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behavior.cpp
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FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
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2013-09-06 14:51:05 +03:00 |
behavior.h
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FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
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2013-09-06 14:51:05 +03:00 |
constants.h
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FULLPIPE: Renamed gameobj.h to constants.h
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2013-09-06 14:51:08 +03:00 |
detection.cpp
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fullpipe.cpp
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FULLPIPE: main loop stub
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2013-09-06 14:51:09 +03:00 |
fullpipe.h
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FULLPIPE: main loop stub
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2013-09-06 14:51:09 +03:00 |
gameloader.cpp
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FULLPIPE: Implemented CGameLoader::gotoScene()
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2013-09-06 14:51:08 +03:00 |
gameloader.h
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FULLPIPE: Finished stubbing loadGam()
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2013-09-06 14:51:07 +03:00 |
gfx.cpp
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FULLPIPE: Implement stubs for ModalObject
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2013-09-06 14:51:08 +03:00 |
gfx.h
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FULLPIPE: Implement StaticANIObject::draw()
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2013-09-06 14:51:08 +03:00 |
init.cpp
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FULLPIPE: Renamed gameobj.h to constants.h
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2013-09-06 14:51:08 +03:00 |
input.cpp
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FULLPIPE: Implement FullpipeEngine::initCursors()
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2013-09-06 14:51:07 +03:00 |
input.h
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FULLPIPE: Implement FullpipeEngine::initCursors()
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2013-09-06 14:51:07 +03:00 |
inventory.cpp
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FULLPIPE: Further work on loadGam()
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2013-09-06 14:51:06 +03:00 |
inventory.h
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
messages.cpp
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FULLPIPE: Implemented CGameLoader::gotoScene()
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2013-09-06 14:51:08 +03:00 |
messages.h
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FULLPIPE: Implemented CGameLoader::gotoScene()
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2013-09-06 14:51:08 +03:00 |
modal.h
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FULLPIPE: Implement stubs for ModalObject
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2013-09-06 14:51:08 +03:00 |
module.mk
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FULLPIPE: Moved all engine initialization functions to init.cpp
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2013-09-06 14:51:07 +03:00 |
motion.cpp
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FULLPIPE: First part of scene drawing code
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2013-09-06 14:51:05 +03:00 |
motion.h
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FULLPIPE: Several methods for motion controller
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2013-09-06 14:51:04 +03:00 |
ngiarchive.cpp
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ngiarchive.h
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objectnames.h
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objects.h
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FULLPIPE: Implemented StaticANIObject::countMovements()
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2013-09-06 14:51:07 +03:00 |
scene.cpp
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FULLPIPE: Renamed gameobj.h to constants.h
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2013-09-06 14:51:08 +03:00 |
scene.h
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FULLPIPE: Implemented CGameLoader::gotoScene()
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2013-09-06 14:51:08 +03:00 |
scenes.cpp
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FULLPIPE: Renamed gameobj.h to constants.h
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2013-09-06 14:51:08 +03:00 |
sound.cpp
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FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
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2013-09-06 14:51:05 +03:00 |
sound.h
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FULLPIPE: Further work on sceneSwitcher.
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2013-09-06 14:51:03 +03:00 |
stateloader.cpp
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FULLPIPE: Renamed gameobj.h to constants.h
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2013-09-06 14:51:08 +03:00 |
statics.cpp
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FULLPIPE: Renamed gameobj.h to constants.h
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2013-09-06 14:51:08 +03:00 |
statics.h
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FULLPIPE: Implement StaticANIObject::draw()
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2013-09-06 14:51:08 +03:00 |
utils.cpp
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FULLPIPE: Rename messagequeue.* to messages.*
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2013-09-06 14:51:06 +03:00 |
utils.h
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FULLPIPE: Unstubbed StaticANIObject::addReverseStatics()
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2013-09-06 14:51:06 +03:00 |