scummvm/engines/parallaction/exec_ns.cpp
Nicola Mettifogo 5581030972 * removed the obsolete _quit flag
* refactored most cleanup code for locations and game

svn-id: r34939
2008-11-08 14:56:45 +00:00

508 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "parallaction/exec.h"
#include "parallaction/input.h"
#include "parallaction/parallaction.h"
#include "parallaction/sound.h"
namespace Parallaction {
#define INST_ON 1
#define INST_OFF 2
#define INST_X 3
#define INST_Y 4
#define INST_Z 5
#define INST_F 6
#define INST_LOOP 7
#define INST_ENDLOOP 8
#define INST_SHOW 9
#define INST_INC 10
#define INST_DEC 11
#define INST_SET 12
#define INST_PUT 13
#define INST_CALL 14
#define INST_WAIT 15
#define INST_START 16
#define INST_SOUND 17
#define INST_MOVE 18
#define INST_ENDSCRIPT 19
#define SetOpcodeTable(x) table = &x;
typedef Common::Functor0Mem<void, CommandExec_ns> OpcodeV1;
#define COMMAND_OPCODE(op) table->push_back(new OpcodeV1(this, &CommandExec_ns::cmdOp_##op))
#define DECLARE_COMMAND_OPCODE(op) void CommandExec_ns::cmdOp_##op()
typedef Common::Functor0Mem<void, ProgramExec_ns> OpcodeV2;
#define INSTRUCTION_OPCODE(op) table->push_back(new OpcodeV2(this, &ProgramExec_ns::instOp_##op))
#define DECLARE_INSTRUCTION_OPCODE(op) void ProgramExec_ns::instOp_##op()
extern const char *_instructionNamesRes_ns[];
DECLARE_INSTRUCTION_OPCODE(on) {
InstructionPtr inst = *_ctxt.inst;
inst->_a->_flags |= kFlagsActive;
inst->_a->_flags &= ~kFlagsRemove;
}
DECLARE_INSTRUCTION_OPCODE(off) {
(*_ctxt.inst)->_a->_flags |= kFlagsRemove;
}
DECLARE_INSTRUCTION_OPCODE(loop) {
InstructionPtr inst = *_ctxt.inst;
_ctxt.program->_loopCounter = inst->_opB.getValue();
_ctxt.program->_loopStart = _ctxt.ip;
}
DECLARE_INSTRUCTION_OPCODE(endloop) {
if (--_ctxt.program->_loopCounter > 0) {
_ctxt.ip = _ctxt.program->_loopStart;
}
}
DECLARE_INSTRUCTION_OPCODE(inc) {
InstructionPtr inst = *_ctxt.inst;
int16 _si = inst->_opB.getValue();
if (inst->_flags & kInstMod) { // mod
int16 _bx = (_si > 0 ? _si : -_si);
if (_ctxt.modCounter % _bx != 0) return;
_si = (_si > 0 ? 1 : -1);
}
int16 lvalue = inst->_opA.getValue();
if (inst->_index == INST_INC) {
lvalue += _si;
} else {
lvalue -= _si;
}
inst->_opA.setValue(lvalue);
}
DECLARE_INSTRUCTION_OPCODE(set) {
InstructionPtr inst = *_ctxt.inst;
inst->_opA.setValue(inst->_opB.getValue());
}
DECLARE_INSTRUCTION_OPCODE(put) {
InstructionPtr inst = *_ctxt.inst;
Graphics::Surface v18;
v18.w = inst->_a->width();
v18.h = inst->_a->height();
v18.pixels = inst->_a->getFrameData(inst->_a->getF());
int16 x = inst->_opA.getValue();
int16 y = inst->_opB.getValue();
bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut;
_vm->_gfx->patchBackground(v18, x, y, mask);
}
DECLARE_INSTRUCTION_OPCODE(show) {
_ctxt.suspend = true;
}
DECLARE_INSTRUCTION_OPCODE(invalid) {
error("Can't execute invalid opcode %i", (*_ctxt.inst)->_index);
}
DECLARE_INSTRUCTION_OPCODE(call) {
_vm->callFunction((*_ctxt.inst)->_immediate, 0);
}
DECLARE_INSTRUCTION_OPCODE(wait) {
if (_engineFlags & kEngineWalking) {
_ctxt.ip--;
_ctxt.suspend = true;
}
}
DECLARE_INSTRUCTION_OPCODE(start) {
(*_ctxt.inst)->_a->_flags |= (kFlagsActing | kFlagsActive);
}
DECLARE_INSTRUCTION_OPCODE(sound) {
_vm->_activeZone = (*_ctxt.inst)->_z;
}
DECLARE_INSTRUCTION_OPCODE(move) {
InstructionPtr inst = (*_ctxt.inst);
int16 x = inst->_opA.getValue();
int16 y = inst->_opB.getValue();
_vm->_char.scheduleWalk(x, y);
}
DECLARE_INSTRUCTION_OPCODE(endscript) {
if ((_ctxt.anim->_flags & kFlagsLooping) == 0) {
_ctxt.anim->_flags &= ~kFlagsActing;
_vm->_cmdExec->run(_ctxt.anim->_commands, _ctxt.anim);
_ctxt.program->_status = kProgramDone;
}
_ctxt.ip = _ctxt.program->_instructions.begin();
_ctxt.suspend = true;
}
DECLARE_COMMAND_OPCODE(invalid) {
error("Can't execute invalid command '%i'", _ctxt.cmd->_id);
}
DECLARE_COMMAND_OPCODE(set) {
if (_ctxt.cmd->u._flags & kFlagsGlobal) {
_ctxt.cmd->u._flags &= ~kFlagsGlobal;
_globalFlags |= _ctxt.cmd->u._flags;
} else {
_vm->setLocationFlags(_ctxt.cmd->u._flags);
}
}
DECLARE_COMMAND_OPCODE(clear) {
if (_ctxt.cmd->u._flags & kFlagsGlobal) {
_ctxt.cmd->u._flags &= ~kFlagsGlobal;
_globalFlags &= ~_ctxt.cmd->u._flags;
} else {
_vm->clearLocationFlags(_ctxt.cmd->u._flags);
}
}
DECLARE_COMMAND_OPCODE(start) {
_ctxt.cmd->u._zone->_flags |= kFlagsActing;
}
DECLARE_COMMAND_OPCODE(speak) {
if ((_ctxt.cmd->u._zone->_type & 0xFFFF) == kZoneSpeak) {
_vm->enterDialogueMode(_ctxt.cmd->u._zone);
} else {
_vm->_activeZone = _ctxt.cmd->u._zone;
}
}
DECLARE_COMMAND_OPCODE(get) {
_ctxt.cmd->u._zone->_flags &= ~kFlagsFixed;
_vm->runZone(_ctxt.cmd->u._zone);
}
DECLARE_COMMAND_OPCODE(location) {
_vm->scheduleLocationSwitch(_ctxt.cmd->u._string);
}
DECLARE_COMMAND_OPCODE(open) {
_vm->updateDoor(_ctxt.cmd->u._zone, false);
}
DECLARE_COMMAND_OPCODE(close) {
_vm->updateDoor(_ctxt.cmd->u._zone, true);
}
DECLARE_COMMAND_OPCODE(on) {
_vm->showZone(_ctxt.cmd->u._zone, true);
}
DECLARE_COMMAND_OPCODE(off) {
_vm->showZone(_ctxt.cmd->u._zone, false);
}
DECLARE_COMMAND_OPCODE(call) {
_vm->callFunction(_ctxt.cmd->u._callable, &_ctxt.z);
}
DECLARE_COMMAND_OPCODE(toggle) {
if (_ctxt.cmd->u._flags & kFlagsGlobal) {
_ctxt.cmd->u._flags &= ~kFlagsGlobal;
_globalFlags ^= _ctxt.cmd->u._flags;
} else {
_vm->toggleLocationFlags(_ctxt.cmd->u._flags);
}
}
DECLARE_COMMAND_OPCODE(drop){
_vm->dropItem( _ctxt.cmd->u._object );
}
DECLARE_COMMAND_OPCODE(quit) {
_vm->quitGame();
}
DECLARE_COMMAND_OPCODE(move) {
_vm->_char.scheduleWalk(_ctxt.cmd->u._move.x, _ctxt.cmd->u._move.y);
}
DECLARE_COMMAND_OPCODE(stop) {
_ctxt.cmd->u._zone->_flags &= ~kFlagsActing;
}
void ProgramExec::runScript(ProgramPtr script, AnimationPtr a) {
debugC(9, kDebugExec, "runScript(Animation = %s)", a->_name);
_ctxt.ip = script->_ip;
_ctxt.anim = a;
_ctxt.program = script;
_ctxt.suspend = false;
_ctxt.modCounter = _modCounter;
InstructionList::iterator inst;
for ( ; (a->_flags & kFlagsActing) ; ) {
inst = _ctxt.ip;
_ctxt.inst = inst;
_ctxt.ip++;
debugC(9, kDebugExec, "inst [%02i] %s\n", (*inst)->_index, _instructionNames[(*inst)->_index - 1]);
script->_status = kProgramRunning;
(*_opcodes[(*inst)->_index])();
if (_ctxt.suspend)
break;
}
script->_ip = _ctxt.ip;
}
void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator last) {
if (_engineFlags & kEnginePauseJobs) {
return;
}
for (ProgramList::iterator it = first; it != last; it++) {
AnimationPtr a = (*it)->_anim;
if (a->_flags & kFlagsCharacter)
a->setZ(a->getFrameY() + a->height());
if ((a->_flags & kFlagsActing) == 0)
continue;
runScript(*it, a);
if (a->_flags & kFlagsCharacter)
a->setZ(a->getFrameY() + a->height());
}
_modCounter++;
return;
}
void CommandExec::runList(CommandList::iterator first, CommandList::iterator last) {
uint32 useFlags = 0;
bool useLocalFlags;
_ctxt.suspend = false;
for ( ; first != last; first++) {
if (_vm->shouldQuit())
break;
CommandPtr cmd = *first;
if (cmd->_flagsOn & kFlagsGlobal) {
useFlags = _globalFlags | kFlagsGlobal;
useLocalFlags = false;
} else {
useFlags = _vm->getLocationFlags();
useLocalFlags = true;
}
bool onMatch = (cmd->_flagsOn & useFlags) == cmd->_flagsOn;
bool offMatch = (cmd->_flagsOff & ~useFlags) == cmd->_flagsOff;
debugC(3, kDebugExec, "runCommands[%i] (on: %x, off: %x), (%s = %x)", cmd->_id, cmd->_flagsOn, cmd->_flagsOff,
useLocalFlags ? "LOCALFLAGS" : "GLOBALFLAGS", useFlags);
if (!onMatch || !offMatch) continue;
_ctxt.z = _execZone;
_ctxt.cmd = cmd;
(*_opcodes[cmd->_id])();
if (_ctxt.suspend) {
createSuspendList(++first, last);
return;
}
}
}
void CommandExec::run(CommandList& list, ZonePtr z) {
if (list.size() == 0) {
debugC(3, kDebugExec, "runCommands: nothing to do");
return;
}
_execZone = z;
debugC(3, kDebugExec, "runCommands starting");
runList(list.begin(), list.end());
debugC(3, kDebugExec, "runCommands completed");
}
void CommandExec::createSuspendList(CommandList::iterator first, CommandList::iterator last) {
if (first == last) {
return;
}
debugC(3, kDebugExec, "CommandExec::createSuspendList()");
_suspendedCtxt.valid = true;
_suspendedCtxt.first = first;
_suspendedCtxt.last = last;
_suspendedCtxt.zone = _execZone;
}
void CommandExec::cleanSuspendedList() {
debugC(3, kDebugExec, "CommandExec::cleanSuspended()");
_suspendedCtxt.valid = false;
_suspendedCtxt.first = _suspendedCtxt.last;
_suspendedCtxt.zone = nullZonePtr;
}
void CommandExec::runSuspended() {
if (_engineFlags & kEngineWalking) {
return;
}
if (_suspendedCtxt.valid) {
debugC(3, kDebugExec, "CommandExec::runSuspended()");
_execZone = _suspendedCtxt.zone;
runList(_suspendedCtxt.first, _suspendedCtxt.last);
cleanSuspendedList();
}
}
CommandExec_ns::CommandExec_ns(Parallaction_ns* vm) : _vm(vm) {
}
CommandExec_ns::~CommandExec_ns() {
}
void CommandExec_ns::init() {
Common::Array<const Opcode*> *table = 0;
SetOpcodeTable(_opcodes);
COMMAND_OPCODE(invalid);
COMMAND_OPCODE(set);
COMMAND_OPCODE(clear);
COMMAND_OPCODE(start);
COMMAND_OPCODE(speak);
COMMAND_OPCODE(get);
COMMAND_OPCODE(location);
COMMAND_OPCODE(open);
COMMAND_OPCODE(close);
COMMAND_OPCODE(on);
COMMAND_OPCODE(off);
COMMAND_OPCODE(call);
COMMAND_OPCODE(toggle);
COMMAND_OPCODE(drop);
COMMAND_OPCODE(quit);
COMMAND_OPCODE(move);
COMMAND_OPCODE(stop);
}
void ProgramExec_ns::init() {
Common::Array<const Opcode*> *table = 0;
SetOpcodeTable(_opcodes);
INSTRUCTION_OPCODE(invalid);
INSTRUCTION_OPCODE(on);
INSTRUCTION_OPCODE(off);
INSTRUCTION_OPCODE(set); // x
INSTRUCTION_OPCODE(set); // y
INSTRUCTION_OPCODE(set); // z
INSTRUCTION_OPCODE(set); // f
INSTRUCTION_OPCODE(loop);
INSTRUCTION_OPCODE(endloop);
INSTRUCTION_OPCODE(show);
INSTRUCTION_OPCODE(inc);
INSTRUCTION_OPCODE(inc); // dec
INSTRUCTION_OPCODE(set);
INSTRUCTION_OPCODE(put);
INSTRUCTION_OPCODE(call);
INSTRUCTION_OPCODE(wait);
INSTRUCTION_OPCODE(start);
INSTRUCTION_OPCODE(sound);
INSTRUCTION_OPCODE(move);
INSTRUCTION_OPCODE(endscript);
}
ProgramExec_ns::ProgramExec_ns(Parallaction_ns *vm) : _vm(vm) {
_instructionNames = _instructionNamesRes_ns;
}
ProgramExec_ns::~ProgramExec_ns() {
}
} // namespace Parallaction