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animation.cpp
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removed explicit references to kMask0 since there is only 1 mask available
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2007-03-14 21:57:07 +00:00 |
archive.cpp
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corrected error message
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2007-03-02 21:46:54 +00:00 |
callables.cpp
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
commands.cpp
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wrapped active location data into a new structure
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2007-03-11 14:14:08 +00:00 |
commands.h
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replaced magic number with kFlagsVisited where needed
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2007-02-18 10:56:45 +00:00 |
debug.cpp
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replaced memAlloc/memFree with standard malloc/free
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2007-03-04 08:58:23 +00:00 |
defs.h
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The only uses for StaticCnv::_data2 were by Get and Door zones, so a new field has been added to those structure and _data2 has been deleted. Some graphic routines has been renamed to better reflect this change, too.
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2007-03-12 19:58:10 +00:00 |
detection.cpp
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Use AGDS feature for specifying demos
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2007-02-24 15:24:38 +00:00 |
dialogue.cpp
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made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples
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2007-03-13 19:59:45 +00:00 |
disk.cpp
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
disk.h
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
graphics.cpp
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
graphics.h
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
intro.cpp
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removed explicit references to kMask0 since there is only 1 mask available
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2007-03-14 21:57:07 +00:00 |
inventory.cpp
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enforced use of Common::Rect on all graphic routines
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2007-03-13 23:30:36 +00:00 |
inventory.h
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fixed regression bug caused by ZoneTypeData being declared as a struct instead of an union. Should have taken care of this when the switch was actually made...
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2007-02-17 10:58:54 +00:00 |
location.cpp
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
menu.cpp
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
menu.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
module.mk
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fix broken build
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2007-03-02 22:55:46 +00:00 |
music.cpp
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wrapped active location data into a new structure
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2007-03-11 14:14:08 +00:00 |
music.h
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Add support for MIDI music. THough the music is not yet heard since
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2007-02-21 21:42:37 +00:00 |
parallaction.cpp
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moved remaining background related functions to disk.cpp, and changed Gfx accordingly
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2007-03-15 21:56:21 +00:00 |
parallaction.h
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renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics
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2007-03-12 20:41:25 +00:00 |
parser.cpp
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made Script optionally take ownership and dispose input text
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2007-03-04 15:00:50 +00:00 |
parser.h
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made Script optionally take ownership and dispose input text
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2007-03-04 15:00:50 +00:00 |
saveload.cpp
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removed pointless dependencies
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2007-03-13 20:42:11 +00:00 |
staticres.cpp
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renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics
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2007-03-12 20:41:25 +00:00 |
walk.cpp
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moved background path buffer management into walk.cpp
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2007-03-12 22:52:27 +00:00 |
walk.h
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oops forgot to add a file
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2007-03-12 22:54:04 +00:00 |
zone.cpp
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made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples
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2007-03-13 19:59:45 +00:00 |
zone.h
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The only uses for StaticCnv::_data2 were by Get and Door zones, so a new field has been added to those structure and _data2 has been deleted. Some graphic routines has been renamed to better reflect this change, too.
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2007-03-12 19:58:10 +00:00 |