scummvm/engines/parallaction/disk.cpp

509 lines
10 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "parallaction/defs.h"
#include "parallaction/graphics.h"
#include "parallaction/parallaction.h"
#include "parallaction/disk.h"
#include "parallaction/walk.h"
namespace Parallaction {
Disk::Disk(Parallaction* vm) : _vm(vm) {
}
Disk::~Disk() {
}
void Disk::setLanguage(uint16 language) {
switch (language) {
case 0:
strcpy(_languageDir, "it/");
break;
case 1:
strcpy(_languageDir, "fr/");
break;
case 2:
strcpy(_languageDir, "en/");
break;
case 3:
strcpy(_languageDir, "ge/");
break;
default:
error("unknown language");
}
return;
}
//
// decompress a graphics block
//
uint16 Disk::decompressChunk(byte *src, byte *dst, uint16 size) {
uint16 written = 0;
uint16 read = 0;
uint16 len = 0;
for (; written != size; written += len) {
len = src[read];
read++;
if (len <= 127) {
// copy run
len++;
memcpy(dst+written, src+read, len);
read += len;
} else {
// expand run
len = 257 - len;
memset(dst+written, src[read], len);
read++;
}
}
return read;
}
//
// loads a cnv from an external file
//
void Disk::loadExternalCnv(const char *filename, Cnv *cnv) {
// printf("Gfx::loadExternalCnv(%s)...", filename);
char path[PATH_LEN];
sprintf(path, "%s.cnv", filename);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
cnv->_count = stream.readByte();
cnv->_width = stream.readByte();
cnv->_height = stream.readByte();
cnv->_array = (byte**)malloc(cnv->_count * sizeof(byte*));
uint16 size = cnv->_width*cnv->_height;
for (uint16 i = 0; i < cnv->_count; i++) {
cnv->_array[i] = (byte*)malloc(size);
stream.read(cnv->_array[i], size);
}
// printf("done\n");
return;
}
void Disk::loadExternalStaticCnv(const char *filename, StaticCnv *cnv) {
char path[PATH_LEN];
sprintf(path, "%s.cnv", filename);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
cnv->_width = cnv->_height = 0;
stream.skip(1);
cnv->_width = stream.readByte();
cnv->_height = stream.readByte();
uint16 size = cnv->_width*cnv->_height;
cnv->_data0 = (byte*)malloc(size);
stream.read(cnv->_data0, size);
return;
}
void Disk::loadCnv(const char *filename, Cnv *cnv) {
// printf("Gfx::loadCnv(%s)\n", filename);
char path[PATH_LEN];
strcpy(path, filename);
if (!_archive.openArchivedFile(path)) {
sprintf(path, "%s.pp", filename);
if (!_archive.openArchivedFile(path))
errorFileNotFound(path);
}
cnv->_count = _archive.readByte();
cnv->_width = _archive.readByte();
cnv->_height = _archive.readByte();
uint16 framesize = cnv->_width*cnv->_height;
cnv->_array = (byte**)malloc(cnv->_count * sizeof(byte*));
uint32 size = _archive.size() - 3;
byte *buf = (byte*)malloc(size);
_archive.read(buf, size);
byte *s = buf;
for (uint16 i = 0; i < cnv->_count; i++) {
cnv->_array[i] = (byte*)malloc(framesize);
uint16 read = decompressChunk(s, cnv->_array[i], framesize);
// printf("frame %i decompressed: %i --> %i\n", i, read, framesize);
s += read;
}
free(buf);
return;
}
void Disk::loadTalk(const char *name, Cnv *cnv) {
const char *ext = strstr(name, ".talk");
if (ext != NULL) {
// npc talk
loadCnv(name, cnv);
} else {
// character talk
/*
if (scumm_stricmp(name, _doughName) &&
scumm_stricmp(name, _dinoName) &&
scumm_stricmp(name, _donnaName) &&
scumm_stricmp(name, _drkiName)) return;
*/
char v20[PATH_LEN];
char *v24 = const_cast<char*>(name);
if (IS_MINI_CHARACTER(v24)) {
v24+=4;
}
if (_engineFlags & kEngineTransformedDonna) {
sprintf(v20, "%stta", v24);
} else {
sprintf(v20, "%stal", v24);
}
loadExternalCnv(v20, cnv);
}
}
Script* Disk::loadLocation(const char *name) {
char archivefile[PATH_LEN];
if (IS_MINI_CHARACTER(_vm->_characterName)) {
sprintf(archivefile, "%s%s", _vm->_characterName+4, _languageDir);
} else {
if (IS_DUMMY_CHARACTER(_vm->_characterName)) strcpy(archivefile, _languageDir);
else {
sprintf(archivefile, "%s%s", _vm->_characterName, _languageDir);
}
}
strcat(archivefile, name);
strcat(archivefile, ".loc");
_languageDir[2] = '\0';
_archive.open(_languageDir);
_languageDir[2] = '/';
if (!_archive.openArchivedFile(archivefile)) {
sprintf(archivefile, "%s%s.loc", _languageDir, name);
if (!_archive.openArchivedFile(archivefile))
error("can't find location file '%s'", name);
}
uint32 size = _archive.size();
char *buf = (char*)malloc(size+1);
_archive.read(buf, size);
buf[size] = '\0';
return new Script(buf, true);
}
Script* Disk::loadScript(const char* name) {
char vC8[PATH_LEN];
sprintf(vC8, "%s.script", name);
if (!_archive.openArchivedFile(vC8))
errorFileNotFound(vC8);
uint32 size = _archive.size();
char *buf = (char*)malloc(size+1);
_archive.read(buf, size);
buf[size] = '\0';
return new Script(buf, true);
}
void Disk::loadHead(const char* name, StaticCnv* cnv) {
char path[PATH_LEN];
/*
if (scumm_stricmp(name, _doughName) &&
scumm_stricmp(name, _dinoName) &&
scumm_stricmp(name, _donnaName) &&
scumm_stricmp(name, _drkiName)) return;
*/
if (IS_MINI_CHARACTER(name)) {
name += 4;
}
snprintf(path, 8, "%shead", name);
path[8] = '\0';
loadExternalStaticCnv(path, cnv);
}
void Disk::loadPointer(StaticCnv* cnv) {
loadExternalStaticCnv("pointer", cnv);
}
void Disk::loadFont(const char* name, Cnv* cnv) {
char path[PATH_LEN];
sprintf(path, "%scnv", name);
loadExternalCnv(path, cnv);
}
// loads character's icons set
void Disk::loadObjects(const char *name, Cnv* cnv) {
if (IS_MINI_CHARACTER(name)) {
name += 4;
}
char path[PATH_LEN];
sprintf(path, "%sobj", name);
loadExternalCnv(path, cnv);
return;
}
void Disk::loadStatic(const char* name, StaticCnv* cnv) {
char path[PATH_LEN];
strcpy(path, name);
if (!_archive.openArchivedFile(path)) {
sprintf(path, "%s.pp", name);
if (!_archive.openArchivedFile(path))
errorFileNotFound(path);
}
_archive.skip(1);
cnv->_width = _archive.readByte();
cnv->_height = _archive.readByte();
uint16 compressedsize = _archive.size() - 3;
byte *compressed = (byte*)malloc(compressedsize);
uint16 size = cnv->_width*cnv->_height;
cnv->_data0 = (byte*)malloc(size);
_archive.read(compressed, compressedsize);
decompressChunk(compressed, cnv->_data0, size);
free(compressed);
return;
}
void Disk::loadFrames(const char* name, Cnv* cnv) {
loadCnv(name, cnv);
return;
}
//
// slides (background images) are stored compressed by scanline in a rle fashion
//
// the uncompressed data must then be unpacked to get:
// * color data [bits 0-5]
// * mask data [bits 6-7] (z buffer)
// * path data [bit 8] (walkable areas)
//
void Disk::unpackBackgroundScanline(byte *src, byte *screen, byte *mask, byte *path) {
// update mask, path and screen
for (uint16 i = 0; i < SCREEN_WIDTH; i++) {
path[i/8] |= ((src[i] & 0x80) >> 7) << (i & 7);
mask[i/4] |= ((src[i] & 0x60) >> 5) << ((i & 3) << 1);
screen[i] = src[i] & 0x1F;
}
return;
}
void Disk::parseDepths(Common::SeekableReadStream &stream) {
_vm->_gfx->_bgLayers[0] = stream.readByte();
_vm->_gfx->_bgLayers[1] = stream.readByte();
_vm->_gfx->_bgLayers[2] = stream.readByte();
_vm->_gfx->_bgLayers[3] = stream.readByte();
}
void Disk::parseBackground(Common::SeekableReadStream &stream) {
stream.read(_vm->_gfx->_palette, PALETTE_SIZE);
parseDepths(stream);
for (uint32 _si = 0; _si < 6; _si++) {
_vm->_gfx->_palettefx[_si]._timer = stream.readUint16BE();
_vm->_gfx->_palettefx[_si]._step = stream.readUint16BE();
_vm->_gfx->_palettefx[_si]._flags = stream.readUint16BE();
_vm->_gfx->_palettefx[_si]._first = stream.readByte();
_vm->_gfx->_palettefx[_si]._last = stream.readByte();
}
#if 0
uint16 v147;
for (v147 = 0; v147 < PALETTE_SIZE; v147++) {
byte _al = _vm->_gfx->_palette[v147];
_vm->_gfx->_palette[PALETTE_SIZE+v147] = _al / 2;
}
#endif
}
void Disk::loadBackground(const char *filename) {
// printf("Gfx::loadBackground(%s)\n", filename);
if (!_archive.openArchivedFile(filename))
errorFileNotFound(filename);
parseBackground(_archive);
byte *bg = (byte*)calloc(1, SCREEN_WIDTH*SCREEN_HEIGHT);
byte *mask = (byte*)calloc(1, SCREENMASK_WIDTH*SCREEN_HEIGHT);
byte *path = (byte*)calloc(1, SCREENPATH_WIDTH*SCREEN_HEIGHT);
byte *v4 = (byte*)malloc(SCREEN_SIZE);
_archive.read(v4, SCREEN_SIZE);
byte v144[SCREEN_WIDTH];
byte *s = v4;
for (uint16 i = 0; i < SCREEN_HEIGHT; i++) {
s += decompressChunk(s, v144, SCREEN_WIDTH);
unpackBackgroundScanline(v144, bg+SCREEN_WIDTH*i, mask+SCREENMASK_WIDTH*i, path+SCREENPATH_WIDTH*i);
}
_vm->_gfx->setBackground(bg);
_vm->_gfx->setMask(mask);
setPath(path);
free(v4);
free(bg);
free(mask);
free(path);
return;
}
//
// read background path and mask from a file
//
// mask and path are normally combined (via OR) into the background picture itself
// read the comment on the top of this file for more
//
void Disk::loadMaskAndPath(const char *name) {
char path[PATH_LEN];
sprintf(path, "%s.msk", name);
if (!_archive.openArchivedFile(path))
errorFileNotFound(name);
byte *maskBuf = (byte*)calloc(1, SCREENMASK_WIDTH*SCREEN_HEIGHT);
byte *pathBuf = (byte*)calloc(1, SCREENPATH_WIDTH*SCREEN_HEIGHT);
parseDepths(_archive);
_archive.read(pathBuf, SCREENPATH_WIDTH*SCREEN_HEIGHT);
_archive.read(maskBuf, SCREENMASK_WIDTH*SCREEN_HEIGHT);
_vm->_gfx->setMask(maskBuf);
setPath(pathBuf);
return;
}
void Disk::loadSlide(const char *filename) {
char path[PATH_LEN];
sprintf(path, "%s.slide", filename);
loadBackground(path);
}
void Disk::loadScenery(const char *name, const char *mask) {
char path[PATH_LEN];
sprintf(path, "%s.dyn", name);
loadBackground(path);
if (mask != NULL) {
// load external masks and paths only for certain locations
loadMaskAndPath(mask);
}
}
void Disk::selectArchive(const char *name) {
_archive.open(name);
}
} // namespace Parallaction