.. |
background.cpp
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NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff
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2013-05-08 20:47:31 +02:00 |
background.h
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NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff
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2013-05-08 20:47:31 +02:00 |
blbarchive.cpp
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NEVERHOOD: Work on the resource system:
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2013-05-08 20:47:07 +02:00 |
blbarchive.h
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NEVERHOOD: Work on the resource system:
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2013-05-08 20:47:07 +02:00 |
collisionman.cpp
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NEVERHOOD: Rename stuff in Sprite:
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2013-05-08 20:47:33 +02:00 |
collisionman.h
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detection.cpp
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diskplayerscene.cpp
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NEVERHOOD: Remove more old comments
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2013-05-08 20:47:38 +02:00 |
diskplayerscene.h
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NEVERHOOD: Rename stuff in DiskplayerScene
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2013-05-08 20:44:40 +02:00 |
entity.cpp
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NEVERHOOD: Some cleanup:
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2013-05-08 20:47:32 +02:00 |
entity.h
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NEVERHOOD: Some cleanup:
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2013-05-08 20:47:32 +02:00 |
gamemodule.cpp
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NEVERHOOD: Remove more old comments
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2013-05-08 20:47:38 +02:00 |
gamemodule.h
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
gamevars.cpp
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NEVERHOOD: Add GameVars::dumpVars() for debugging
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2013-05-08 20:47:32 +02:00 |
gamevars.h
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NEVERHOOD: Add GameVars::dumpVars() for debugging
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2013-05-08 20:47:32 +02:00 |
graphics.cpp
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NEVERHOOD: Remove more old comments
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2013-05-08 20:47:38 +02:00 |
graphics.h
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NEVERHOOD: Add SavegameListBox
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2013-05-08 20:47:37 +02:00 |
klayman.cpp
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NEVERHOOD: Remove more old comments
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2013-05-08 20:47:38 +02:00 |
klayman.h
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NEVERHOOD: Remove more old comments
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2013-05-08 20:47:38 +02:00 |
menumodule.cpp
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NEVERHOOD: A little more work on the menu stuff
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2013-05-08 20:47:37 +02:00 |
menumodule.h
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NEVERHOOD: A little more work on the menu stuff
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2013-05-08 20:47:37 +02:00 |
messages.h
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microtiles.cpp
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
microtiles.h
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
module1000.cpp
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NEVERHOOD: Clean up Module1000:
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2013-05-08 20:47:34 +02:00 |
module1000.h
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NEVERHOOD: Clean up Module1000:
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2013-05-08 20:47:34 +02:00 |
module1100.cpp
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NEVERHOOD: Clean up Module2300 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module1100.h
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NEVERHOOD: Clean up Module1100:
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2013-05-08 20:47:34 +02:00 |
module1200.cpp
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NEVERHOOD: Clean up Module1200 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1200.h
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NEVERHOOD: Clean up Module1200 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1300.cpp
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NEVERHOOD: Clean up Module1300 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1300.h
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NEVERHOOD: Clean up Module1300 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1400.cpp
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NEVERHOOD: Fix Klaymen in Scene1403 (*facepalm*)
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2013-05-08 20:47:38 +02:00 |
module1400.h
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NEVERHOOD: Clean up Module1400 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1500.cpp
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NEVERHOOD: Clean up Module1500 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1500.h
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NEVERHOOD: Clean up Module1500 (like the ones before)
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2013-05-08 20:47:34 +02:00 |
module1600.cpp
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NEVERHOOD: Add initCodeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
module1600.h
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NEVERHOOD: Remove track rectList code because none of the tracks has a rectList
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2013-05-08 20:47:36 +02:00 |
module1700.cpp
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NEVERHOOD: Clean up Module1700 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module1700.h
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NEVERHOOD: Clean up Module1700 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module1800.cpp
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NEVERHOOD: Remove more old comments
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2013-05-08 20:47:38 +02:00 |
module1800.h
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NEVERHOOD: Clean up Module1800 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module1900.cpp
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NEVERHOOD: Clean up Module1900 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module1900.h
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NEVERHOOD: Clean up Module1900 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2000.cpp
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NEVERHOOD: Clean up Module2000 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2000.h
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NEVERHOOD: Clean up Module2000 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2100.cpp
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NEVERHOOD: Clean up Module2100 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2100.h
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NEVERHOOD: Clean up Module2100 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2200.cpp
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
module2200.h
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NEVERHOOD: Clean up Module2200 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2300.cpp
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NEVERHOOD: Clean up Module2300 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2300.h
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NEVERHOOD: Clean up Module2300 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2400.cpp
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NEVERHOOD: Clean up Module2400 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2400.h
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NEVERHOOD: Clean up Module2400 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2500.cpp
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NEVERHOOD: Clean up Module2500 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2500.h
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NEVERHOOD: Clean up Module2500 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2600.cpp
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NEVERHOOD: Clean up Module2600 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2600.h
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NEVERHOOD: Clean up Module2600 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
module2700.cpp
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NEVERHOOD: Remove track rectList code because none of the tracks has a rectList
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2013-05-08 20:47:36 +02:00 |
module2700.h
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NEVERHOOD: Remove track rectList code because none of the tracks has a rectList
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2013-05-08 20:47:36 +02:00 |
module2800.cpp
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NEVERHOOD: New _sceneNum in Module2800
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2013-05-08 20:47:38 +02:00 |
module2800.h
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NEVERHOOD: New _sceneNum in Module2800
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2013-05-08 20:47:38 +02:00 |
module2900.cpp
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NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of setting stuff "manually"
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2013-05-08 20:47:34 +02:00 |
module2900.h
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NEVERHOOD: Cleanup and fixes
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2013-05-08 20:47:07 +02:00 |
module3000.cpp
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NEVERHOOD: Add initCodeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
module3000.h
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NEVERHOOD: Clean up Module1000:
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2013-05-08 20:47:34 +02:00 |
module.cpp
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NEVERHOOD: Simplify code and rename things
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2013-05-08 20:43:48 +02:00 |
module.h
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NEVERHOOD: Simplify code and rename things
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2013-05-08 20:43:48 +02:00 |
module.mk
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
mouse.cpp
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NEVERHOOD: Rename stuff in Sprite:
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2013-05-08 20:47:33 +02:00 |
mouse.h
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NEVERHOOD: Add making of video to the main menu
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2013-05-08 20:47:33 +02:00 |
navigationscene.cpp
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NEVERHOOD: Move setting of debug variables to the GameModule
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2013-05-08 20:47:33 +02:00 |
navigationscene.h
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NEVERHOOD: Enable/fixup navigation scene sound update code in several modules
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2013-05-08 20:44:39 +02:00 |
neverhood.cpp
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NEVERHOOD: More work on the menu system:
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2013-05-08 20:47:37 +02:00 |
neverhood.h
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NEVERHOOD: Clean up Module1000:
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2013-05-08 20:47:34 +02:00 |
palette.cpp
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NEVERHOOD: Remove TODOs concerning the original engine's debug code
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2013-05-08 20:47:31 +02:00 |
palette.h
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NEVERHOOD: Remove TODOs concerning the original engine's debug code
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2013-05-08 20:47:31 +02:00 |
resource.cpp
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NEVERHOOD: Rename and clean up fields in AnimFrameInfo
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2013-05-08 20:47:34 +02:00 |
resource.h
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NEVERHOOD: Rename and clean up fields in AnimFrameInfo
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2013-05-08 20:47:34 +02:00 |
resourceman.cpp
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NEVERHOOD: Work on the resource system:
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2013-05-08 20:47:07 +02:00 |
resourceman.h
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NEVERHOOD: Work on the resource system:
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2013-05-08 20:47:07 +02:00 |
scene.cpp
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
scene.h
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
screen.cpp
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
screen.h
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
smackerplayer.cpp
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NEVERHOOD: New _sceneNum in Module2800
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2013-05-08 20:47:38 +02:00 |
smackerplayer.h
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
smackerscene.cpp
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NEVERHOOD: Add making of video to the main menu
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2013-05-08 20:47:33 +02:00 |
smackerscene.h
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NEVERHOOD: Fix Smacker framerate bug after the video decoder changes
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2013-05-08 20:47:06 +02:00 |
sound.cpp
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
sound.h
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NEVERHOOD: Add sound lists to all modules which have them
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2013-05-08 20:43:42 +02:00 |
sprite.cpp
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NEVERHOOD: Add initCubeSymbolsPuzzle
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2013-05-08 20:47:37 +02:00 |
sprite.h
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NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of setting stuff "manually"
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2013-05-08 20:47:34 +02:00 |
staticdata.cpp
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NEVERHOOD: Clean up Module2200 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
staticdata.h
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NEVERHOOD: Clean up Module2200 (like the ones before)
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2013-05-08 20:47:35 +02:00 |
todo.txt
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NEVERHOOD: Update todo.txt
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2013-05-08 20:43:47 +02:00 |