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agi
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Enable menus for Space Quest 1 (PC) 1.1A
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2007-07-11 16:49:44 +00:00 |
agos
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Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and pitch wasn't set for state->surf2.
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2007-07-09 02:27:38 +00:00 |
cine
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Fix bug where an object was accessed after it was deleted in cine engine
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2007-07-02 22:42:35 +00:00 |
cruise
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Removing non-ASCII chars from source code
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2007-07-01 12:47:07 +00:00 |
gob
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Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted)
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2007-07-01 18:40:35 +00:00 |
kyra
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Should fix gui strings in Italian fan translation.
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2007-07-11 13:25:21 +00:00 |
lure
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
parallaction
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Removed leftover empty function.
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2007-07-10 09:30:56 +00:00 |
queen
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Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_
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2007-06-22 21:38:34 +00:00 |
saga
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IHNM: Narrowed down the places where the actors stop being drawn when changing scenes
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2007-07-11 03:21:29 +00:00 |
scumm
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Provide more language.tab file sizes
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2007-07-11 11:19:41 +00:00 |
sky
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
sword1
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
sword2
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Slightly updated key handling in BS2, Kyra, and Touche
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2007-06-22 23:03:12 +00:00 |
touche
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Move the redrawing of dialog windows (options, save, load, ...) so that we do
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2007-06-30 08:24:36 +00:00 |
engine.cpp
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Fix for bug #1746112 (SCUMM: Crash when pressing SPACE (Pause))
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2007-07-01 20:16:24 +00:00 |
engine.h
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Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer
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2007-06-30 22:22:25 +00:00 |
engines.mk
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Updated configure and engines/engines.mk to include the cruise engine (disabled by default)
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2007-04-27 15:10:13 +00:00 |
module.mk
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Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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2006-09-23 00:42:35 +00:00 |