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agi
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AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan
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2008-11-20 13:50:26 +00:00 |
agos
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
cine
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Fixed gcc warning.
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2008-11-20 22:58:22 +00:00 |
cruise
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
drascula
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Fixed various g++ warnings ("format not a string literal and no format arguments").
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2008-11-16 20:20:31 +00:00 |
gob
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Ooops :)
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2008-11-18 20:16:50 +00:00 |
groovie
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T7G: Add framework for microscope puzzle AI
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2008-11-19 00:37:20 +00:00 |
igor
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Added license header, and guard against multiple inclusion.
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2008-11-14 22:48:09 +00:00 |
kyra
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Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName() to always return a name compatible with Archive::openFile()
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2008-11-21 12:17:35 +00:00 |
lure
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Fixed various g++ warnings ("format not a string literal and no format arguments").
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2008-11-16 20:20:31 +00:00 |
m4
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
made
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
parallaction
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Added missing initialization (which caused random crashes).
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2008-11-16 13:06:40 +00:00 |
queen
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
saga
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Cleanup
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2008-11-18 17:37:01 +00:00 |
scumm
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SCUMM: Reduced code size used up by NES file decoding/loading/extraction code
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2008-11-20 13:51:42 +00:00 |
sky
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un-break sky engine after recent gfx transaction changes
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2008-11-20 13:03:29 +00:00 |
sword1
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Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the
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2008-11-18 17:48:19 +00:00 |
sword2
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
tinsel
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
touche
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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2008-11-14 22:08:10 +00:00 |
tucker
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some fixes to input handling, cleanup
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2008-11-16 20:51:10 +00:00 |
dialogs.cpp
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Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
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2008-11-12 14:30:16 +00:00 |
dialogs.h
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Reduced header dependencies
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2008-11-12 22:25:19 +00:00 |
engine.cpp
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Fixed various g++ warnings ("format not a string literal and no format arguments").
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2008-11-16 20:20:31 +00:00 |
engine.h
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Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows.
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2008-11-15 03:16:41 +00:00 |
engines.mk
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Patch #2271425: Groovie engine
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2008-11-14 21:32:20 +00:00 |
game.cpp
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Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
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2008-11-09 20:07:46 +00:00 |
game.h
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Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
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2008-11-09 20:07:46 +00:00 |
metaengine.h
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Update documentation.
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2008-11-09 20:08:54 +00:00 |
module.mk
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Moved base/game.* to engines/game.*
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2008-09-17 17:31:29 +00:00 |