scummvm/sky
Max Horn 859a9c0129 o Added SoundMixer::isReady()
o Removed SoundMixer::bindToSystem()
o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady()

svn-id: r11893
2003-12-24 17:42:22 +00:00
..
compacts renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
music unregister the premix proc when you go away 2003-12-19 01:08:30 +00:00
.cvsignore added .cvsignore 2003-03-05 19:16:43 +00:00
autoroute.cpp stdafx.h needs to be included first. 2003-11-03 22:28:37 +00:00
autoroute.h cleanup whitespaces 2003-11-08 20:27:27 +00:00
compact.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
compact.h patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree 2003-08-21 13:39:21 +00:00
control.cpp cleanup whitespaces 2003-11-08 20:27:27 +00:00
control.h cleanup whitespaces 2003-11-08 20:27:27 +00:00
debug.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
debug.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
disk.cpp cleanup whitespaces 2003-11-08 20:27:27 +00:00
disk.h some cleanup 2003-10-10 13:55:08 +00:00
grid.cpp renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
grid.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
hufftext.cpp added khalek's huffman tree for 0.0109 2003-07-12 15:21:34 +00:00
intro.cpp turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them 2003-12-24 00:25:18 +00:00
intro.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
logic.cpp cleanup whitespaces 2003-11-08 20:27:27 +00:00
logic.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
module.mk cleanup 2003-09-18 18:19:23 +00:00
mouse.cpp EVC is happy now 2003-10-12 13:33:21 +00:00
mouse.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
rnc_deco.cpp cleanup whitespaces 2003-11-08 20:27:27 +00:00
rnc_deco.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
screen.cpp cleanup whitespaces 2003-11-08 20:27:27 +00:00
screen.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
sky.cpp o Added SoundMixer::isReady() 2003-12-24 17:42:22 +00:00
sky.h cleanup: no need to access detector->_game.midi, since the value is fixed anyway 2003-12-12 14:40:40 +00:00
skydefs.h renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) 2003-10-05 20:21:20 +00:00
sound.cpp turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them 2003-12-24 00:25:18 +00:00
sound.h turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them 2003-12-24 00:25:18 +00:00
struc.h new compacts, new loading + saving code (not compatible to old one) 2003-08-03 17:17:24 +00:00
talks.h fix disappearing foster bug 2003-06-02 09:35:08 +00:00
text.cpp cleanup whitespaces 2003-11-08 20:27:27 +00:00
text.h cleanup whitespaces 2003-11-08 20:27:27 +00:00