scummvm/engines/neverhood/modules
2013-12-25 19:13:04 +02:00
..
module1000_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1000_sprites.h NEVERHOOD: Move some Klaymen animations specific to scene 1002 2013-11-02 16:38:58 +02:00
module1000.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1000.h NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 2013-10-05 21:50:33 +03:00
module1100_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1100_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module1100.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1100.h NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 2013-10-05 21:50:33 +03:00
module1200_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1200_sprites.h NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:57:44 +03:00
module1200.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1200.h NEVERHOOD: Split sprites from their scenes in module 1200 2013-10-05 21:30:48 +03:00
module1300_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1300_sprites.h NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:08:19 +03:00
module1300.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1300.h NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400 2013-10-05 21:30:48 +03:00
module1400_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1400_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module1400.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1400.h NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400 2013-10-05 21:30:48 +03:00
module1500.cpp NEVERHOOD: Add names to some message IDs 2013-12-23 21:03:35 +02:00
module1500.h
module1600_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1600_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module1600.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module1600.h NEVERHOOD: Split sprites from their scenes in module 1600 2013-10-05 14:52:48 +03:00
module1700_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module1700_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module1700.cpp NEVERHOOD: Add names to some message IDs 2013-12-23 21:03:35 +02:00
module1700.h NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800 2013-10-05 14:41:02 +03:00
module1800.cpp NEVERHOOD: Clean up some includes 2013-10-05 22:06:47 +03:00
module1800.h
module1900_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module1900_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module1900.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module1900.h NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800 2013-10-05 14:41:02 +03:00
module2000_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module2000_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module2000.cpp NEVERHOOD: Add names to some message IDs 2013-12-23 21:03:35 +02:00
module2000.h NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800 2013-10-05 14:41:02 +03:00
module2100_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module2100_sprites.h NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:08:19 +03:00
module2100.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module2100.h NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 2013-10-05 14:21:53 +03:00
module2200_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2200_sprites.h NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:57:44 +03:00
module2200.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2200.h NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 2013-10-05 21:50:33 +03:00
module2300.cpp NEVERHOOD: Clean up some includes 2013-10-05 22:06:47 +03:00
module2300.h
module2400_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2400_sprites.h NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:57:44 +03:00
module2400.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2400.h NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 2013-10-05 14:21:53 +03:00
module2500_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module2500_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module2500.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2500.h NEVERHOOD: Split sprites from their scenes in module 1600 2013-10-05 14:52:48 +03:00
module2600_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2600_sprites.h NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 01:24:56 +03:00
module2600.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2600.h NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 01:24:56 +03:00
module2700_sprites.cpp NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module2700_sprites.h NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
module2700.cpp NEVERHOOD: Move car to the correct position when entering a new scene 2013-12-25 19:13:04 +02:00
module2700.h NEVERHOOD: Split sprites from their scenes in module 1600 2013-10-05 14:52:48 +03:00
module2800_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2800_sprites.h NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:29:10 +03:00
module2800.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module2800.h NEVERHOOD: Split the sprites in module 2800 into a separate file 2013-09-21 14:54:08 +03:00
module2900_sprites.cpp NEVERHOOD: Clean up some includes 2013-10-05 22:06:47 +03:00
module2900_sprites.h NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 00:55:46 +03:00
module2900.cpp NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
module2900.h NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 00:55:46 +03:00
module3000_sprites.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module3000_sprites.h NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 00:55:46 +03:00
module3000.cpp NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
module3000.h NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 00:55:46 +03:00