mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
18fb5b485b
svn-id: r26145
509 lines
10 KiB
C++
509 lines
10 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "parallaction/defs.h"
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#include "parallaction/graphics.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/disk.h"
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#include "parallaction/walk.h"
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namespace Parallaction {
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Disk::Disk(Parallaction* vm) : _vm(vm) {
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}
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Disk::~Disk() {
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}
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void Disk::setLanguage(uint16 language) {
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switch (language) {
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case 0:
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strcpy(_languageDir, "it/");
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break;
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case 1:
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strcpy(_languageDir, "fr/");
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break;
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case 2:
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strcpy(_languageDir, "en/");
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break;
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case 3:
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strcpy(_languageDir, "ge/");
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break;
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default:
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error("unknown language");
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}
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return;
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}
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//
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// decompress a graphics block
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//
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uint16 Disk::decompressChunk(byte *src, byte *dst, uint16 size) {
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uint16 written = 0;
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uint16 read = 0;
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uint16 len = 0;
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for (; written != size; written += len) {
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len = src[read];
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read++;
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if (len <= 127) {
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// copy run
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len++;
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memcpy(dst+written, src+read, len);
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read += len;
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} else {
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// expand run
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len = 257 - len;
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memset(dst+written, src[read], len);
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read++;
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}
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}
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return read;
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}
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//
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// loads a cnv from an external file
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//
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void Disk::loadExternalCnv(const char *filename, Cnv *cnv) {
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// printf("Gfx::loadExternalCnv(%s)...", filename);
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char path[PATH_LEN];
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sprintf(path, "%s.cnv", filename);
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Common::File stream;
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if (!stream.open(path))
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errorFileNotFound(path);
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cnv->_count = stream.readByte();
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cnv->_width = stream.readByte();
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cnv->_height = stream.readByte();
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cnv->_array = (byte**)malloc(cnv->_count * sizeof(byte*));
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uint16 size = cnv->_width*cnv->_height;
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for (uint16 i = 0; i < cnv->_count; i++) {
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cnv->_array[i] = (byte*)malloc(size);
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stream.read(cnv->_array[i], size);
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}
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// printf("done\n");
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return;
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}
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void Disk::loadExternalStaticCnv(const char *filename, StaticCnv *cnv) {
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char path[PATH_LEN];
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sprintf(path, "%s.cnv", filename);
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Common::File stream;
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if (!stream.open(path))
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errorFileNotFound(path);
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cnv->_width = cnv->_height = 0;
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stream.skip(1);
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cnv->_width = stream.readByte();
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cnv->_height = stream.readByte();
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uint16 size = cnv->_width*cnv->_height;
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cnv->_data0 = (byte*)malloc(size);
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stream.read(cnv->_data0, size);
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return;
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}
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void Disk::loadCnv(const char *filename, Cnv *cnv) {
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// printf("Gfx::loadCnv(%s)\n", filename);
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char path[PATH_LEN];
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strcpy(path, filename);
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if (!_archive.openArchivedFile(path)) {
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sprintf(path, "%s.pp", filename);
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if (!_archive.openArchivedFile(path))
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errorFileNotFound(path);
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}
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cnv->_count = _archive.readByte();
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cnv->_width = _archive.readByte();
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cnv->_height = _archive.readByte();
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uint16 framesize = cnv->_width*cnv->_height;
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cnv->_array = (byte**)malloc(cnv->_count * sizeof(byte*));
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uint32 size = _archive.size() - 3;
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byte *buf = (byte*)malloc(size);
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_archive.read(buf, size);
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byte *s = buf;
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for (uint16 i = 0; i < cnv->_count; i++) {
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cnv->_array[i] = (byte*)malloc(framesize);
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uint16 read = decompressChunk(s, cnv->_array[i], framesize);
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// printf("frame %i decompressed: %i --> %i\n", i, read, framesize);
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s += read;
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}
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free(buf);
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return;
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}
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void Disk::loadTalk(const char *name, Cnv *cnv) {
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const char *ext = strstr(name, ".talk");
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if (ext != NULL) {
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// npc talk
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loadCnv(name, cnv);
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} else {
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// character talk
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/*
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if (scumm_stricmp(name, _doughName) &&
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scumm_stricmp(name, _dinoName) &&
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scumm_stricmp(name, _donnaName) &&
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scumm_stricmp(name, _drkiName)) return;
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*/
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char v20[PATH_LEN];
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char *v24 = const_cast<char*>(name);
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if (IS_MINI_CHARACTER(v24)) {
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v24+=4;
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}
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if (_engineFlags & kEngineTransformedDonna) {
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sprintf(v20, "%stta", v24);
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} else {
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sprintf(v20, "%stal", v24);
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}
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loadExternalCnv(v20, cnv);
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}
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}
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Script* Disk::loadLocation(const char *name) {
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char archivefile[PATH_LEN];
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if (IS_MINI_CHARACTER(_vm->_characterName)) {
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sprintf(archivefile, "%s%s", _vm->_characterName+4, _languageDir);
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} else {
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if (IS_DUMMY_CHARACTER(_vm->_characterName)) strcpy(archivefile, _languageDir);
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else {
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sprintf(archivefile, "%s%s", _vm->_characterName, _languageDir);
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}
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}
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strcat(archivefile, name);
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strcat(archivefile, ".loc");
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_languageDir[2] = '\0';
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_archive.open(_languageDir);
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_languageDir[2] = '/';
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if (!_archive.openArchivedFile(archivefile)) {
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sprintf(archivefile, "%s%s.loc", _languageDir, name);
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if (!_archive.openArchivedFile(archivefile))
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error("can't find location file '%s'", name);
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}
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uint32 size = _archive.size();
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char *buf = (char*)malloc(size+1);
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_archive.read(buf, size);
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buf[size] = '\0';
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return new Script(buf, true);
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}
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Script* Disk::loadScript(const char* name) {
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char vC8[PATH_LEN];
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sprintf(vC8, "%s.script", name);
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if (!_archive.openArchivedFile(vC8))
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errorFileNotFound(vC8);
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uint32 size = _archive.size();
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char *buf = (char*)malloc(size+1);
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_archive.read(buf, size);
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buf[size] = '\0';
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return new Script(buf, true);
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}
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void Disk::loadHead(const char* name, StaticCnv* cnv) {
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char path[PATH_LEN];
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/*
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if (scumm_stricmp(name, _doughName) &&
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scumm_stricmp(name, _dinoName) &&
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scumm_stricmp(name, _donnaName) &&
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scumm_stricmp(name, _drkiName)) return;
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*/
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if (IS_MINI_CHARACTER(name)) {
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name += 4;
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}
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snprintf(path, 8, "%shead", name);
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path[8] = '\0';
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loadExternalStaticCnv(path, cnv);
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}
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void Disk::loadPointer(StaticCnv* cnv) {
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loadExternalStaticCnv("pointer", cnv);
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}
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void Disk::loadFont(const char* name, Cnv* cnv) {
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char path[PATH_LEN];
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sprintf(path, "%scnv", name);
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loadExternalCnv(path, cnv);
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}
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// loads character's icons set
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void Disk::loadObjects(const char *name, Cnv* cnv) {
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if (IS_MINI_CHARACTER(name)) {
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name += 4;
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}
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char path[PATH_LEN];
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sprintf(path, "%sobj", name);
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loadExternalCnv(path, cnv);
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return;
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}
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void Disk::loadStatic(const char* name, StaticCnv* cnv) {
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char path[PATH_LEN];
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strcpy(path, name);
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if (!_archive.openArchivedFile(path)) {
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sprintf(path, "%s.pp", name);
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if (!_archive.openArchivedFile(path))
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errorFileNotFound(path);
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}
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_archive.skip(1);
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cnv->_width = _archive.readByte();
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cnv->_height = _archive.readByte();
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uint16 compressedsize = _archive.size() - 3;
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byte *compressed = (byte*)malloc(compressedsize);
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uint16 size = cnv->_width*cnv->_height;
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cnv->_data0 = (byte*)malloc(size);
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_archive.read(compressed, compressedsize);
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decompressChunk(compressed, cnv->_data0, size);
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free(compressed);
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return;
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}
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void Disk::loadFrames(const char* name, Cnv* cnv) {
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loadCnv(name, cnv);
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return;
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}
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//
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// slides (background images) are stored compressed by scanline in a rle fashion
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//
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// the uncompressed data must then be unpacked to get:
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// * color data [bits 0-5]
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// * mask data [bits 6-7] (z buffer)
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// * path data [bit 8] (walkable areas)
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//
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void Disk::unpackBackgroundScanline(byte *src, byte *screen, byte *mask, byte *path) {
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// update mask, path and screen
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for (uint16 i = 0; i < SCREEN_WIDTH; i++) {
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path[i/8] |= ((src[i] & 0x80) >> 7) << (i & 7);
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mask[i/4] |= ((src[i] & 0x60) >> 5) << ((i & 3) << 1);
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screen[i] = src[i] & 0x1F;
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}
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return;
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}
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void Disk::parseDepths(Common::SeekableReadStream &stream) {
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_vm->_gfx->_bgLayers[0] = stream.readByte();
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_vm->_gfx->_bgLayers[1] = stream.readByte();
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_vm->_gfx->_bgLayers[2] = stream.readByte();
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_vm->_gfx->_bgLayers[3] = stream.readByte();
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}
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void Disk::parseBackground(Common::SeekableReadStream &stream) {
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stream.read(_vm->_gfx->_palette, PALETTE_SIZE);
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parseDepths(stream);
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for (uint32 _si = 0; _si < 6; _si++) {
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_vm->_gfx->_palettefx[_si]._timer = stream.readUint16BE();
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_vm->_gfx->_palettefx[_si]._step = stream.readUint16BE();
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_vm->_gfx->_palettefx[_si]._flags = stream.readUint16BE();
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_vm->_gfx->_palettefx[_si]._first = stream.readByte();
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_vm->_gfx->_palettefx[_si]._last = stream.readByte();
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}
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#if 0
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uint16 v147;
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for (v147 = 0; v147 < PALETTE_SIZE; v147++) {
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byte _al = _vm->_gfx->_palette[v147];
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_vm->_gfx->_palette[PALETTE_SIZE+v147] = _al / 2;
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}
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#endif
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}
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void Disk::loadBackground(const char *filename) {
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// printf("Gfx::loadBackground(%s)\n", filename);
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if (!_archive.openArchivedFile(filename))
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errorFileNotFound(filename);
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parseBackground(_archive);
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byte *bg = (byte*)calloc(1, SCREEN_WIDTH*SCREEN_HEIGHT);
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byte *mask = (byte*)calloc(1, SCREENMASK_WIDTH*SCREEN_HEIGHT);
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byte *path = (byte*)calloc(1, SCREENPATH_WIDTH*SCREEN_HEIGHT);
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byte *v4 = (byte*)malloc(SCREEN_SIZE);
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_archive.read(v4, SCREEN_SIZE);
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byte v144[SCREEN_WIDTH];
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byte *s = v4;
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for (uint16 i = 0; i < SCREEN_HEIGHT; i++) {
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s += decompressChunk(s, v144, SCREEN_WIDTH);
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unpackBackgroundScanline(v144, bg+SCREEN_WIDTH*i, mask+SCREENMASK_WIDTH*i, path+SCREENPATH_WIDTH*i);
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}
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_vm->_gfx->setBackground(bg);
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_vm->_gfx->setMask(mask);
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setPath(path);
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free(v4);
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free(bg);
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free(mask);
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free(path);
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return;
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}
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//
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// read background path and mask from a file
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//
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// mask and path are normally combined (via OR) into the background picture itself
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// read the comment on the top of this file for more
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//
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void Disk::loadMaskAndPath(const char *name) {
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char path[PATH_LEN];
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sprintf(path, "%s.msk", name);
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if (!_archive.openArchivedFile(path))
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errorFileNotFound(name);
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byte *maskBuf = (byte*)calloc(1, SCREENMASK_WIDTH*SCREEN_HEIGHT);
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byte *pathBuf = (byte*)calloc(1, SCREENPATH_WIDTH*SCREEN_HEIGHT);
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parseDepths(_archive);
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_archive.read(pathBuf, SCREENPATH_WIDTH*SCREEN_HEIGHT);
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_archive.read(maskBuf, SCREENMASK_WIDTH*SCREEN_HEIGHT);
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_vm->_gfx->setMask(maskBuf);
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setPath(pathBuf);
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return;
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}
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void Disk::loadSlide(const char *filename) {
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char path[PATH_LEN];
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sprintf(path, "%s.slide", filename);
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loadBackground(path);
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}
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void Disk::loadScenery(const char *name, const char *mask) {
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char path[PATH_LEN];
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sprintf(path, "%s.dyn", name);
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loadBackground(path);
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if (mask != NULL) {
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// load external masks and paths only for certain locations
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loadMaskAndPath(mask);
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}
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}
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void Disk::selectArchive(const char *name) {
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_archive.open(name);
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}
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} // namespace Parallaction
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