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animseq.cpp
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animseq.h
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debugger.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
debugger.h
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decode.cpp
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decode.h
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detection.cpp
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Added vaildation of new lure.dat file, and added MD5 for Italian version of game
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2007-09-23 22:16:46 +00:00 |
disk.cpp
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Added support for the lure.dat file now containing multiple language versions
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2007-09-23 22:15:22 +00:00 |
disk.h
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Added support for the lure.dat file now containing multiple language versions
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2007-09-23 22:15:22 +00:00 |
events.cpp
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Split up the interruptableDelay method into two methods, making the version in events.cpp more generic
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2007-09-23 22:14:45 +00:00 |
events.h
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fights.cpp
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fights.h
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game.cpp
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Removed some old redundant code and moved some string constants to the resource file
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2007-09-23 22:13:41 +00:00 |
game.h
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hotspots.cpp
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Fix load offset for straw fire, and added proper cross-language handling of initial talks to strangers
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2007-09-30 10:53:40 +00:00 |
hotspots.h
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
intro.cpp
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Split up the interruptableDelay method into two methods, making the version in events.cpp more generic
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2007-09-23 22:14:45 +00:00 |
intro.h
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Split up the interruptableDelay method into two methods, making the version in events.cpp more generic
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2007-09-23 22:14:45 +00:00 |
lure.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
lure.h
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luredefs.h
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Fix load offset for straw fire, and added proper cross-language handling of initial talks to strangers
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2007-09-30 10:53:40 +00:00 |
memory.cpp
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memory.h
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menu.cpp
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Fixed action lists to sort correctly for non-English languages
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2007-09-30 12:35:37 +00:00 |
menu.h
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Added cross-language handling for the top menu
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2007-09-30 10:51:33 +00:00 |
module.mk
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palette.cpp
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palette.h
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res_struct.cpp
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Fixed action lists to sort correctly for non-English languages
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2007-09-30 12:35:37 +00:00 |
res_struct.h
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Fixed action lists to sort correctly for non-English languages
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2007-09-30 12:35:37 +00:00 |
res.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
res.h
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room.cpp
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Tweaked the colour fading code so that room 4 will display correctly
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2007-09-23 22:12:37 +00:00 |
room.h
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screen.cpp
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screen.h
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scripts.cpp
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
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2007-09-23 22:17:57 +00:00 |
scripts.h
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sound.cpp
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Wrapped access to the playing sounds list in a mutex
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2007-09-28 07:55:02 +00:00 |
sound.h
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Wrapped access to the playing sounds list in a mutex
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2007-09-28 07:55:02 +00:00 |
strings.cpp
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strings.h
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surface.cpp
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Finally tracked down a bug that sometimes caused word wrapping to fail
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2007-10-07 11:05:09 +00:00 |
surface.h
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