scummvm/engines
2008-11-21 12:17:35 +00:00
..
agi AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan 2008-11-20 13:50:26 +00:00
agos Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
cine Fixed gcc warning. 2008-11-20 22:58:22 +00:00
cruise Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
drascula Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
gob Ooops :) 2008-11-18 20:16:50 +00:00
groovie T7G: Add framework for microscope puzzle AI 2008-11-19 00:37:20 +00:00
igor Added license header, and guard against multiple inclusion. 2008-11-14 22:48:09 +00:00
kyra Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName() to always return a name compatible with Archive::openFile() 2008-11-21 12:17:35 +00:00
lure Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
m4 Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
made Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
parallaction Added missing initialization (which caused random crashes). 2008-11-16 13:06:40 +00:00
queen Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
saga Cleanup 2008-11-18 17:37:01 +00:00
scumm SCUMM: Reduced code size used up by NES file decoding/loading/extraction code 2008-11-20 13:51:42 +00:00
sky un-break sky engine after recent gfx transaction changes 2008-11-20 13:03:29 +00:00
sword1 Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the 2008-11-18 17:48:19 +00:00
sword2 Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
tinsel Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
touche Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
tucker some fixes to input handling, cleanup 2008-11-16 20:51:10 +00:00
dialogs.cpp Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical 2008-11-12 14:30:16 +00:00
dialogs.h Reduced header dependencies 2008-11-12 22:25:19 +00:00
engine.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
engine.h Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows. 2008-11-15 03:16:41 +00:00
engines.mk Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
game.cpp Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc) 2008-11-09 20:07:46 +00:00
game.h Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc) 2008-11-09 20:07:46 +00:00
metaengine.h Update documentation. 2008-11-09 20:08:54 +00:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00