scummvm/engines/neverhood/module2800.cpp
johndoe123 370f00e808 NEVERHOOD: New _sceneNum in Module2800
- Very slightly improved the speed in SmackerPlayer::gotoFrame()
2013-05-08 20:47:38 +02:00

3267 lines
90 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/module2800.h"
#include "neverhood/gamemodule.h"
#include "neverhood/module1000.h"
#include "neverhood/module1200.h"
#include "neverhood/module1700.h"
#include "neverhood/module2200.h"
#include "neverhood/diskplayerscene.h"
namespace Neverhood {
Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _musicResource(NULL) {
_currentMusicFileHash = 0;
_vm->_soundMan->addMusic(0x64210814, 0xD2FA4D14);
setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 1);
if (which < 0) {
createScene(_vm->gameState().sceneNum, which);
} else if (which == 2) {
createScene(4, 3);
} else if (which == 1) {
createScene(4, 1);
} else {
createScene(0, 0);
}
}
Module2800::~Module2800() {
if (_musicResource) {
_musicResource->unload();
delete _musicResource;
}
_vm->_soundMan->deleteGroup(0x64210814);
}
void Module2800::createScene(int sceneNum, int which) {
debug("Module2800::createScene(%d, %d)", sceneNum, which);
_sceneNum = sceneNum;
switch (_sceneNum) {
case 0:
_vm->gameState().sceneNum = 0;
_vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0);
_childObject = new Scene2801(_vm, this, which);
break;
case 1:
_vm->gameState().sceneNum = 1;
_vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0);
if (getGlobalVar(V_RADIO_ENABLED))
_childObject = new Scene2802(_vm, this, which);
else
createStaticScene(0x000C6444, 0xC6440008);
break;
case 2:
_vm->gameState().sceneNum = 2;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
if (getGlobalVar(V_KLAYMAN_SMALL))
_childObject = new Scene2803Small(_vm, this, which);
else
_childObject = new Scene2803(_vm, this, which);
break;
case 3:
_vm->gameState().sceneNum = 3;
_childObject = new Scene2804(_vm, this, which);
break;
case 4:
_vm->gameState().sceneNum = 4;
_vm->_soundMan->stopMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2805(_vm, this, which);
break;
case 5:
_vm->gameState().sceneNum = 5;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2806(_vm, this, which);
break;
case 6:
_vm->gameState().sceneNum = 6;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2807(_vm, this, which);
break;
case 7:
_vm->gameState().sceneNum = 7;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2808(_vm, this, 0);
break;
case 8:
_vm->gameState().sceneNum = 8;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2809(_vm, this, which);
break;
case 9:
_vm->gameState().sceneNum = 9;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2810(_vm, this, which);
break;
case 10:
_vm->gameState().sceneNum = 10;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2808(_vm, this, 1);
break;
case 11:
_vm->gameState().sceneNum = 11;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2812(_vm, this, which);
break;
case 12:
_vm->gameState().sceneNum = 12;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x0000A245, 0x0A241008);
break;
case 13:
_vm->gameState().sceneNum = 13;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x81C60635, 0x60631814);
break;
case 14:
_vm->gameState().sceneNum = 14;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0xCA811204, 0x11200CA0);
break;
case 15:
_vm->gameState().sceneNum = 15;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x2D438A00, 0x38A042DC);
break;
case 16:
_vm->gameState().sceneNum = 16;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x0A806204, 0x062000A0);
break;
case 17:
_vm->gameState().sceneNum = 17;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x010F9284, 0xF9280018);
break;
case 18:
_vm->gameState().sceneNum = 18;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x0100022B, 0x0022F018);
break;
case 19:
_vm->gameState().sceneNum = 19;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x10866205, 0x66201100);
break;
case 20:
_vm->gameState().sceneNum = 20;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x01C58000, 0x58004014);
break;
case 21:
_vm->gameState().sceneNum = 21;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new Scene2822(_vm, this, which);
break;
case 22:
_vm->gameState().sceneNum = 22;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x9408121E, 0x8121A948);
break;
case 23:
_vm->gameState().sceneNum = 23;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x048C0600, 0xC0604040);
break;
case 24:
_vm->gameState().sceneNum = 24;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
createStaticScene(0x04270A94, 0x70A9004A);
break;
case 25:
_vm->gameState().sceneNum = 25;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
if (getGlobalVar(V_SHRINK_LIGHTS_ON))
createStaticScene(0x01600204, 0x0020001E);
else
createStaticScene(0x08611204, 0x1120008E);
break;
case 26:
_vm->gameState().sceneNum = 26;
_vm->_soundMan->startMusic(0xD2FA4D14, 0, 2);
_childObject = new DiskplayerScene(_vm, this, 4);
break;
case 1001:
_vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0);
createSmackerScene(0x00800801, true, true, false);
break;
}
SetUpdateHandler(&Module2800::updateScene);
_childObject->handleUpdate();
}
void Module2800::updateScene() {
if (!updateChild()) {
switch (_sceneNum) {
case 0:
if (_moduleResult != 2) {
if (_musicResource) {
_musicResource->unload();
delete _musicResource;
_musicResource = NULL;
}
_currentMusicFileHash = 0;
}
if (_moduleResult == 1) {
createScene(2, 0);
} else if (_moduleResult == 2) {
createScene(1, 0);
} else {
leaveModule(0);
}
break;
case 1:
if (_moduleResult == 0) {
createScene(0, 2);
} else {
createScene(1001, -1);
}
break;
case 2:
if (_moduleResult == 1)
createScene(3, 0);
else if (_moduleResult == 2)
createScene(5, 0);
else if (_moduleResult == 3)
createScene(6, 0);
else if (_moduleResult == 4)
createScene(9, 0);
else if (_moduleResult == 5)
createScene(25, 0);
else
createScene(0, 1);
break;
case 3:
createScene(2, 1);
break;
case 4:
if (_moduleResult == 1) {
leaveModule(1);
} else {
createScene(11, 1);
}
break;
case 5:
if (_moduleResult == 1) {
createScene(7, 0);
} else {
createScene(2, 2);
}
break;
case 6:
createScene(2, 3);
break;
case 7:
createScene(5, _moduleResult);
break;
case 8:
if (_moduleResult == 1)
createScene(10, 0);
else
createScene(9, 4);
break;
case 9:
debug("scene 9 _moduleResult = %d", _moduleResult);
if (_moduleResult == 1)
createScene(11, 0);
else if (_moduleResult == 2)
createScene(2, 0);
else if (_moduleResult == 3)
createScene(24, 0);
else if (_moduleResult == 4)
createScene(8, 0);
else if (_moduleResult == 6)
createScene(2, 6);
else if (_moduleResult == 11)
createScene(12, 0);
else if (_moduleResult == 12)
createScene(13, 0);
else if (_moduleResult == 13)
createScene(14, 0);
else if (_moduleResult == 14)
createScene(15, 0);
else if (_moduleResult == 15)
createScene(16, 0);
else if (_moduleResult == 16)
createScene(17, 0);
else if (_moduleResult == 17)
createScene(18, 0);
else if (_moduleResult == 18)
createScene(19, 0);
else if (_moduleResult == 19)
createScene(20, 0);
else if (_moduleResult == 20)
createScene(21, 0);
else if (_moduleResult == 21)
createScene(22, 0);
else if (_moduleResult == 22)
createScene(23, 0);
else
createScene(2, 4);
break;
case 10:
createScene(8, _moduleResult);
break;
case 11:
if (_moduleResult == 1)
createScene(4, 0);
else if (_moduleResult == 2)
createScene(26, 0);
else if (_moduleResult == 3)
createScene(9, 5);
else
createScene(9, 1);
break;
case 12:
createScene(9, 11);
break;
case 13:
createScene(9, 12);
break;
case 14:
createScene(9, 13);
break;
case 15:
createScene(9, 14);
break;
case 16:
createScene(9, 15);
break;
case 17:
createScene(9, 16);
break;
case 18:
createScene(9, 17);
break;
case 19:
createScene(9, 18);
break;
case 20:
createScene(9, 19);
break;
case 21:
createScene(9, 20);
break;
case 22:
createScene(9, 21);
break;
case 23:
createScene(9, 22);
break;
case 24:
createScene(9, 3);
break;
case 25:
createScene(2, 5);
break;
case 26:
createScene(11, 2);
break;
case 1001:
createScene(1, -1);
break;
}
} else {
switch (_sceneNum) {
case 0:
updateMusic(true);
break;
case 1:
updateMusic(false);
break;
}
}
}
void Module2800::updateMusic(bool halfVolume) {
uint32 newMusicFileHash = _vm->_gameModule->getCurrRadioMusicFileHash();
if (!_musicResource)
_musicResource = new MusicResource(_vm);
if (newMusicFileHash != _currentMusicFileHash) {
_currentMusicFileHash = newMusicFileHash;
if (_currentMusicFileHash != 0) {
_musicResource->load(_currentMusicFileHash);
_musicResource->setVolume(halfVolume ? 60 : 100);
_musicResource->play(0);
} else {
_musicResource->stop(0);
}
} else if (_currentMusicFileHash != 0) {
if (!_musicResource->isPlaying()) {
_musicResource->setVolume(halfVolume ? 60 : 100);
_musicResource->play(0);
} else {
_musicResource->setVolume(halfVolume ? 60 : 100);
}
} else {
_musicResource->stop(0);
}
}
Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
Sprite *_sprite1;
Sprite *_sprite2;
_vm->gameModule()->initRadioPuzzle();
SetMessageHandler(&Scene2801::handleMessage);
SetUpdateHandler(&Scene::update);
// Display the disabled radio; only possible when the left door is open
if (!getGlobalVar(V_RADIO_ENABLED))
insertStaticSprite(0x0001264C, 100);
if (which < 0) {
insertKlayman<KmScene2801>(194, 430);
setMessageList(0x004B6BB8);
} else if (which == 1) {
insertKlayman<KmScene2801>(443, 398);
setMessageList(0x004B6BC0);
} else if (which == 2) {
if (getGlobalVar(V_KLAYMAN_IS_DELTA_X)) {
insertKlayman<KmScene2801>(312, 432);
_klayman->setDoDeltaX(1);
} else {
insertKlayman<KmScene2801>(194, 432);
}
setMessageList(0x004B6C10);
} else {
insertKlayman<KmScene2801>(0, 432);
setMessageList(0x004B6BB0);
}
if (getGlobalVar(V_RADIO_ROOM_LEFT_DOOR)) {
setRectList(0x004B6CE0);
setBackground(0x01400666);
setPalette(0x01400666);
_paletteHash = 0x15021024;
_palette->addBasePalette(0x01400666, 0, 256, 0);
_sprite1 = insertStaticSprite(0x100CA0A8, 1100);
_sprite2 = insertStaticSprite(0x287C21A4, 1100);
_klayman->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480);
insertMouse433(0x0066201C);
_asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011);
_vm->_collisionMan->addSprite(_asTape);
} else if (getGlobalVar(V_RADIO_ROOM_RIGHT_DOOR)) {
setRectList(0x004B6CD0);
setBackground(0x11E00684);
setPalette(0x11E00684);
_paletteHash = 0x15021024;
_palette->addBasePalette(0x11E00684, 0, 256, 0);
_sprite2 = insertStaticSprite(0x061601C8, 1100);
_klayman->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480);
insertMouse433(0x00680116);
_asTape = insertSprite<SsScene1705Tape>(this, 8, 1100, 302, 437, 0x01142428);
_vm->_collisionMan->addSprite(_asTape);
} else {
setRectList(0x004B6CF0);
setBackground(0x030006E6);
setPalette(0x030006E6);
_paletteHash = 0x15021024;
_palette->addBasePalette(0x030006E6, 0, 256, 0);
_sprite2 = insertStaticSprite(0x273801CE, 1100);
_klayman->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480);
insertMouse433(0x006E2038);
_asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011);
_vm->_collisionMan->addSprite(_asTape);
}
addEntity(_palette);
if (which == 1) {
_palette->addPalette(0xB103B604, 0, 65, 0);
_palette->addBasePalette(0xB103B604, 0, 65, 0);
} else {
_palette->addPalette(_paletteHash, 0, 65, 0);
_palette->addBasePalette(_paletteHash, 0, 65, 0);
}
}
Scene2801::~Scene2801() {
setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX() ? 1 : 0);
}
uint32 Scene2801::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4826:
if (sender == _asTape) {
sendEntityMessage(_klayman, 0x1014, _asTape);
setMessageList(0x004B6C40);
}
break;
case 0x482A:
_palette->addBasePalette(0xB103B604, 0, 65, 0);
_palette->startFadeToPalette(12);
break;
case 0x482B:
_palette->addBasePalette(_paletteHash, 0, 65, 0);
_palette->startFadeToPalette(12);
break;
}
return messageResult;
}
Scene2802::Scene2802(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _currTuneStatus(0), _countdown1(0), _countdown2(0) {
SetMessageHandler(&Scene2802::handleMessage);
SetUpdateHandler(&Scene2802::update);
insertMouse435(0x008810A8, 20, 620);
_smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x8284C100, true, true, true));
_currRadioMusicIndex = getGlobalVar(V_CURR_RADIO_MUSIC_INDEX);
_smackerPlayer->gotoFrame(_currRadioMusicIndex);
_vm->_soundMan->addSound(0x04360A18, 0x422630C2);
_vm->_soundMan->addSound(0x04360A18, 0x00632252);
_vm->_soundMan->addSound(0x04360A18, 0x00372241);
_vm->_soundMan->setSoundVolume(0x00372241, 60);
changeTuneStatus(0, 0);
_vm->_soundMan->playSoundLooping(0x00372241);
}
Scene2802::~Scene2802() {
_vm->_soundMan->deleteSoundGroup(0x04360A18);
if (_currRadioMusicIndex == 0) {
setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 1);
setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 0);
} else if (_currRadioMusicIndex == getGlobalVar(V_GOOD_RADIO_MUSIC_INDEX)) {
setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 0);
setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 1);
} else {
setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 0);
setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 0);
}
setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex);
}
void Scene2802::update() {
int prevTuneStatus = _currTuneStatus;
uint prevRadioMusicIndex = _currRadioMusicIndex;
Scene::update();
if (_countdown1 > 0)
--_countdown1;
else if (_currTuneStatus == 1)
_currTuneStatus = 3;
else if (_currTuneStatus == 4)
_currTuneStatus = 6;
switch (_currTuneStatus) {
case 2:
if (_currRadioMusicIndex < 90)
incRadioMusicIndex(+1);
_currTuneStatus = 0;
break;
case 3:
if (_countdown2 > 0)
--_countdown2;
else if (_currRadioMusicIndex < 90) {
incRadioMusicIndex(+1);
_countdown2 = 1;
} else
_currTuneStatus = 0;
break;
case 5:
if (_currRadioMusicIndex > 0)
incRadioMusicIndex(-1);
_currTuneStatus = 0;
break;
case 6:
if (_countdown2 > 0)
--_countdown2;
else if (_currRadioMusicIndex > 0) {
incRadioMusicIndex(-1);
_countdown2 = 1;
} else
_currTuneStatus = 0;
break;
}
if (prevRadioMusicIndex != _currRadioMusicIndex)
_smackerPlayer->gotoFrame(_currRadioMusicIndex);
if (prevTuneStatus != _currTuneStatus)
changeTuneStatus(prevTuneStatus, _currTuneStatus);
//DEBUG>>>
//debug("_currRadioMusicIndex = %d; V_GOOD_RADIO_MUSIC_INDEX = %d", _currRadioMusicIndex, getGlobalVar(V_GOOD_RADIO_MUSIC_INDEX));
//DEBUG<<<
if (getGlobalVar(V_RADIO_MOVE_DISH_VIDEO) && prevTuneStatus != _currTuneStatus && _currRadioMusicIndex != 0) {
setGlobalVar(V_RADIO_MOVE_DISH_VIDEO, 0);
leaveScene(1);
}
}
uint32 Scene2802::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
int prevTuneStatus = _currTuneStatus;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
leaveScene(0);
} else if (_currTuneStatus == 0) {
if (param.asPoint().x > 180 && param.asPoint().x < 300 &&
param.asPoint().y > 130 && param.asPoint().y < 310) {
_currTuneStatus = 4;
} else if (param.asPoint().x > 300 && param.asPoint().x < 400 &&
param.asPoint().y > 130 && param.asPoint().y < 310) {
_currTuneStatus = 1;
}
if (_currTuneStatus == 1 || _currTuneStatus == 4) {
_countdown1 = 8;
changeTuneStatus(0, _currTuneStatus);
}
}
break;
case 0x0002:
if (_countdown1 == 0)
_currTuneStatus = 0;
else {
if (_currTuneStatus == 1)
_currTuneStatus = 2;
else if (_currTuneStatus == 4)
_currTuneStatus = 5;
else
_currTuneStatus = 0;
_countdown1 = 0;
}
if (prevTuneStatus != _currTuneStatus)
changeTuneStatus(prevTuneStatus, _currTuneStatus);
break;
case 0x000D:
// DEBUG message
break;
}
return 0;
}
void Scene2802::incRadioMusicIndex(int delta) {
_currRadioMusicIndex += delta;
setGlobalVar(V_CURR_RADIO_MUSIC_INDEX, _currRadioMusicIndex);
}
void Scene2802::changeTuneStatus(int prevTuneStatus, int newTuneStatus) {
if (prevTuneStatus == 3 || prevTuneStatus == 6) {
_vm->_soundMan->stopSound(0x422630C2);
_vm->_soundMan->stopSound(0x00632252);
}
if (newTuneStatus == 0) {
if (_vm->_gameModule->getCurrRadioMusicFileHash() != 0)
_vm->_soundMan->stopSound(0x00632252);
else
_vm->_soundMan->playSoundLooping(0x00632252);
} else if (newTuneStatus == 3 || newTuneStatus == 6) {
_vm->_soundMan->playSoundLooping(0x422630C2);
_vm->_soundMan->playSoundLooping(0x00632252);
}
}
AsScene2803LightCord::AsScene2803LightCord(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int16 x, int16 y)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _fileHash1(fileHash1), _fileHash2(fileHash2),
_isPulled(false), _isBusy(false) {
createSurface(1010, 28, 379);
SetUpdateHandler(&AnimatedSprite::update);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
_x = x;
_y = y;
stIdle();
}
uint32 AsScene2803LightCord::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (!_isBusy && param.asInteger() == calcHash("ClickSwitch")) {
sendMessage(_parentScene, 0x480F, 0);
playSound(0, 0x4E1CA4A0);
}
break;
case 0x480F:
stPulled();
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
break;
case 0x482B:
sendMessage(_parentScene, 0x1022, 1010);
break;
}
return messageResult;
}
uint32 AsScene2803LightCord::hmPulled(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2803LightCord::stPulled() {
_isBusy = false;
_isPulled = true;
startAnimation(_fileHash2, 0, -1);
SetMessageHandler(&AsScene2803LightCord::hmPulled);
NextState(&AsScene2803LightCord::stIdle);
}
void AsScene2803LightCord::stIdle() {
_isPulled = false;
startAnimation(_fileHash1, 0, -1);
SetMessageHandler(&AsScene2803LightCord::handleMessage);
}
void AsScene2803LightCord::setFileHashes(uint32 fileHash1, uint32 fileHash2) {
_fileHash1 = fileHash1;
_fileHash2 = fileHash2;
if (_isPulled) {
startAnimation(_fileHash2, _currFrameIndex, -1);
_isBusy = true;
} else {
startAnimation(_fileHash1, 0, -1);
}
}
AsScene2803TestTubeOne::AsScene2803TestTubeOne(NeverhoodEngine *vm, uint32 fileHash1, uint32 fileHash2)
: AnimatedSprite(vm, 1200), _fileHash1(fileHash1), _fileHash2(fileHash2) {
createSurface1(fileHash1, 100);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2803TestTubeOne::handleMessage);
_x = 529;
_y = 326;
}
uint32 AsScene2803TestTubeOne::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
if (param.asInteger())
startAnimation(_fileHash2, 0, -1);
else
startAnimation(_fileHash1, 0, -1);
break;
}
return messageResult;
}
AsScene2803Rope::AsScene2803Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
SetMessageHandler(&AsScene2803Rope::handleMessage);
startAnimation(0x9D098C23, 35, 53);
NextState(&AsScene2803Rope::stReleased);
_x = x;
_y = -276;
}
uint32 AsScene2803Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
startAnimation(0x9D098C23, 50, -1);
SetMessageHandler(&AsScene2803Rope::hmReleased);
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
break;
case 0x482B:
sendMessage(_parentScene, 0x1022, 1010);
break;
}
return messageResult;
}
uint32 AsScene2803Rope::hmReleased(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
break;
case 0x482B:
sendMessage(_parentScene, 0x1022, 1010);
break;
}
return messageResult;
}
void AsScene2803Rope::stReleased() {
startAnimation(0x8258A030, 0, 1);
NextState(&AsScene2803Rope::stHide);
}
void AsScene2803Rope::stHide() {
stopAnimation();
setVisible(false);
}
Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _paletteArea(0) {
static const uint32 kScene2803FileHashes1[] = {
0,
0x081000F1,
0x08100171,
0x08100271
};
static const uint32 kScene2803FileHashes2[] = {
0,
0x286800D4,
0x286806D4,
0x28680AD4
};
setGlobalVar(V_BEEN_SHRINKING_ROOM, 1);
_vm->gameModule()->initTestTubes1Puzzle();
SetMessageHandler(&Scene2803::handleMessage);
loadDataResource(0x00900849);
_background = new Background(_vm, 0);
_background->createSurface(0, 640, 480);
addBackground(_background);
setPalette(0x412A423E);
addEntity(_palette);
insertMouse433(0xA423A41A);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) {
_asTestTubeOne = (StaticSprite*)insertStaticSprite(0x66121222, 100);
} else {
_asTestTubeOne = (StaticSprite*)insertSprite<AsScene2803TestTubeOne>(
kScene2803FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)],
kScene2803FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)]);
}
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3)
_asTestTubeTwo = (StaticSprite*)insertStaticSprite(0x64330236, 100);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
_asTestTubeThree = (StaticSprite*)insertStaticSprite(0x2E4A22A2, 100);
_asLightCord = insertSprite<AsScene2803LightCord>(this, 0x8FAD5932, 0x276E1A3D, 578, 200);
_sprite3 = (StaticSprite*)insertStaticSprite(0xA40EF2FB, 1100);
_sprite4 = (StaticSprite*)insertStaticSprite(0x0C03AA23, 1100);
_sprite5 = (StaticSprite*)insertStaticSprite(0x2A822E2E, 1100);
_sprite6 = (StaticSprite*)insertStaticSprite(0x2603A202, 1100);
_sprite7 = (StaticSprite*)insertStaticSprite(0x24320220, 1100);
_sprite8 = (StaticSprite*)insertStaticSprite(0x3C42022F, 1100);
_sprite9 = (StaticSprite*)insertStaticSprite(0x341A0237, 1100);
_sprite10 = insertStaticSprite(0x855820A3, 1200);
_clipRectsFloor[0].x1 = 0;
_clipRectsFloor[0].y1 = 0;
_clipRectsFloor[0].x2 = 640;
_clipRectsFloor[0].y2 = _sprite8->getDrawRect().y2();
_clipRectsFloor[1].x1 = _sprite8->getDrawRect().x2();
_clipRectsFloor[1].y1 = _sprite8->getDrawRect().y2();
_clipRectsFloor[1].x2 = 640;
_clipRectsFloor[1].y2 = 480;
_clipRectsStairs[0].x1 = _sprite5->getDrawRect().x;
_clipRectsStairs[0].y1 = 0;
_clipRectsStairs[0].x2 = _sprite5->getDrawRect().x2();
_clipRectsStairs[0].y2 = _sprite5->getDrawRect().y2();
_clipRectsStairs[1].x1 = _sprite6->getDrawRect().x;
_clipRectsStairs[1].y1 = 0;
_clipRectsStairs[1].x2 = _sprite3->getDrawRect().x;
_clipRectsStairs[1].y2 = _sprite6->getDrawRect().y2();
_clipRectsStairs[2].x1 = _sprite3->getDrawRect().x;
_clipRectsStairs[2].y1 = 0;
_clipRectsStairs[2].x2 = _sprite4->getDrawRect().x2();
_clipRectsStairs[2].y2 = 480;
if (which < 0) {
insertKlayman<KmScene2803>(302, 445, _clipRectsFloor, 2);
setMessageList(0x004B79F0);
klaymanFloor();
} else if (which == 1) {
insertKlayman<KmScene2803>(200, 445, _clipRectsFloor, 2);
setMessageList(0x004B79C8);
klaymanFloor();
} else if (which == 3) {
NPoint pt = _dataResource.getPoint(0xC2A08694);
insertKlayman<KmScene2803>(pt.x, pt.y, _clipRectsStairs, 3);
setMessageList(0x004B7A00);
klaymanStairs();
} else if (which == 5) {
insertKlayman<KmScene2803>(253, 298, _clipRectsStairs, 3);
setMessageList(0x004B7A00);
klaymanStairs();
} else if (which == 6) {
_asRope = insertSprite<AsScene2803Rope>(this, 384);
_asRope->setClipRect(0, 25, 640, 480);
insertKlayman<KmScene2803>(384, 0, _clipRectsFloor, 2);
sendEntityMessage(_klayman, 0x1014, _asRope);
_klayman->setClipRect(0, 25, 640, 480);
setMessageList(0x004B7A78);
klaymanFloor();
} else if (which == 2) {
insertKlayman<KmScene2803>(400, 445, _clipRectsFloor, 2);
setMessageList(0x004B79F8);
klaymanFloor();
} else {
insertKlayman<KmScene2803>(50, 231, _clipRectsStairs, 3);
setMessageList(0x004B79C0);
klaymanStairs();
}
changeBackground();
}
void Scene2803::upKlaymanStairs() {
if (_klayman->getX() < 350) {
setPaletteArea0();
} else {
setPaletteArea1();
}
Scene::update();
}
uint32 Scene2803::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x480F:
toggleBackground();
// NOTE Intentional fall-through
case 0x100D:
if (param.asInteger() == 0x84251F82)
setMessageList(0x004B7A50);
else if (param.asInteger() == 0x4254A2D2)
setMessageList(0x004B7A58);
else if (param.asInteger() == 0xE90A40A0)
setMessageList(0x004B7A08);
else if (param.asInteger() == 0x482D1210)
setMessageList(0x004B7A30);
else if (param.asInteger() == 0x802402B2) {
sendEntityMessage(_klayman, 0x1014, _asLightCord);
setMessageList(0x004B7A68);
} else if (param.asInteger() == 0x9626F390)
setMessageList(0x004B7A88);
break;
case 0x482A:
klaymanStairs();
setPaletteArea1();
break;
case 0x482B:
klaymanFloor();
setPaletteArea0();
break;
}
return messageResult;
}
void Scene2803::klaymanStairs() {
SetUpdateHandler(&Scene2803::upKlaymanStairs);
_klayman->getSurface()->setClipRects(_clipRectsStairs, 3);
sendMessage(_klayman, 0x482C, 0xE5A48297);
_sprite3->setVisible(true);
_sprite4->setVisible(true);
_sprite5->setVisible(true);
_sprite6->setVisible(true);
_sprite7->setVisible(true);
_sprite8->setVisible(false);
_sprite9->setVisible(false);
}
void Scene2803::klaymanFloor() {
SetUpdateHandler(&Scene::update);
_klayman->getSurface()->setClipRects(_clipRectsFloor, 2);
sendMessage(_klayman, 0x482C, 0);
_sprite3->setVisible(false);
_sprite4->setVisible(false);
_sprite5->setVisible(false);
_sprite6->setVisible(false);
_sprite7->setVisible(false);
_sprite8->setVisible(true);
_sprite9->setVisible(true);
}
void Scene2803::toggleBackground() {
setGlobalVar(V_SHRINK_LIGHTS_ON, getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0 : 1);
changeBackground();
}
void Scene2803::changeBackground() {
// TODO? g_screen->resetDirtyRects();
if (getGlobalVar(V_SHRINK_LIGHTS_ON)) {
_asLightCord->setFileHashes(0x8FAD5932, 0x276E1A3D);
_background->load(0x412A423E);
_palette->addPalette(0x412A423E, 0, 256, 0);
_palette->addBasePalette(0x412A423E, 0, 256, 0);
_sprite3->loadSprite(0xA40EF2FB);
_sprite4->loadSprite(0x0C03AA23);
_sprite5->loadSprite(0x2A822E2E);
_sprite6->loadSprite(0x2603A202);
_sprite7->loadSprite(0x24320220);
_mouseCursor->load(0xA423A41A);
_mouseCursor->updateCursor();
_sprite8->loadSprite(0x3C42022F);
_sprite9->loadSprite(0x341A0237);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) {
_asTestTubeOne->loadSprite(0x66121222);
} else
sendMessage(_asTestTubeOne, 0x2000, 0);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) {
_asTestTubeTwo->loadSprite(0x64330236);
}
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) {
_asTestTubeThree->loadSprite(0x2E4A22A2);
}
_sprite10->setVisible(true);
} else {
_asLightCord->setFileHashes(0xAFAD591A, 0x276E321D);
_background->load(0x29800A01);
_palette->addPalette(0x29800A01, 0, 256, 0);
_palette->addBasePalette(0x29800A01, 0, 256, 0);
_sprite3->loadSprite(0x234340A0);
_sprite4->loadSprite(0x16202200);
_sprite5->loadSprite(0x1030169A);
_sprite6->loadSprite(0x1600A6A8);
_sprite7->loadSprite(0xD0802EA0);
_mouseCursor->load(0x00A05290);
_mouseCursor->updateCursor();
_sprite8->loadSprite(0x108012C1);
_sprite9->loadSprite(0x708072E0);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) {
_asTestTubeOne->loadSprite(0x50C027A8);
} else
sendMessage(_asTestTubeOne, 0x2000, 1);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) {
_asTestTubeTwo->loadSprite(0xD48077A0);
}
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) {
_asTestTubeThree->loadSprite(0x30022689);
}
_sprite10->setVisible(false);
}
updatePaletteArea();
}
void Scene2803::setPaletteArea0() {
if (_paletteArea != 0) {
_paletteArea = 0;
updatePaletteArea();
}
}
void Scene2803::setPaletteArea1() {
if (_paletteArea != 1) {
_paletteArea = 1;
updatePaletteArea();
}
}
void Scene2803::updatePaletteArea() {
uint32 fadePaletteHash;
if (getGlobalVar(V_SHRINK_LIGHTS_ON))
fadePaletteHash = (_paletteArea == 1) ? 0xB103B604 : 0x412A423E;
else
fadePaletteHash = (_paletteArea == 1) ? 0x0263D144 : 0x29800A01;
_palette->addBasePalette(fadePaletteHash, 0, 64, 0);
_palette->startFadeToPalette(12);
}
Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _paletteArea(0) {
static const uint32 kScene2803SmallFileHashes1[] = {
0, 0x081000F1, 0x08100171, 0x08100271
};
static const uint32 kScene2803SmallFileHashes2[] = {
0, 0x286800D4, 0x286806D4, 0x28680AD4
};
SetMessageHandler(&Scene2803Small::handleMessage);
loadDataResource(0x81120132);
insertMouse433(0x00A05290);
insertSprite<AsScene2803LightCord>(this, 0xAFAD591A, 0x276E321D, 578, 200);
if (getGlobalVar(V_SHRINK_LIGHTS_ON)) {
setBackground(0x412A423E);
setPalette(0x412A423E);
_palette->addBasePalette(0x412A423E, 0, 256, 0);
addEntity(_palette);
_sprite1 = insertStaticSprite(0x0C03AA23, 1100);
_sprite2 = insertStaticSprite(0x24320220, 1100);
_sprite3 = insertStaticSprite(0x1A032204, 1100);
_sprite4 = insertStaticSprite(0x18032204, 1100);
_sprite5 = insertStaticSprite(0x34422912, 1100);
_sprite6 = insertStaticSprite(0x3C42022F, 1100);
_sprite7 = insertStaticSprite(0x341A0237, 1100);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0)
insertStaticSprite(0x66121222, 100);
else
insertSprite<AnimatedSprite>(kScene2803SmallFileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)], 100, 529, 326);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3)
insertStaticSprite(0x64330236, 100);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
insertStaticSprite(0x2E4A22A2, 100);
} else {
setBackground(0x29800A01);
setPalette(0x29800A01);
_palette->addBasePalette(0x29800A01, 0, 256, 0);
addEntity(_palette);
_sprite1 = insertStaticSprite(0x16202200, 1100);
_sprite2 = insertStaticSprite(0xD0802EA0, 1100);
_sprite3 = insertStaticSprite(0x780C2E30, 1100);
_sprite4 = insertStaticSprite(0x700C2E30, 1100);
_sprite5 = insertStaticSprite(0x102CE6E1, 900);
_sprite6 = insertStaticSprite(0x108012C1, 1100);
_sprite7 = insertStaticSprite(0x708072E0, 1100);
insertStaticSprite(0x90582EA4, 100);
setSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0, 1);//DEBUG, FIXME crashes when not done?!
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0)
insertStaticSprite(0x50C027A8, 100);
else
insertSprite<AnimatedSprite>(kScene2803SmallFileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0)], 100, 529, 326);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3)
insertStaticSprite(0xD48077A0, 100);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3)
insertStaticSprite(0x30022689, 100);
}
_sprite6->setVisible(false);
_sprite7->setVisible(false);
if (which < 0) {
insertKlayman<KmScene2803Small>(479, 435);
klaymanFloor();
setMessageList(0x004B60D8);
} else if (which == 3) {
NPoint pt = _dataResource.getPoint(0x096520ED);
insertKlayman<KmScene2803Small>(pt.x, pt.y);
klaymanSlope();
setMessageList(0x004B6100);
_klayman->setRepl(64, 0);
} else if (which == 4) {
NPoint pt = _dataResource.getPoint(0x20C6238D);
insertKlayman<KmScene2803Small>(pt.x, pt.y);
klaymanSlope();
setMessageList(0x004B60F8);
_klayman->setRepl(64, 0);
} else if (which == 5) {
NPoint pt = _dataResource.getPoint(0x2146690D);
insertKlayman<KmScene2803Small>(pt.x, pt.y);
klaymanSlope();
setMessageList(0x004B6100);
_klayman->setRepl(64, 0);
} else if (which == 2) {
NPoint pt = _dataResource.getPoint(0x104C03ED);
insertKlayman<KmScene2803Small>(pt.x, pt.y);
klaymanFloor();
setMessageList(0x004B6138);
} else {
insertKlayman<KmScene2803Small>(135, 444);
klaymanFloor();
setMessageList(0x004B60E0, false);
_sprite6->setVisible(true);
_sprite7->setVisible(true);
}
}
uint32 Scene2803Small::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0xB4E4884C) {
setMessageList(0x004B6180);
} else if (param.asInteger() == 0xB1FDAB2E) {
NPoint pt = _dataResource.getPoint(0x0D84A1AD);
_klayman->setX(pt.x);
_klayman->setY(pt.y);
_klayman->updateBounds();
klaymanFloor();
_klayman->setClipRect(517, 401, 536, 480);
setMessageList(0x004B6198);
} else if (param.asInteger() == 0xB00C7C48) {
setMessageList(0x004B6108);
} else if (param.asInteger() == 0x61F64346) {
setMessageList(0x004B6150);
} else if (param.asInteger() == 0xAC69A28D) {
setMessageList(0x004B6168);
} else if (param.asInteger() == 0x00086212) {
_klayman->setClipRect(0, 0, 560, 315);
_klayman->setX(560);
_klayman->setY(315);
_klayman->updateBounds();
klaymanSlope();
setMessageList(0x004B61A0);
} else if (param.asInteger() == 0x002CAA68) {
setMessageList(0x004B61A8);
}
break;
case 0x482A:
if (_klayman->getX() < 200) {
setPaletteArea3();
} else if (_klayman->getX() < 500) {
setSurfacePriority(_sprite5->getSurface(), 1100);
sendMessage(_klayman, 0x482C, 0);
setPaletteArea2();
} else {
_klayman->setClipRect(517, 401, 536, 480);
setPaletteArea2();
}
break;
case 0x482B:
_sprite6->setVisible(false);
_sprite7->setVisible(false);
_klayman->setClipRect(0, 0, 640, 480);
setSurfacePriority(_sprite5->getSurface(), 900);
sendMessage(_klayman, 0x482C, 0x2086222D);
break;
}
return 0;
}
void Scene2803Small::upKlaymanSlope() {
if (_klayman->getX() < 388) {
_klayman->setClipRect(_sprite3->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
setPaletteArea0();
} else if (_klayman->getX() < 500) {
_klayman->setClipRect(0, 0, _sprite1->getDrawRect().x2(), _sprite1->getDrawRect().y2());
setPaletteArea1();
}
Scene::update();
}
void Scene2803Small::upKlaymanFloor() {
if (_klayman->getX() > 194 && _klayman->getX() < 273)
setPaletteArea2();
else if (_klayman->getX() > 155 && _klayman->getX() < 300)
setPaletteArea0();
Scene::update();
}
void Scene2803Small::klaymanSlope() {
SetUpdateHandler(&Scene2803Small::upKlaymanSlope);
sendMessage(_klayman, 0x482C, 0x23C630D9);
_klayman->setClipRect(0, 0, _sprite1->getDrawRect().x2(), _sprite1->getDrawRect().y2());
_klayman->setRepl(64, 0);
_sprite1->setVisible(true);
}
void Scene2803Small::klaymanFloor() {
SetUpdateHandler(&Scene2803Small::upKlaymanFloor);
sendMessage(_klayman, 0x482C, 0x2086222D);
_klayman->setClipRect(0, 0, 640, 480);
_klayman->clearRepl();
_sprite1->setVisible(false);
}
void Scene2803Small::setPaletteArea0() {
if (_paletteArea != 0) {
_paletteArea = 0;
updatePaletteArea(false);
}
}
void Scene2803Small::setPaletteArea1() {
if (_paletteArea != 1) {
_paletteArea = 1;
updatePaletteArea(false);
}
}
void Scene2803Small::setPaletteArea2() {
if (_paletteArea != 2) {
_paletteArea = 2;
updatePaletteArea(false);
}
}
void Scene2803Small::setPaletteArea3() {
if (_paletteArea != 3) {
_paletteArea = 3;
updatePaletteArea(true);
}
}
void Scene2803Small::updatePaletteArea(bool instantly) {
if (getGlobalVar(V_SHRINK_LIGHTS_ON)) {
switch (_paletteArea) {
case 1:
_palette->addBasePalette(0x0A938204, 0, 64, 0);
break;
case 2:
_palette->addBasePalette(0xB103B604, 0, 64, 0);
break;
case 3:
_palette->fillBaseBlack(0, 64);
break;
default:
_palette->addBasePalette(0x412A423E, 0, 64, 0);
break;
}
} else {
switch (_paletteArea) {
case 2:
_palette->addBasePalette(0x0263D144, 0, 64, 0);
break;
case 3:
_palette->fillBaseBlack(0, 64);
break;
default:
_palette->addBasePalette(0x29800A01, 0, 64, 0);
break;
}
}
_palette->startFadeToPalette(instantly ? 0 : 12);
}
SsScene2804RedButton::SsScene2804RedButton(NeverhoodEngine *vm, Scene2804 *parentScene)
: StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene) {
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? 0x51A10202 : 0x11814A21, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
SetUpdateHandler(&SsScene2804RedButton::update);
SetMessageHandler(&SsScene2804RedButton::handleMessage);
loadSound(0, 0x44241240);
}
void SsScene2804RedButton::update() {
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
setVisible(false);
}
}
uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (_countdown == 0 && !_parentScene->isWorking()) {
playSound(0);
setVisible(true);
_countdown = 4;
sendMessage(_parentScene, 0x2000, 0);
}
messageResult = 1;
break;
}
return messageResult;
}
SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x8889B008, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightCoil::handleMessage);
}
uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2002:
setVisible(true);
updatePosition();
messageResult = 1;
break;
case 0x2003:
setVisible(false);
updatePosition();
messageResult = 1;
break;
}
return messageResult;
}
SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x06092132, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
SetMessageHandler(&SsScene2804LightTarget::handleMessage);
}
uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
setVisible(true);
updatePosition();
messageResult = 1;
break;
case 0x2005:
setVisible(false);
updatePosition();
messageResult = 1;
break;
}
return messageResult;
}
SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x211003A0, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
loadSound(0, 0xCB36BA54);
}
void SsScene2804Flash::show() {
setVisible(true);
updatePosition();
playSound(0);
}
SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
loadSprite(0x9A816000, kSLFDefDrawOffset | kSLFDefPosition, 400);
setVisible(false);
}
AsScene2804CrystalWaves::AsScene2804CrystalWaves(NeverhoodEngine *vm, uint crystalIndex)
: AnimatedSprite(vm, 1100), _crystalIndex(crystalIndex) {
static const NPoint kAsScene2804CrystalWavesPoints[] = {
{323, 245},
{387, 76},
{454, 260},
{527, 70}
};
_x = kAsScene2804CrystalWavesPoints[crystalIndex].x;
_y = kAsScene2804CrystalWavesPoints[crystalIndex].y;
createSurface1(0x840C41F0, 1200);
if (crystalIndex & 1)
setDoDeltaY(1);
setVisible(false);
_needRefresh = true;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&Sprite::handleMessage);
}
void AsScene2804CrystalWaves::show() {
setVisible(true);
startAnimation(0x840C41F0, 0, -1);
}
void AsScene2804CrystalWaves::hide() {
setVisible(false);
stopAnimation();
}
static const int16 kAsScene2804CrystalFrameNums[] = {
0, 6, 2, 8, 1, 10, 0, 0
};
static const uint32 kAsScene2804CrystalFileHashes[] = {
0x000540B0,
0x001280D0,
0x003D0010,
0x00620190,
0x00DC0290
};
AsScene2804Crystal::AsScene2804Crystal(NeverhoodEngine *vm, AsScene2804CrystalWaves *asCrystalWaves, uint crystalIndex)
: AnimatedSprite(vm, 1100), _asCrystalWaves(asCrystalWaves), _crystalIndex(crystalIndex), _isShowing(false) {
static const NPoint kAsScene2804CrystalPoints[] = {
{204, 196},
{272, 316},
{334, 206},
{410, 334},
{470, 180}
};
_colorNum = (int16)getSubVar(VA_CURR_CRYSTAL_COLORS, crystalIndex);
_isLightOn = getGlobalVar(V_SHRINK_LIGHTS_ON) != 0;
if (_isLightOn) {
_x = kAsScene2804CrystalPoints[crystalIndex].x;
_y = kAsScene2804CrystalPoints[crystalIndex].y;
createSurface1(0x108DFB12, 1200);
startAnimation(0x108DFB12, kAsScene2804CrystalFrameNums[_colorNum], -1);
_needRefresh = true;
_newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum];
} else {
_x = 320;
_y = 240;
createSurface1(kAsScene2804CrystalFileHashes[crystalIndex], 1200);
startAnimation(kAsScene2804CrystalFileHashes[crystalIndex], _colorNum, -1);
setVisible(false);
_needRefresh = true;
_newStickFrameIndex = _colorNum;
}
loadSound(0, 0x725294D4);
SetUpdateHandler(&AnimatedSprite::update);
}
void AsScene2804Crystal::show() {
if (!_isLightOn) {
setVisible(true);
_isShowing = true;
if (_asCrystalWaves)
_asCrystalWaves->show();
playSound(0);
}
}
void AsScene2804Crystal::hide() {
if (!_isLightOn) {
setVisible(false);
_isShowing = false;
if (_asCrystalWaves)
_asCrystalWaves->hide();
}
}
void AsScene2804Crystal::activate() {
if (!_isShowing) {
int16 frameNum = kAsScene2804CrystalFrameNums[_colorNum];
_colorNum++;
if (_colorNum >= 6)
_colorNum = 0;
if (_isLightOn) {
startAnimation(0x108DFB12, frameNum, kAsScene2804CrystalFrameNums[_colorNum]);
_playBackwards = kAsScene2804CrystalFrameNums[_colorNum] < _colorNum;
_newStickFrameIndex = kAsScene2804CrystalFrameNums[_colorNum];
} else {
startAnimation(kAsScene2804CrystalFileHashes[_crystalIndex], _colorNum, -1);
_newStickFrameIndex = _colorNum;
}
setSubVar(VA_CURR_CRYSTAL_COLORS, _crystalIndex, _colorNum);
}
}
SsScene2804CrystalButton::SsScene2804CrystalButton(NeverhoodEngine *vm, Scene2804 *parentScene, AsScene2804Crystal *asCrystal, uint crystalIndex)
: StaticSprite(vm, 900), _countdown(0), _parentScene(parentScene), _asCrystal(asCrystal), _crystalIndex(crystalIndex) {
static const uint32 kSsScene2804CrystalButtonFileHashes1[] = {
0x911101B0,
0x22226001,
0x4444A362,
0x888925A4,
0x11122829
};
static const uint32 kSsScene2804CrystalButtonFileHashes2[] = {
0xB500A1A0,
0x6A012021,
0xD4022322,
0xA8042525,
0x5008292B
};
loadSprite(getGlobalVar(V_SHRINK_LIGHTS_ON) ? kSsScene2804CrystalButtonFileHashes1[crystalIndex] : kSsScene2804CrystalButtonFileHashes2[crystalIndex],
kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
setVisible(false);
loadSound(0, 0x44045140);
SetUpdateHandler(&SsScene2804CrystalButton::update);
SetMessageHandler(&SsScene2804CrystalButton::handleMessage);
}
void SsScene2804CrystalButton::update() {
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
setVisible(false);
}
}
uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (_countdown == 0 && !_parentScene->isWorking()) {
playSound(0);
setVisible(true);
_countdown = 4;
_asCrystal->activate();
}
messageResult = 1;
break;
}
return messageResult;
}
AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody)
: AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0) {
createSurface1(0x00494891, 1000);
_x = 125;
_y = 184;
setVisible(false);
_needRefresh = true;
AnimatedSprite::updatePosition();
loadSound(0, 0x6352F051);
_vm->_soundMan->addSound(0xC5EA0B28, 0xEF56B094);
SetUpdateHandler(&AsScene2804BeamCoil::update);
SetMessageHandler(&AsScene2804BeamCoil::handleMessage);
}
AsScene2804BeamCoil::~AsScene2804BeamCoil() {
_vm->_soundMan->deleteSoundGroup(0xC5EA0B28);
}
void AsScene2804BeamCoil::update() {
updateAnim();
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
sendMessage(_parentScene, 0x2001, 0);
}
}
uint32 AsScene2804BeamCoil::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2002:
show();
_countdown = 92;
messageResult = 1;
break;
case 0x2003:
hide();
messageResult = 1;
break;
}
return messageResult;
}
void AsScene2804BeamCoil::show() {
_ssBeamCoilBody->setVisible(true);
// TODO _ssBeamCoilBody->updatePosition(); -> show()
setVisible(true);
startAnimation(0x00494891, 0, -1);
playSound(0);
SetMessageHandler(&AsScene2804BeamCoil::hmBeaming);
NextState(&AsScene2804BeamCoil::stBeaming);
}
void AsScene2804BeamCoil::hide() {
stopAnimation();
SetMessageHandler(&AsScene2804BeamCoil::handleMessage);
setVisible(false);
_ssBeamCoilBody->setVisible(false);
// TODO _ssBeamCoilBody->updatePosition(); -> hide()
_vm->_soundMan->stopSound(0xEF56B094);
}
void AsScene2804BeamCoil::stBeaming() {
startAnimation(0x00494891, 93, -1);
NextState(&AsScene2804BeamCoil::stBeaming);
_vm->_soundMan->playSoundLooping(0xEF56B094);
}
uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
AsScene2804BeamTarget::AsScene2804BeamTarget(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1400) {
createSurface1(0x03842000, 1000);
_x = 475;
_y = 278;
setVisible(false);
_needRefresh = true;
updatePosition();
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2804BeamTarget::handleMessage);
}
uint32 AsScene2804BeamTarget::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
setVisible(true);
startAnimation(0x03842000, 0, -1);
messageResult = 1;
break;
case 0x2005:
setVisible(false);
stopAnimation();
messageResult = 1;
break;
}
return messageResult;
}
Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _countdown1(0), _countdown2(0), _countdown3(0),
_beamStatus(0), _isSolved(false), _isWorking(false) {
initCrystalColors();
SetMessageHandler(&Scene2804::handleMessage);
SetUpdateHandler(&Scene2804::update);
//setGlobalVar(V_SHRINK_LIGHTS_ON, 1); // DEBUG Set lights on
if (getGlobalVar(V_SHRINK_LIGHTS_ON)) {
setBackground(0xA1D03005);
setPalette(0xA1D03005);
addEntity(_palette);
insertMouse435(0x03001A15, 20, 620);
_asCoil = insertSprite<SsScene2804LightCoil>();
_asTarget = insertSprite<SsScene2804LightTarget>();
} else {
SsScene2804BeamCoilBody *ssBeamCoilBody;
setBackground(0x01C01414);
setPalette(0x01C01414);
addEntity(_palette);
insertMouse435(0x01410014, 20, 620);
ssBeamCoilBody = insertSprite<SsScene2804BeamCoilBody>();
_asCoil = insertSprite<AsScene2804BeamCoil>(this, ssBeamCoilBody);
_asTarget = insertSprite<AsScene2804BeamTarget>();
_ssFlash = insertSprite<SsScene2804Flash>();
}
_ssRedButton = insertSprite<SsScene2804RedButton>(this);
_vm->_collisionMan->addSprite(_ssRedButton);
for (uint crystalIndex = 0; crystalIndex < 5; crystalIndex++) {
AsScene2804CrystalWaves *asCrystalWaves = NULL;
if (crystalIndex < 4 && getGlobalVar(V_SHRINK_LIGHTS_ON) == 0)
asCrystalWaves = insertSprite<AsScene2804CrystalWaves>(crystalIndex);
_asCrystals[crystalIndex] = insertSprite<AsScene2804Crystal>(asCrystalWaves, crystalIndex);
_ssCrystalButtons[crystalIndex] = insertSprite<SsScene2804CrystalButton>(this, _asCrystals[crystalIndex], crystalIndex);
_vm->_collisionMan->addSprite(_ssCrystalButtons[crystalIndex]);
}
}
uint32 Scene2804::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
leaveScene(0);
}
break;
case 0x2000:
_isWorking = true;
sendMessage(_asCoil, 0x2002, 0);
if (getGlobalVar(V_SHRINK_LIGHTS_ON)) {
sendMessage(_asTarget, 0x2004, 0);
_countdown2 = 48;
}
break;
case 0x2001:
_countdown3 = 2;
_isSolved = true;
_beamStatus = 0;
for (uint index = 0; index < 5; index++)
if (_asCrystals[index]->getColorNum() != (int16)getSubVar(VA_GOOD_CRYSTAL_COLORS, index))
_isSolved = false;
_countdown2 = 48;
break;
}
return 0;
}
void Scene2804::update() {
Scene::update();
if (_countdown1 != 0 && (--_countdown1) == 0) {
leaveScene(0);
}
if (_countdown2 != 0 && (--_countdown2) == 0) {
_isWorking = false;
sendMessage(_asCoil, 0x2003, 0);
sendMessage(_asTarget, 0x2005, 0);
for (uint index = 0; index < 5; index++)
_asCrystals[index]->hide();
}
if (_countdown3 != 0 && (--_countdown3) == 0) {
if (_beamStatus == 5) {
sendMessage(_asTarget, 0x2004, 0);
if (_isSolved) {
_palette->fillBaseWhite(0, 256);
_palette->startFadeToPalette(18);
setGlobalVar(V_KLAYMAN_SMALL, 1);
_countdown1 = 48;
}
} else if (_beamStatus == 6) {
if (_isSolved)
_ssFlash->show();
} else {
_asCrystals[_beamStatus]->show();
}
_beamStatus++;
if (_beamStatus < 6)
_countdown3 = 2;
else if (_beamStatus < 7)
_countdown3 = 4;
}
}
void Scene2804::initCrystalColors() {
// TODO Maybe move this into the GameModule so all puzzle init code is together
if (getGlobalVar(V_CRYSTAL_COLORS_INIT) == 0) {
TextResource textResource(_vm);
const char *textStart, *textEnd;
textResource.load(0x46691611);
textStart = textResource.getString(0, textEnd);
for (uint index = 0; index < 5; index++) {
char colorLetter = (byte)textStart[index];
byte correctColorNum = 0, misalignedColorNum;
switch (colorLetter) {
case 'B':
correctColorNum = 4;
break;
case 'G':
correctColorNum = 3;
break;
case 'O':
correctColorNum = 1;
break;
case 'R':
correctColorNum = 0;
break;
case 'V':
correctColorNum = 5;
break;
case 'Y':
correctColorNum = 2;
break;
}
do {
misalignedColorNum = _vm->_rnd->getRandomNumber(6 - 1);
} while (misalignedColorNum == correctColorNum);
setSubVar(VA_GOOD_CRYSTAL_COLORS, index, correctColorNum);
setSubVar(VA_CURR_CRYSTAL_COLORS, index, misalignedColorNum);
}
setGlobalVar(V_CRYSTAL_COLORS_INIT, 1);
}
}
Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
SetMessageHandler(&Scene2805::handleMessage);
setBackground(0x08021E04);
setPalette(0x08021E04);
_palette->addPalette(0x8A6B1F91, 0, 65, 0);
insertMouse433(0x21E00088);
_sprite1 = insertStaticSprite(0x008261E7, 1100);
_sprite2 = insertStaticSprite(0x020CE421, 1100);
if (which < 0) {
insertKlayman<KmScene2805>(380, 338);
setMessageList(0x004AE1C8);
sendMessage(this, 0x2000, 0);
} else if (which == 1) {
insertKlayman<KmScene2805>(493, 338);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004AE1D0, false);
sendMessage(this, 0x2000, 1);
} else if (which == 2) {
insertKlayman<KmScene2805>(493, 338);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004AE288, false);
sendMessage(this, 0x2000, 1);
} else if (which == 3) {
insertKlayman<KmScene2805>(493, 338);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004AE1E0, false);
sendMessage(this, 0x2000, 1);
} else {
insertKlayman<KmScene2805>(340, 338);
setMessageList(0x004AE1C0);
sendMessage(this, 0x2000, 0);
}
_klayman->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480);
}
uint32 Scene2805::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
if (param.asInteger()) {
setRectList(0x004AE318);
_klayman->setKlaymanIdleTable3();
} else {
setRectList(0x004AE308);
_klayman->setKlaymanIdleTable1();
}
break;
}
return 0;
}
AsScene2806Spew::AsScene2806Spew(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
createSurface1(0x04211490, 1200);
_x = 378;
_y = 423;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2806Spew::handleMessage);
setDoDeltaX(1);
setVisible(false);
}
uint32 AsScene2806Spew::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
playSound(0, 0x48640244);
startAnimation(0x04211490, 0, -1);
setVisible(true);
break;
case 0x3002:
stopAnimation();
setVisible(false);
break;
}
return messageResult;
}
Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
Sprite *tempSprite;
SetMessageHandler(&Scene2806::handleMessage);
SetUpdateHandler(&Scene2806::update);
loadDataResource(0x98182003);
loadHitRectList();
_pointList = _dataResource.getPointArray(0x3606A422);
insertMouse433(0x22114C13);
setBackground(0xC1B22110);
setPalette(0xC1B22110);
_sprite1 = insertStaticSprite(0xA21F82CB, 1100);
_clipRects[0].x1 = _sprite1->getDrawRect().x;
_clipRects[0].y1 = _sprite1->getDrawRect().y;
_clipRects[0].x2 = _sprite1->getDrawRect().x2();
_clipRects[0].y2 = _sprite1->getDrawRect().y2();
_sprite2 = insertStaticSprite(0x92035301, 1100);
_clipRects[1].y2 = _sprite2->getDrawRect().y2();
_sprite3 = insertStaticSprite(0x3182220E, 1100);
_sprite4 = insertStaticSprite(0x72090342, 1100);
_clipRects[1].x1 = _sprite4->getDrawRect().x;
_clipRects[1].y1 = _sprite4->getDrawRect().y;
tempSprite = insertStaticSprite(0xD2012C02, 1100);
_clipRects[2].x1 = tempSprite->getDrawRect().x;
_clipRects[2].y2 = tempSprite->getDrawRect().y2();
_clipRects[3].y1 = tempSprite->getDrawRect().y2();
_clipRects[1].x2 = tempSprite->getDrawRect().x2();
tempSprite = insertStaticSprite(0x72875F42, 1100);
_clipRects[3].x1 = tempSprite->getDrawRect().x;
insertStaticSprite(0x0201410A, 1100);
insertStaticSprite(0x72875F42, 1100);
_asSpew = insertSprite<AsScene2806Spew>();
_clipRects[2].y1 = 0;
_clipRects[3].y2 = 480;
_clipRects[2].x2 = 640;
_clipRects[3].x2 = 640;
if (which < 0) {
insertKlayman<KmScene2806>(441, 423, false, _clipRects, 4);
setMessageList(0x004AF098);
} else if (which == 1) {
insertKlayman<KmScene2806>(378, 423, false, _clipRects, 4);
setMessageList(0x004AF098);
} else if (which == 2) {
insertKlayman<KmScene2806>(378, 423, false, _clipRects, 4);
setMessageList(0x004AF0C8, false);
} else if (which == 3) {
insertKlayman<KmScene2806>(378, 423, true, _clipRects, 4);
setMessageList(0x004AF0A0, false);
setGlobalVar(V_KLAYMAN_SMALL, 0);
} else {
insertKlayman<KmScene2806>(670, 423, false, _clipRects, 4);
setMessageList(0x004AF090);
}
_pointIndex = -1;
findClosestPoint();
}
uint32 Scene2806::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x44262B12) {
setMessageList(0x004AF0E0);
}
break;
case 0x2000:
sendMessage(_asSpew, 0x2000, 0);
break;
}
return 0;
}
void Scene2806::update() {
Scene::update();
findClosestPoint();
}
void Scene2806::findClosestPoint() {
static const uint32 kScene2806PaletteFileHashes[] = {
0x48052508,
0x01139404,
0x01138C04,
0x01138004,
0x01138604,
0x086B8890
};
int16 x = MIN<int16>(_klayman->getX(), 639);
int index = 1;
while (index < (int)_pointList->size() && (*_pointList)[index].x < x)
++index;
--index;
if (_pointIndex != index) {
_pointIndex = index;
_palette->addPalette(kScene2806PaletteFileHashes[index], 0, 64, 0);
}
}
Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
SetMessageHandler(&Scene2807::handleMessage);
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 1) {
insertStaticSprite(0x103021E2, 300);
} else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 2) {
insertStaticSprite(0x103022E2, 300);
} else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 3) {
insertStaticSprite(0x103024E2, 300);
}
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 1) {
insertStaticSprite(0x4800A52A, 200);
} else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 2) {
insertStaticSprite(0x4800A62A, 200);
} else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) == 3) {
insertStaticSprite(0x4800A02A, 200);
}
if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 1) {
insertStaticSprite(0x31203430, 100);
} else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 2) {
insertStaticSprite(0x31203400, 100);
} else if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2) == 3) {
insertStaticSprite(0x31203460, 100);
}
setBackground(0x3E049A95);
setPalette(0x3E049A95);
insertMouse435(0x49A913E8, 20, 620);
}
uint32 Scene2807::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
leaveScene(0);
}
break;
}
return 0;
}
static const uint32 kScene2808FileHashes1[] = {
0x90B0392,
0x90B0192
};
static const uint32 kScene2808FileHashes2[] = {
0xB0396098,
0xB0196098
};
static const uint32 kClass428FileHashes[] = {
0x140022CA,
0x4C30A602,
0xB1633402,
0x12982135,
0x0540B728,
0x002A81E3,
0x08982841,
0x10982841,
0x20982841,
0x40982841,
0x80982841,
0x40800711
};
static const int kClass428Countdowns1[] = {
18, 16, 10, 0
};
static const int kClass428Countdowns2[] = {
9, 9, 8, 8, 5, 5, 0, 0
};
static const uint32 kClass490FileHashes[] = {
0x08100071,
0x24084215,
0x18980A10
};
static const int16 kClass490FrameIndices1[] = {
0, 8, 15, 19
};
static const int16 kClass490FrameIndices2[] = {
0, 4, 8, 11, 15, 17, 19, 0
};
SsScene2808Dispenser::SsScene2808Dispenser(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum, int testTubeIndex)
: StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _testTubeSetNum(testTubeSetNum),
_testTubeIndex(testTubeIndex) {
loadSprite(kClass428FileHashes[testTubeSetNum * 3 + testTubeIndex], kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1500);
setVisible(false);
SetUpdateHandler(&SsScene2808Dispenser::update);
SetMessageHandler(&SsScene2808Dispenser::handleMessage);
}
void SsScene2808Dispenser::update() {
updatePosition();
if (_countdown != 0 && (--_countdown) == 0) {
setVisible(false);
}
}
uint32 SsScene2808Dispenser::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x2000, _testTubeIndex);
messageResult = 1;
break;
}
return messageResult;
}
void SsScene2808Dispenser::startCountdown(int index) {
setVisible(true);
updatePosition();
if (_testTubeSetNum == 0) {
_countdown = kClass428Countdowns1[index];
} else {
_countdown = kClass428Countdowns2[index];
}
}
AsScene2808TestTube::AsScene2808TestTube(NeverhoodEngine *vm, int testTubeSetNum, int testTubeIndex, SsScene2808Dispenser *ssDispenser)
: AnimatedSprite(vm, 1100), _testTubeSetNum(testTubeSetNum), _testTubeIndex(testTubeIndex), _ssDispenser(ssDispenser), _fillLevel(0) {
if (testTubeSetNum == 0) {
_x = 504;
_y = 278;
} else {
setDoDeltaX(1);
_x = 136;
_y = 278;
}
createSurface1(kClass490FileHashes[testTubeIndex], 1100);
if (testTubeSetNum == 0) {
loadSound(0, 0x30809E2D);
loadSound(1, 0x72811E2D);
loadSound(2, 0x78B01625);
} else {
loadSound(3, 0x70A41E0C);
loadSound(4, 0x50205E2D);
loadSound(5, 0xF8621E2D);
loadSound(6, 0xF1A03C2D);
loadSound(7, 0x70A43D2D);
loadSound(8, 0xF0601E2D);
}
startAnimation(kClass490FileHashes[testTubeIndex], 0, -1);
_newStickFrameIndex = 0;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2808TestTube::handleMessage);
if (_fillLevel == 0)
setVisible(false);
}
uint32 AsScene2808TestTube::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
fill();
messageResult = 1;
break;
}
return messageResult;
}
void AsScene2808TestTube::fill() {
if ((int)_fillLevel < _testTubeSetNum * 3 + 3)
return;
if (_testTubeSetNum == 0) {
playSound(_fillLevel);
setVisible(true);
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], kClass490FrameIndices1[_fillLevel + 1]);
_newStickFrameIndex = kClass490FrameIndices1[_fillLevel + 1];
} else {
playSound(3 + _fillLevel);
setVisible(true);
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], kClass490FrameIndices2[_fillLevel + 1]);
_newStickFrameIndex = kClass490FrameIndices2[_fillLevel + 1];
}
_ssDispenser->startCountdown(_fillLevel);
_fillLevel++;
}
void AsScene2808TestTube::flush() {
if (_fillLevel != 0) {
if (_testTubeSetNum == 0) {
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices1[_fillLevel], -1);
} else {
startAnimation(kClass490FileHashes[_testTubeIndex], kClass490FrameIndices2[_fillLevel], -1);
}
_newStickFrameIndex = 0;
_playBackwards = true;
setVisible(true);
}
}
AsScene2808Handle::AsScene2808Handle(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum)
: AnimatedSprite(vm, 1300), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum), _isActivated(false) {
loadSound(0, 0xE18D1F30);
_x = 320;
_y = 240;
if (_testTubeSetNum == 1)
setDoDeltaX(1);
createSurface1(0x040900D0, 1300);
startAnimation(0x040900D0, 0, -1);
_needRefresh = true;
_newStickFrameIndex = 0;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2808Handle::handleMessage);
AnimatedSprite::updatePosition();
}
uint32 AsScene2808Handle::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
if (!_isActivated) {
sendMessage(_parentScene, 0x2001, 0);
playSound(0);
activate();
}
messageResult = 1;
break;
}
return messageResult;
}
uint32 AsScene2808Handle::hmActivating(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2808Handle::activate() {
startAnimation(0x040900D0, 0, -1);
SetMessageHandler(&AsScene2808Handle::hmActivating);
NextState(&AsScene2808Handle::stActivated);
_isActivated = true;
_newStickFrameIndex = -1;
}
void AsScene2808Handle::stActivated() {
stopAnimation();
sendMessage(_parentScene, 0x2002, 0);
}
AsScene2808Flow::AsScene2808Flow(NeverhoodEngine *vm, Scene *parentScene, int testTubeSetNum)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _testTubeSetNum(testTubeSetNum) {
if (testTubeSetNum == 0) {
_x = 312;
_y = 444;
} else {
_x = 328;
_y = 444;
}
createSurface1(0xB8414818, 1200);
startAnimation(0xB8414818, 0, -1);
setVisible(false);
_newStickFrameIndex = 0;
_needRefresh = true;
loadSound(0, 0x6389B652);
SetUpdateHandler(&AnimatedSprite::update);
AnimatedSprite::updatePosition();
}
uint32 AsScene2808Flow::hmFlowing(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2808Flow::start() {
startAnimation(0xB8414818, 0, -1);
setVisible(true);
SetMessageHandler(&AsScene2808Flow::hmFlowing);
NextState(&AsScene2808Flow::stKeepFlowing);
playSound(0);
}
void AsScene2808Flow::stKeepFlowing() {
startAnimation(0xB8414818, 1, -1);
NextState(&AsScene2808Flow::stKeepFlowing);
}
AsScene2808LightEffect::AsScene2808LightEffect(NeverhoodEngine *vm, int testTubeSetNum)
: AnimatedSprite(vm, 800), _countdown(1) {
_x = 320;
_y = 240;
if (testTubeSetNum == 1)
setDoDeltaX(1);
createSurface1(0x804C2404, 800);
SetUpdateHandler(&AsScene2808LightEffect::update);
_needRefresh = true;
AnimatedSprite::updatePosition();
}
void AsScene2808LightEffect::update() {
if (_countdown != 0 && (--_countdown) == 0) {
int16 frameIndex = _vm->_rnd->getRandomNumber(3 - 1);
startAnimation(0x804C2404, frameIndex, frameIndex);
updateAnim();
updatePosition();
_countdown = _vm->_rnd->getRandomNumber(3 - 1) + 1;
}
}
Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _countdown(0), _testTubeSetNum(which), _leaveResult(0), _isFlowing(false) {
Sprite *tempSprite;
if (which == 0) {
_vm->gameModule()->initTestTubes1Puzzle();
} else {
_vm->gameModule()->initTestTubes2Puzzle();
}
SetMessageHandler(&Scene2808::handleMessage);
SetUpdateHandler(&Scene2808::update);
setBackground(kScene2808FileHashes1[which]);
setPalette(kScene2808FileHashes1[which]);
tempSprite = insertSprite<AsScene2808Handle>(this, which);
_vm->_collisionMan->addSprite(tempSprite);
_asFlow = insertSprite<AsScene2808Flow>(this, which);
insertSprite<AsScene2808LightEffect>(which);
for (int testTubeIndex = 0; testTubeIndex < 3; testTubeIndex++) {
SsScene2808Dispenser *ssDispenser = insertSprite<SsScene2808Dispenser>(this, which, testTubeIndex);
_vm->_collisionMan->addSprite(ssDispenser);
_asTestTubes[testTubeIndex] = insertSprite<AsScene2808TestTube>(which, testTubeIndex, ssDispenser);
_vm->_collisionMan->addSprite(_asTestTubes[testTubeIndex]);
}
insertMouse433(kScene2808FileHashes2[which]);
}
uint32 Scene2808::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !isAnyTestTubeFilled()) {
leaveScene(1);
}
break;
case 0x2000:
if (!_isFlowing)
_asTestTubes[param.asInteger()]->fill();
break;
case 0x2001:
_isFlowing = true;
break;
case 0x2002:
if (isAnyTestTubeFilled()) {
_leaveResult = 3;
if (!isMixtureGood())
_leaveResult = 2;
_asFlow->start();
for (int i = 0; i < 3; i++)
_asTestTubes[i]->flush();
_mouseCursor->setVisible(false);
_countdown = 16;
} else {
leaveScene(1);
}
break;
}
return 0;
}
void Scene2808::update() {
// DEBUG>>> Show correct values
debug("---------------");
debug("%03d %03d %03d", getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0), getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1), getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2));
debug("%03d %03d %03d", _asTestTubes[0]->getFillLevel(), _asTestTubes[1]->getFillLevel(), _asTestTubes[2]->getFillLevel());
// DEBUG<<<
Scene::update();
if (_countdown != 0 && (--_countdown) == 0) {
leaveScene(_leaveResult);
}
}
bool Scene2808::isMixtureGood() {
if (_testTubeSetNum == 0) {
return
_asTestTubes[0]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) &&
_asTestTubes[1]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 1) &&
_asTestTubes[2]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 2);
} else {
return
_asTestTubes[0]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 0) &&
_asTestTubes[1]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 1) &&
_asTestTubes[2]->getFillLevel() == getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 2);
}
}
bool Scene2808::isAnyTestTubeFilled() {
return
_asTestTubes[0]->getFillLevel() > 0 ||
_asTestTubes[1]->getFillLevel() > 0 ||
_asTestTubes[2]->getFillLevel() > 0;
}
AsScene2809Spew::AsScene2809Spew(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2809Spew::handleMessage);
createSurface1(0x04211490, 1200);
_x = 262;
_y = 423;
setDoDeltaX(0);
setVisible(false);
}
uint32 AsScene2809Spew::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
playSound(0, 0x48640244);
startAnimation(0x04211490, 0, -1);
setVisible(true);
break;
case 0x3002:
stopAnimation();
setVisible(false);
break;
}
return messageResult;
}
Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
Sprite *tempSprite;
SetMessageHandler(&Scene2809::handleMessage);
SetUpdateHandler(&Scene2809::update);
loadDataResource(0x1830009A);
loadHitRectList();
_pointList = _dataResource.getPointArray(0x064A310E);
setBackground(0xB22116C5);
setPalette(0xB22116C5);
insertMouse433(0x116C1B2A);
_sprite1 = insertStaticSprite(0x1FA2EB82, 1100);
_clipRects[0].x1 = _sprite1->getDrawRect().x;
_clipRects[0].y1 = _sprite1->getDrawRect().y;
_clipRects[0].x2 = _sprite1->getDrawRect().x2();
_clipRects[0].y2 = _sprite1->getDrawRect().y2();
_sprite2 = insertStaticSprite(0x037321B2, 1100);
_clipRects[1].y2 = _sprite2->getDrawRect().y2();
_sprite3 = insertStaticSprite(0x82022E11, 1100);
_sprite4 = insertStaticSprite(0x09236252, 1100);
_clipRects[1].x2 = _sprite4->getDrawRect().x2();
_clipRects[1].y1 = _sprite4->getDrawRect().y;
tempSprite = insertStaticSprite(0x010C22F2, 1100);
_clipRects[2].x2 = tempSprite->getDrawRect().x2();
_clipRects[2].y2 = tempSprite->getDrawRect().y2();
_clipRects[3].y1 = tempSprite->getDrawRect().y2();
_clipRects[1].x1 = tempSprite->getDrawRect().x2();
tempSprite = insertStaticSprite(0x877F6252, 1100);
_clipRects[3].x2 = tempSprite->getDrawRect().x2();
insertStaticSprite(0x01612A22, 1100);
insertStaticSprite(0x877F6252, 1100);
_asSpew = insertSprite<AsScene2809Spew>();
_clipRects[2].y1 = 0;
_clipRects[3].y2 = 480;
_clipRects[2].x1 = 0;
_clipRects[3].x1 = 0;
if (which < 0) {
insertKlayman<KmScene2809>(226, 423, false, _clipRects, 4);
setMessageList(0x004B5B90);
} else if (which == 1) {
insertKlayman<KmScene2809>(262, 423, false, _clipRects, 4);
setMessageList(0x004B5B90);
} else if (which == 2) {
insertKlayman<KmScene2809>(262, 423, false, _clipRects, 4);
setMessageList(0x004B5BD0);
} else if (which == 3) {
insertKlayman<KmScene2809>(262, 423, true, _clipRects, 4);
setMessageList(0x004B5BA8, false);
setGlobalVar(V_KLAYMAN_SMALL, 0);
} else {
insertKlayman<KmScene2809>(-30, 423, false, _clipRects, 4);
setMessageList(0x004B5B88);
}
_pointIndex = -1;
findClosestPoint();
}
void Scene2809::update() {
Scene::update();
findClosestPoint();
}
uint32 Scene2809::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x160DA937) {
setMessageList(0x004B5B98);
}
break;
case 0x2000:
sendMessage(_asSpew, 0x2000, 0);
break;
}
return 0;
}
void Scene2809::findClosestPoint() {
static const uint32 kScene2809PaletteFileHashes[] = {
0x04260848,
0x12970401,
0x128F0401,
0x12830401,
0x12850401,
0x6A8B9008
};
int16 x = MAX<int16>(_klayman->getX(), 2);
int index = 1;
while (index < (int)_pointList->size() && (*_pointList)[index].x >= x)
++index;
--index;
if (_pointIndex != index) {
_pointIndex = index;
_palette->addPalette(kScene2809PaletteFileHashes[index], 0, 64, 0);
}
}
AsScene2810Rope::AsScene2810Rope(NeverhoodEngine *vm, Scene *parentScene, int16 x)
: AnimatedSprite(vm, 1100) {
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2810Rope::handleMessage);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
_x = x;
_y = -276;
startAnimation(0x9D098C23, 35, 53);
}
uint32 AsScene2810Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
startAnimation(0x9D098C23, 35, 53);
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
break;
case 0x482B:
sendMessage(_parentScene, 0x1022, 1010);
break;
}
return messageResult;
}
Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
Sprite *tempSprite;
SetMessageHandler(&Scene2810::handleMessage);
setBackground(0x26508804);
setPalette(0x26508804);
insertMouse433(0x0880026D);
_sprite6 = insertStaticSprite(0x03615227, 1100);
_sprite5 = insertStaticSprite(0xE059A224, 1100);
_clipRects[0].x1 = 0;
_clipRects[0].y1 = 0;
_clipRects[0].x2 = 640;
_clipRects[0].y2 = 400;
_clipRects[1].x1 = _sprite5->getDrawRect().x;
_clipRects[1].y1 = 400;
_clipRects[1].x2 = _sprite6->getDrawRect().x2();
_clipRects[1].y2 = 480;
if (getGlobalVar(V_KLAYMAN_SMALL)) {
_asTape = insertSprite<AsScene1201Tape>(this, 0, 900, 245, 429, 0x9148A011);
_vm->_collisionMan->addSprite(_asTape);
} else {
_asTape = insertSprite<AsScene1201Tape>(this, 0, 1100, 245, 429, 0x9148A011);
_vm->_collisionMan->addSprite(_asTape);
}
_sprite1 = insertStaticSprite(0x430001C4, 1200);
if (getGlobalVar(V_LADDER_DOWN)) {
setGlobalVar(V_BEEN_STATUE_ROOM, 1);
if (getGlobalVar(V_KLAYMAN_SMALL)) {
_sprite4 = insertStaticSprite(0x82653808, 100);
} else {
_sprite4 = insertStaticSprite(0x82653808, 1100);
}
_sprite4->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
}
if (which < 0) {
if (getGlobalVar(V_KLAYMAN_SMALL)) {
insertKlayman<KmScene2810Small>(240, 448);
_klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
setMessageList(0x004AE438);
setRectList(0x004AE810);
_isRopingDown = false;
_vm->_collisionMan->removeSprite(_asTape);
} else {
insertKlayman<KmScene2810>(300, 424, _clipRects, 2);
setMessageList(0x004AE438);
if (getGlobalVar(V_LADDER_DOWN))
loadDataResource(0x84130112);
else
loadDataResource(0x84500132);
tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
_clipRects[0].y1 = _sprite1->getDrawRect().y;
_isRopingDown = false;
}
} else if (which == 1) {
insertKlayman<KmScene2810>(186, 64, _clipRects, 2);
setMessageList(0x004AE440);
loadDataResource(0x84130112);
tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
_isRopingDown = true;
_clipRects[0].y1 = _sprite1->getDrawRect().y;
} else if (which == 5) {
insertStaticSprite(0xC3007EA0, 100);
_sprite2 = insertStaticSprite(0x02780936, 1100);
_sprite3 = insertStaticSprite(0x1CA02160, 1100);
_asRope = insertSprite<AsScene2810Rope>(this, 384);
insertKlayman<KmScene2810>(384, 0, _clipRects, 0);
sendEntityMessage(_klayman, 0x1014, _asRope);
setMessageList(0x004AE738);
_klayman->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
_asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
_vm->_soundMan->addSound(0x84400112, 0xC874EE6C);
_vm->_soundMan->playSoundLooping(0xC874EE6C);
_vm->_soundMan->setSoundVolume(0xC874EE6C, 50);
_isRopingDown = false;
} else if ((which >= 11 && which <= 14) || (which >= 19 && which <= 22) || which == 3) {
if (getGlobalVar(V_KLAYMAN_SMALL)) {
insertKlayman<KmScene2810Small>((int16)getGlobalVar(V_KLAYMAN_SAVED_X), 448);
if (getGlobalVar(V_KLAYMAN_IS_DELTA_X))
_klayman->setDoDeltaX(1);
_klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
setMessageList(0x004AE6D8);
setRectList(0x004AE810);
_isRopingDown = false;
_vm->_collisionMan->removeSprite(_asTape);
} else {
insertKlaymanLadder();
if (getGlobalVar(V_LADDER_DOWN_ACTION)) {
setMessageList(0x004AE6E8);
setGlobalVar(V_LADDER_DOWN_ACTION, 0);
_isRopingDown = false;
} else {
setMessageList(0x004AE6D8);
_isRopingDown = false;
}
}
} else if (which >= 15 && which <= 18) {
insertKlaymanLadder();
setMessageList(0x004AE6E0);
_isRopingDown = false;
} else if (which == 4) {
if (getGlobalVar(V_KLAYMAN_SMALL)) {
insertKlayman<KmScene2810Small>(473, 448);
_klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
setMessageList(0x004AE428);
setRectList(0x004AE810);
_isRopingDown = false;
_vm->_collisionMan->removeSprite(_asTape);
} else {
insertKlayman<KmScene2810>(450, 424, _clipRects, 2);
setMessageList(0x004AE418);
if (getGlobalVar(V_LADDER_DOWN))
loadDataResource(0x84130112);
else
loadDataResource(0x84500132);
tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
_clipRects[0].y1 = _sprite1->getDrawRect().y;
_isRopingDown = false;
}
} else {
insertKlayman<KmScene2810Small>(120, 448);
_klayman->setClipRect(_sprite5->getDrawRect().x, 0, 640, 480);
setMessageList(0x004AE410);
setRectList(0x004AE810);
_isRopingDown = false;
_vm->_collisionMan->removeSprite(_asTape);
}
}
Scene2810::~Scene2810() {
setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX() ? 1 : 0);
setGlobalVar(V_KLAYMAN_SAVED_X, _klayman->getX());
_vm->_soundMan->deleteSoundGroup(0x84400112);
}
void Scene2810::insertKlaymanLadder() {
Sprite *tempSprite;
if (getGlobalVar(V_LADDER_DOWN_ACTION)) {
insertKlayman<KmScene2810>(430, 424, _clipRects, 2);
_klayman->setDoDeltaX(1);
} else {
insertKlayman<KmScene2810>((int16)getGlobalVar(V_KLAYMAN_SAVED_X), 424, _clipRects, 2);
if (getGlobalVar(V_KLAYMAN_IS_DELTA_X))
_klayman->setDoDeltaX(1);
}
if (getGlobalVar(V_LADDER_DOWN))
loadDataResource(0x84130112);
else
loadDataResource(0x84500132);
tempSprite = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
tempSprite->setClipRect(0, _sprite1->getDrawRect().y, 640, 480);
_clipRects[0].y1 = _sprite1->getDrawRect().y;
}
uint32 Scene2810::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0xE574F14C)
setMessageList(0x004AE458);
else if (param.asInteger() == 0x7214A05C || param.asInteger() == 0x2905E574)
setMessageList(0x004AE4A8);
else if (param.asInteger() == 0x7274E24C || param.asInteger() == 0x2D24E572)
setMessageList(0x004AE4D0);
else if (param.asInteger() == 0x4A07A040 || param.asInteger() == 0x190426F5)
setMessageList(0x004AE4F8);
else if (param.asInteger() == 0x6604200C || param.asInteger() == 0x2100E435)
setMessageList(0x004AE520);
else if (param.asInteger() == 0xE216A05C || param.asInteger() == 0x0905EC74)
setMessageList(0x004AE548);
else if (param.asInteger() == 0x721DA05C || param.asInteger() == 0xB905E574)
setMessageList(0x004AE570);
else if (param.asInteger() == 0x6214E09C || param.asInteger() == 0x2D09E474)
setMessageList(0x004AE598);
else if (param.asInteger() == 0x6276A04C || param.asInteger() == 0x0904E472)
setMessageList(0x004AE5C0);
else if (param.asInteger() == 0x6E14A00C || param.asInteger() == 0x2900E4B4)
setMessageList(0x004AE5E8);
else if (param.asInteger() == 0x6014A04D || param.asInteger() == 0x2904F454)
setMessageList(0x004AE610);
else if (param.asInteger() == 0x6215A3C4 || param.asInteger() == 0x393C6474)
setMessageList(0x004AE638);
else if (param.asInteger() == 0x6A54E24D || param.asInteger() == 0x2D24F4F0)
setMessageList(0x004AE660);
else if (param.asInteger() == 0x2064294C || param.asInteger() == 0x2194E053)
setMessageList(0x004AE688);
break;
case 0x2000:
setRectList(0x004AE800);
_isRopingDown = true;
break;
case 0x2001:
if (getGlobalVar(V_LADDER_DOWN))
loadDataResource(0x84130112);
else
loadDataResource(0x84500132);
_isRopingDown = false;
break;
case 0x4826:
if (sender == _asTape && getGlobalVar(V_KLAYMAN_SMALL) == 0 && !_isRopingDown) {
sendEntityMessage(_klayman, 0x1014, _asTape);
setMessageList(0x004AE750);
}
break;
}
return messageResult;
}
AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100) {
createSurface1(0x20DA08A0, 1200);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Winch::handleMessage);
setVisible(false);
_x = 280;
_y = 184;
}
AsScene2812Winch::~AsScene2812Winch() {
_vm->_soundMan->deleteSoundGroup(0x00B000E2);
}
uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
startAnimation(0x20DA08A0, 0, -1);
setVisible(true);
_vm->_soundMan->addSound(0x00B000E2, 0xC874EE6C);
_vm->_soundMan->playSoundLooping(0xC874EE6C);
break;
case 0x3002:
startAnimation(0x20DA08A0, 7, -1);
break;
}
return messageResult;
}
AsScene2812Rope::AsScene2812Rope(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
createSurface(990, 68, 476);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene2812Rope::handleMessage);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
startAnimation(0xAE080551, 0, -1);
_x = 334;
_y = 201;
}
uint32 AsScene2812Rope::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4806:
setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
stRopingDown();
break;
case 0x482A:
sendMessage(_parentScene, 0x1022, 990);
break;
case 0x482B:
sendMessage(_parentScene, 0x1022, 1010);
break;
}
return messageResult;
}
uint32 AsScene2812Rope::hmRopingDown(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene2812Rope::stRopingDown() {
sendMessage(_parentScene, 0x4806, 0);
startAnimation(0x9D098C23, 0, -1);
SetMessageHandler(&AsScene2812Rope::hmRopingDown);
}
AsScene2812TrapDoor::AsScene2812TrapDoor(NeverhoodEngine *vm)
: AnimatedSprite(vm, 0x805D0029, 100, 320, 240) {
SetMessageHandler(&AsScene2812TrapDoor::handleMessage);
_newStickFrameIndex = 0;
}
uint32 AsScene2812TrapDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
startAnimation(0x805D0029, 0, -1);
playSound(0, 0xEA005F40);
_newStickFrameIndex = STICK_LAST_FRAME;
break;
}
return messageResult;
}
Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _paletteArea(0) {
if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0)
setGlobalVar(V_KEY3_LOCATION, 3);
SetMessageHandler(&Scene2812::handleMessage);
SetUpdateHandler(&Scene2812::update);
setRectList(0x004AF700);
setBackground(0x03600606);
setPalette(0x03600606);
addEntity(_palette);
_palette->addBasePalette(0x03600606, 0, 256, 0);
_sprite1 = insertStaticSprite(0x0C06C860, 1100);
insertMouse433(0x0060203E);
if (getGlobalVar(V_KEY3_LOCATION) == 3) {
_asKey = insertSprite<AsCommonKey>(this, 2, 1100, 474, 437);
_vm->_collisionMan->addSprite(_asKey);
}
_ssTape = insertSprite<SsScene1705Tape>(this, 6, 1100, 513, 437, 0xA1361863);
_vm->_collisionMan->addSprite(_ssTape);
_asWinch = insertSprite<AsScene2812Winch>();
_asTrapDoor = insertSprite<AsScene2812TrapDoor>();
_asRope = insertSprite<AsScene2812Rope>(this);
_sprite2 = insertStaticSprite(0x08478078, 1100);
_sprite3 = insertStaticSprite(0x2203B821, 1100);
_sprite4 = insertStaticSprite(0x08592134, 1100);
if (which < 0) {
_isRopingDown = false;
insertKlayman<KmScene2812>(272, 432);
setMessageList(0x004AF560);
_sprite1->setVisible(false);
_klayman->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
} else if (which == 1) {
_isRopingDown = false;
insertKlayman<KmScene2812>(338, 398);
setMessageList(0x004AF588);
setPaletteArea1(true);
_klayman->setClipRect(_sprite1->getDrawRect().x, 0, _sprite1->getDrawRect().x2(), _sprite3->getDrawRect().y2());
} else if (which == 2) {
_isRopingDown = false;
if (getGlobalVar(V_KLAYMAN_IS_DELTA_X)) {
insertKlayman<KmScene2812>(554, 432);
_klayman->setDoDeltaX(1);
} else {
insertKlayman<KmScene2812>(394, 432);
}
setMessageList(0x004AF5F0);
_sprite1->setVisible(false);
_klayman->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
} else {
_isRopingDown = true;
insertKlayman<KmScene2812>(150, 582);
setMessageList(0x004AF568);
setPaletteArea2(true);
_sprite1->setVisible(false);
_klayman->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
}
_asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2());
}
void Scene2812::update() {
if (_klayman->getX() < 220)
setPaletteArea2(false);
else if (_klayman->getX() < 240)
setPaletteArea0(false);
Scene::update();
}
uint32 Scene2812::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x0004269B)
sendEntityMessage(_klayman, 0x1014, _asRope);
break;
case 0x2001:
_isRopingDown = true;
setRectList(0x004AF710);
_klayman->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite4->getDrawRect().y2());
break;
case 0x2002:
_isRopingDown = false;
setRectList(0x004AF700);
_klayman->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
break;
case 0x4806:
sendMessage(_asWinch, 0x2000, 0);
sendMessage(_asTrapDoor, 0x2000, 0);
break;
case 0x4826:
if (sender == _ssTape && !_isRopingDown) {
sendEntityMessage(_klayman, 0x1014, _ssTape);
setMessageList(0x004AF658);
} else if (sender == _asKey && !_isRopingDown) {
sendEntityMessage(_klayman, 0x1014, _asKey);
setMessageList(0x004AF668);
}
break;
case 0x482A:
setPaletteArea1(false);
_sprite1->setVisible(true);
_klayman->setClipRect(_sprite1->getDrawRect().x, 0, _sprite1->getDrawRect().x2(), _sprite3->getDrawRect().y2());
break;
case 0x482B:
setPaletteArea0(false);
_sprite1->setVisible(false);
_klayman->setClipRect(_sprite4->getDrawRect().x, 0, 640, _sprite3->getDrawRect().y2());
break;
}
return messageResult;
}
void Scene2812::setPaletteArea0(bool instantly) {
if (_paletteArea != 0) {
_paletteArea = 0;
updatePaletteArea(instantly);
}
}
void Scene2812::setPaletteArea1(bool instantly) {
if (_paletteArea != 1) {
_paletteArea = 1;
updatePaletteArea(instantly);
}
}
void Scene2812::setPaletteArea2(bool instantly) {
if (_paletteArea != 2) {
_paletteArea = 2;
updatePaletteArea(instantly);
}
}
void Scene2812::updatePaletteArea(bool instantly) {
if (_paletteArea == 0)
_palette->addBasePalette(0x05D30F11, 0, 64, 0);
else if (_paletteArea == 1)
_palette->addBasePalette(0x92CA2C9B, 0, 64, 0);
else if (_paletteArea == 2)
_palette->addBasePalette(0x381F92C5, 0, 64, 0);
_palette->startFadeToPalette(instantly ? 0 : 12);
}
Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _countdown(0), _scrollIndex(0) {
SetMessageHandler(&Scene2822::handleMessage);
SetUpdateHandler(&Scene2822::update);
_background = new Background(_vm, 0xD542022E, 0, 0);
addBackground(_background);
_background->getSurface()->getDrawRect().y = -10;
setPalette(0xD542022E);
insertMouse435(0x0028D089, 20, 620);
_ssButton = insertStaticSprite(0x1A4D4120, 1100);
_ssButton->setVisible(false);
loadSound(2, 0x19044E72);
}
void Scene2822::update() {
static const int16 kScene2822BackgroundYPositions[] = {
0, -20, -5, -15, -8, -12, -9, -11, -10, 0
};
Scene::update();
if (_countdown != 0) {
if ((--_countdown) == 0) {
if (_countdownStatus == 0) {
_ssButton->setVisible(false);
_countdownStatus = 1;
_countdown = 48;
} else if (_countdownStatus == 1) {
playSound(0, 0x1384CB60);
_countdownStatus = 2;
_countdown = 12;
} else if (_countdownStatus == 2 && getGlobalVar(V_LADDER_DOWN_ACTION)) {
leaveScene(0);
}
} else if (_countdownStatus == 2 && getGlobalVar(V_LADDER_DOWN_ACTION)) {
if (_scrollIndex < 9) {
_background->getSurface()->getDrawRect().y = kScene2822BackgroundYPositions[_scrollIndex];
_scrollIndex++;
} else {
_background->getSurface()->getDrawRect().y = -10;
}
}
}
}
uint32 Scene2822::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
leaveScene(0);
} else if (param.asPoint().x >= 257 && param.asPoint().y >= 235 &&
param.asPoint().x <= 293 && param.asPoint().y <= 273) {
_ssButton->setVisible(true);
_countdownStatus = 0;
_countdown = 12;
playSound(1, 0x44061000);
if (getGlobalVar(V_LADDER_DOWN) == 0) {
setGlobalVar(V_LADDER_DOWN, 1);
setGlobalVar(V_LADDER_DOWN_ACTION, 1);
SetMessageHandler(NULL);
playSound(2);
_mouseCursor->setVisible(false);
}
}
break;
}
return messageResult;
}
} // End of namespace Neverhood