.. |
configure.engine
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MACVENTURE: Add empty engine
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2016-08-14 18:07:22 +02:00 |
container.h
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MACVENTURE: Add debug channels
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2016-08-14 19:01:01 +02:00 |
controls.cpp
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MACVENTURE: Unify NULLs
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2016-08-19 16:29:16 +02:00 |
controls.h
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MACVENTURE: Refactor dialogs and controls
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2016-08-14 18:57:26 +02:00 |
datafiles.cpp
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MACVENTURE: Unify NULLs
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2016-08-19 16:29:16 +02:00 |
debug.h
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MACVENTURE: Add conditionals to engine destructors
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2016-08-19 16:29:00 +02:00 |
detection_tables.h
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MACVENTURE: Add detection for Deja Vu II
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2016-08-14 19:00:36 +02:00 |
detection.cpp
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MACVENTURE: Add missing methods for runtime load
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2016-08-14 19:00:37 +02:00 |
dialog.cpp
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MACVENTURE: Fix indentation in dialog system
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2016-08-19 16:29:15 +02:00 |
dialog.h
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MACVENTURE: Fix indentation in dialog system
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2016-08-19 16:29:15 +02:00 |
gui.cpp
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MACVENTURE: Unify NULLs
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2016-08-19 16:29:16 +02:00 |
gui.h
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MACVENTURE: Add win game dialog
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2016-08-19 16:29:15 +02:00 |
hufflists.h
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MACVENTURE: Add text decoding (without composite)
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2016-08-14 18:28:08 +02:00 |
image.cpp
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MACVENTURE: Fix corner case drawing overflow
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2016-08-14 19:01:01 +02:00 |
image.h
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MACVENTURE: Fix corner case drawing overflow
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2016-08-14 19:01:01 +02:00 |
macventure.cpp
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MACVENTURE: Add lose game dialog
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2016-08-19 16:29:16 +02:00 |
macventure.h
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MACVENTURE: Add 'new game' functionality
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2016-08-19 16:29:16 +02:00 |
menu.cpp
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MACVENTURE: Add submenu loading
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2016-08-14 18:11:38 +02:00 |
menu.h
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MACVENTURE: Add submenu loading
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2016-08-14 18:11:38 +02:00 |
module.mk
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MACVENTURE: Implement loading borders from zip
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2016-08-14 19:00:59 +02:00 |
object.cpp
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MACVENTURE: Add save game loading
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2016-08-14 18:24:58 +02:00 |
object.h
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MACVENTURE: Add generic container
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2016-08-14 18:24:58 +02:00 |
prebuilt_dialogs.cpp
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MACVENTURE: Add lose game dialog
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2016-08-19 16:29:16 +02:00 |
prebuilt_dialogs.h
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MACVENTURE: Add lose game dialog
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2016-08-19 16:29:16 +02:00 |
saveload.cpp
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MACVENTURE: Fix segfault when saving
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2016-08-14 19:01:00 +02:00 |
script.cpp
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MACVENTURE: Add debug channels
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2016-08-14 19:01:01 +02:00 |
script.h
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MACVENTURE: Clean up updateState function
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2016-08-14 19:01:00 +02:00 |
sound.cpp
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MACVENTURE: Unify NULLs
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2016-08-19 16:29:16 +02:00 |
sound.h
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MACVENTURE: Add basic audio playback
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2016-08-14 19:00:36 +02:00 |
stringtable.h
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MACVENTURE: Add debug channels
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2016-08-14 19:01:01 +02:00 |
text.cpp
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MACVENTURE: Add debug channels
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2016-08-14 19:01:01 +02:00 |
text.h
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MACVENTURE: Refactor dialogs and controls
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2016-08-14 18:57:26 +02:00 |
windows.cpp
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MACVENTURE: Fix some of the offsets
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2016-08-14 19:01:01 +02:00 |
windows.h
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MACVENTURE: Fix some of the offsets
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2016-08-14 19:01:01 +02:00 |
world.cpp
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MACVENTURE: Add 'new game' functionality
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2016-08-19 16:29:16 +02:00 |
world.h
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MACVENTURE: Refactor world to extract new game method
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2016-08-19 16:29:16 +02:00 |