mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
8685b1b456
svn-id: r29072
217 lines
5.8 KiB
C++
217 lines
5.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
|
|
#include "common/advancedDetector.h"
|
|
#include "common/endian.h"
|
|
#include "common/file.h"
|
|
#include "common/fs.h"
|
|
#include "common/md5.h"
|
|
|
|
#include "lure/luredefs.h"
|
|
#include "lure/lure.h"
|
|
|
|
namespace Lure {
|
|
|
|
enum {
|
|
// We only compute MD5 of the first kilobyte of our data files.
|
|
kMD5FileSizeLimit = 1024
|
|
};
|
|
|
|
struct GameSettings {
|
|
const char *gameid;
|
|
const char *description;
|
|
byte id;
|
|
uint32 features;
|
|
Common::Language language;
|
|
const char *md5sum;
|
|
const char *checkFile;
|
|
};
|
|
|
|
//
|
|
static const GameSettings lure_games[] = {
|
|
{ "lure", "Lure of the Temptress", GI_LURE, GF_FLOPPY, Common::EN_ANY,
|
|
"b2a8aa6d7865813a17a3c636e063572e", "disk1.vga" },
|
|
{ "lure", "Lure of the Temptress", GI_LURE, GF_FLOPPY, Common::IT_ITA,
|
|
"cf69d5ada228dd74f89046691c16aafb", "disk1.vga" },
|
|
/*
|
|
{ "lure", "Lure of the Temptress", GI_LURE, GF_FLOPPY, Common::DE_DEU,
|
|
"7aa19e444dab1ac7194d9f7a40ffe54a", "disk1.vga" },
|
|
{ "lure", "Lure of the Temptress", GI_LURE, GF_FLOPPY, Common::FR_FRA,
|
|
"1c94475c1bb7e0e88c1757d3b5377e94", "disk1.vga" },
|
|
*/
|
|
{ 0, 0, 0, 0, Common::UNK_LANG, 0, 0 }
|
|
};
|
|
|
|
// Keep list of different supported games
|
|
|
|
static const PlainGameDescriptor lure_list[] = {
|
|
{ "lure", "Lure of the Temptress" },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
} // End of namespace Lure
|
|
|
|
using namespace Lure;
|
|
|
|
GameList Engine_LURE_gameIDList() {
|
|
return GameList(lure_list);
|
|
}
|
|
|
|
GameDescriptor Engine_LURE_findGameID(const char *gameid) {
|
|
return Common::AdvancedDetector::findGameID(gameid, lure_list);
|
|
}
|
|
|
|
GameList Engine_LURE_detectGames(const FSList &fslist) {
|
|
GameList detectedGames;
|
|
const GameSettings *g;
|
|
FSList::const_iterator file;
|
|
|
|
// Iterate over all files in the given directory
|
|
bool isFound = false;
|
|
for (file = fslist.begin(); file != fslist.end(); file++) {
|
|
if (file->isDirectory())
|
|
continue;
|
|
|
|
for (g = lure_games; g->gameid; g++) {
|
|
if (scumm_stricmp(file->getName().c_str(), g->checkFile) == 0)
|
|
isFound = true;
|
|
}
|
|
if (isFound)
|
|
break;
|
|
}
|
|
|
|
if (file == fslist.end())
|
|
return detectedGames;
|
|
|
|
char md5str[32 + 1];
|
|
|
|
if (Common::md5_file_string(*file, md5str, kMD5FileSizeLimit)) {
|
|
for (g = lure_games; g->gameid; g++) {
|
|
if (strcmp(g->md5sum, (char *)md5str) == 0) {
|
|
GameDescriptor dg(g->gameid, g->description, g->language);
|
|
dg.updateDesc((g->features & GF_FLOPPY) ? "Floppy" : 0);
|
|
detectedGames.push_back(dg);
|
|
}
|
|
}
|
|
if (detectedGames.empty()) {
|
|
printf("Your game version appears to be unknown. Please, report the following\n");
|
|
printf("data to the ScummVM team along with name of the game you tried to add\n");
|
|
printf("and its version/language/etc.:\n");
|
|
|
|
printf(" LURE MD5 '%s'\n\n", md5str);
|
|
|
|
const PlainGameDescriptor *g1 = lure_list;
|
|
while (g1->gameid) {
|
|
detectedGames.push_back(*g1);
|
|
g1++;
|
|
}
|
|
}
|
|
}
|
|
return detectedGames;
|
|
}
|
|
|
|
PluginError Engine_LURE_create(OSystem *syst, Engine **engine) {
|
|
assert(engine);
|
|
*engine = new LureEngine(syst);
|
|
return kNoError;
|
|
}
|
|
|
|
REGISTER_PLUGIN(LURE, "Lure of the Temptress Engine", "Lure of the Temptress (C) Revolution");
|
|
|
|
namespace Lure {
|
|
|
|
void LureEngine::detectGame() {
|
|
// Make sure all the needed files are present
|
|
|
|
if (!Common::File::exists(SUPPORT_FILENAME))
|
|
error("Missing %s - this is a custom file containing resources from the\n"
|
|
"Lure of the Temptress executable. See the documentation for creating it",
|
|
SUPPORT_FILENAME);
|
|
|
|
for (uint8 fileNum = 1; fileNum <= 4; ++fileNum) {
|
|
char sFilename[10];
|
|
sprintf(sFilename, "disk%d.vga", fileNum);
|
|
|
|
if (!Common::File::exists(sFilename))
|
|
error("Missing disk%d.vga", fileNum);
|
|
}
|
|
|
|
// Check the version of the lure.dat file
|
|
Common::File f;
|
|
VersionStructure version;
|
|
if (!f.open(SUPPORT_FILENAME))
|
|
error("Error opening %s for validation", SUPPORT_FILENAME);
|
|
|
|
f.seek(0xbf * 8);
|
|
f.read(&version, sizeof(VersionStructure));
|
|
f.close();
|
|
|
|
if (READ_LE_UINT16(&version.id) != 0xffff)
|
|
error("Error validating %s - file is invalid or out of date", SUPPORT_FILENAME);
|
|
else if ((version.vMajor != LURE_DAT_MAJOR) || (version.vMinor != LURE_DAT_MINOR))
|
|
error("Incorrect version of %s file - expected %d.%d but got %d.%d",
|
|
SUPPORT_FILENAME, LURE_DAT_MAJOR, LURE_DAT_MINOR,
|
|
version.vMajor, version.vMinor);
|
|
|
|
// Do an md5 check
|
|
|
|
char md5str[32 + 1];
|
|
const GameSettings *g;
|
|
bool found = false;
|
|
|
|
*md5str = 0;
|
|
|
|
for (g = lure_games; g->gameid; g++) {
|
|
if (!Common::File::exists(g->checkFile))
|
|
continue;
|
|
|
|
if (!Common::md5_file_string(g->checkFile, md5str, kMD5FileSizeLimit))
|
|
continue;
|
|
|
|
if (strcmp(g->md5sum, (char *)md5str) == 0) {
|
|
_features = g->features;
|
|
_game = g->id;
|
|
_language = g->language;
|
|
|
|
if (g->description)
|
|
g_system->setWindowCaption(g->description);
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team", md5str);
|
|
_features = GF_LNGUNK || GF_FLOPPY;
|
|
_game = GI_LURE;
|
|
|
|
}
|
|
}
|
|
|
|
} // End of namespace Lure
|