.. |
animation.cpp
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
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2013-11-23 10:42:15 +01:00 |
animation.h
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
avalanche.cpp
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AVALANCHE: Fix savegame version checks
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2013-11-24 01:30:18 +01:00 |
avalanche.h
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AVALANCHE: Fix savegames compatibility before/after Nim implementation
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2013-11-23 10:18:04 +01:00 |
avalot.cpp
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
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2013-11-23 10:42:15 +01:00 |
avalot.h
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
background.cpp
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
background.h
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AVALANCHE: Start cleaning includes - remove useless include in header files
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2013-10-04 20:50:28 +02:00 |
closing.cpp
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AVALANCHE: Fix error not reported by MSVC
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2013-10-05 15:09:00 +02:00 |
closing.h
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AVALANCHE: Start cleaning includes - remove useless include in header files
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2013-10-04 20:50:28 +02:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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AVALANCHE: Janitorial - Remove extra blank lines
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2013-11-22 21:40:16 +01:00 |
console.h
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AVALANCHE: Move debug display of magic lines to debugger
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2013-09-29 22:19:12 +02:00 |
detection.cpp
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AVALANCHE: Fix savegame version checks
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2013-11-24 01:30:18 +01:00 |
dialogs.cpp
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
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2013-11-23 16:20:44 +01:00 |
dialogs.h
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AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanup
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2013-10-17 22:17:10 +02:00 |
engine.mk
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BUILD: Split engines.mk down to a single file per engine.
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2013-11-24 00:48:01 +00:00 |
enums.h
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AVALANCHE: Janitorial - Remove extra blank lines
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2013-11-22 21:40:16 +01:00 |
graphics.cpp
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AVALANCHE: Janitorial - Remove extra blank lines
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2013-11-22 21:40:16 +01:00 |
graphics.h
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AVALANCHE: Get rid of SpriteInfo
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2013-10-15 01:07:26 +02:00 |
menu.cpp
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
menu.h
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AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695
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2013-10-28 07:49:38 +01:00 |
module.mk
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AVALANCHE: Add skeleton code for the minigame called Nim.
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2013-11-22 18:03:08 +01:00 |
nim.cpp
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
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2013-11-23 10:42:15 +01:00 |
nim.h
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AVALANCHE: Implement Nim::playNim().
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2013-11-23 07:50:29 +01:00 |
parser.cpp
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
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2013-11-23 16:20:44 +01:00 |
parser.h
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AVALANCHE: Implement Nim::playNim().
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2013-11-23 07:50:29 +01:00 |
pingo.cpp
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AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
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2013-10-09 06:45:51 +02:00 |
pingo.h
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AVALANCHE: Start cleaning includes - remove useless include in header files
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2013-10-04 20:50:28 +02:00 |
sequence.cpp
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AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence
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2013-10-22 11:01:28 +02:00 |
sequence.h
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AVALANCHE: Start cleaning includes - remove useless include in header files
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2013-10-04 20:50:28 +02:00 |
sound.cpp
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AVALANCHE: Remove a missed useless include
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2013-10-05 14:47:07 +02:00 |
sound.h
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AVALANCHE: Answer a couple of comments made by LordHoto
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2013-10-05 02:16:30 +02:00 |
timer.cpp
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AVALANCHE: Make the call of displayScrollChain() a bit more consistent
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2013-11-23 10:42:15 +01:00 |
timer.h
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AVALANCHE: Repair the timer.
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2013-11-18 15:50:42 +01:00 |