
resource.h TOON: Clean up Common::String usage 2011-11-27 00:53:39 +01:00
script_func.cpp TOON: Remove unecessary getSystem() function. 2012-07-07 14:37:15 +01:00
script_func.h JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
script.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
script.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
state.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
state.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
text.cpp TOON: Clean up Common::String usage 2011-11-27 00:53:39 +01:00
text.h TOON: Clean up Common::String usage 2011-11-27 00:53:39 +01:00
tools.cpp JANITORIAL: Fix some formatting glitches in gob, hugo and toon 2011-09-08 07:55:40 +02:00
tools.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
toon.cpp VIDEO: Rewrite SmackerDecoder to use the new API 2012-07-23 21:04:51 -04:00
toon.h TOON: Fix return value of saveGameState/loadGameState. 2013-01-13 17:56:55 +01:00