scummvm/engines/lure
2007-10-07 11:05:09 +00:00
..
animseq.cpp
animseq.h
debugger.cpp Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions 2007-09-23 22:17:57 +00:00
debugger.h
decode.cpp
decode.h
detection.cpp Added vaildation of new lure.dat file, and added MD5 for Italian version of game 2007-09-23 22:16:46 +00:00
disk.cpp Added support for the lure.dat file now containing multiple language versions 2007-09-23 22:15:22 +00:00
disk.h Added support for the lure.dat file now containing multiple language versions 2007-09-23 22:15:22 +00:00
events.cpp Split up the interruptableDelay method into two methods, making the version in events.cpp more generic 2007-09-23 22:14:45 +00:00
events.h
fights.cpp
fights.h
game.cpp Removed some old redundant code and moved some string constants to the resource file 2007-09-23 22:13:41 +00:00
game.h
hotspots.cpp Fix load offset for straw fire, and added proper cross-language handling of initial talks to strangers 2007-09-30 10:53:40 +00:00
hotspots.h Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions 2007-09-23 22:17:57 +00:00
intro.cpp Split up the interruptableDelay method into two methods, making the version in events.cpp more generic 2007-09-23 22:14:45 +00:00
intro.h Split up the interruptableDelay method into two methods, making the version in events.cpp more generic 2007-09-23 22:14:45 +00:00
lure.cpp Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions 2007-09-23 22:17:57 +00:00
lure.h
luredefs.h Fix load offset for straw fire, and added proper cross-language handling of initial talks to strangers 2007-09-30 10:53:40 +00:00
memory.cpp
memory.h
menu.cpp Fixed action lists to sort correctly for non-English languages 2007-09-30 12:35:37 +00:00
menu.h Added cross-language handling for the top menu 2007-09-30 10:51:33 +00:00
module.mk
palette.cpp
palette.h
res_struct.cpp Fixed action lists to sort correctly for non-English languages 2007-09-30 12:35:37 +00:00
res_struct.h Fixed action lists to sort correctly for non-English languages 2007-09-30 12:35:37 +00:00
res.cpp Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions 2007-09-23 22:17:57 +00:00
res.h
room.cpp Tweaked the colour fading code so that room 4 will display correctly 2007-09-23 22:12:37 +00:00
room.h
screen.cpp
screen.h
scripts.cpp Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions 2007-09-23 22:17:57 +00:00
scripts.h
sound.cpp Wrapped access to the playing sounds list in a mutex 2007-09-28 07:55:02 +00:00
sound.h Wrapped access to the playing sounds list in a mutex 2007-09-28 07:55:02 +00:00
strings.cpp
strings.h
surface.cpp Finally tracked down a bug that sometimes caused word wrapping to fail 2007-10-07 11:05:09 +00:00
surface.h