mirror of
https://github.com/libretro/scummvm.git
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179 lines
3.8 KiB
C++
179 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef FULLPIPE_MOTION_H
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#define FULLPIPE_MOTION_H
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namespace Fullpipe {
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class CMotionController : public CObject {
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int _field_4;
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bool _isEnabled;
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public:
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CMotionController() : _isEnabled(true) {}
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virtual bool load(MfcArchive &file);
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void setEnabled() { _isEnabled = true; }
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void clearEnabled() { _isEnabled = false; }
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virtual void addObject(StaticANIObject *obj) {}
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};
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class CMctlCompoundArray : public Common::Array<CObject>, public CObject {
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public:
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virtual bool load(MfcArchive &file);
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};
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class CMctlConnectionPointsArray : public Common::Array<CObject>, public CObject {
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public:
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virtual bool load(MfcArchive &file);
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};
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class CMctlCompound : public CMotionController {
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CMctlCompoundArray _motionControllers;
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public:
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virtual bool load(MfcArchive &file);
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virtual void addObject(StaticANIObject *obj);
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void initMovGraph2();
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};
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class Unk2 : public CObject {
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int _items;
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int _count;
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public:
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Unk2() : _items(0), _count(0) {}
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};
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class CMovGraphNode : public CObject {
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int _x;
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int _y;
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int _distance;
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int16 _field_10;
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int16 _field_12;
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int _field_14;
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public:
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CMovGraphNode() : _x(0), _y(0), _distance(0), _field_10(0), _field_14(0) {}
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virtual bool load(MfcArchive &file);
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};
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class CMovGraphReact : public CObject {
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// Empty
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};
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class CMctlCompoundArrayItem : public CObject {
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friend class CMctlCompound;
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protected:
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CMotionController *_motionControllerObj;
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CMovGraphReact *_movGraphReactObj;
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CMctlConnectionPointsArray _connectionPoints;
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int _field_20;
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int _field_24;
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int _field_28;
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public:
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CMctlCompoundArrayItem() : _movGraphReactObj(0) {}
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};
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class CReactParallel : public CMovGraphReact {
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//CRgn _rgn;
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int _x1;
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int _y1;
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int _x2;
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int _y2;
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int _dx;
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int _dy;
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Common::Point **_points;
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public:
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CReactParallel();
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virtual bool load(MfcArchive &file);
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void createRegion();
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};
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class CReactPolygonal : public CMovGraphReact {
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//CRgn _rgn;
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int _field_C;
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int _field_10;
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int _pointCount;
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Common::Point **_points;
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public:
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CReactPolygonal();
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virtual bool load(MfcArchive &file);
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void createRegion();
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};
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class CMovGraphLink : public CObject {
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CMovGraphNode *_movGraphNode1;
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CMovGraphNode *_movGraphNode2;
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CDWordArray _dwordArray1;
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CDWordArray _dwordArray2;
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int _flags;
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int _field_38;
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int _field_3C;
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double _distance;
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double _angle;
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CMovGraphReact *_movGraphReact;
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char *_name;
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public:
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CMovGraphLink();
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virtual bool load(MfcArchive &file);
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};
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class CMovGraph : public CMotionController {
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CObList _nodes;
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CObList _links;
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int _field_44;
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int _items;
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int _itemsCount;
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int (*_callback1)(int, int, int);
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Unk2 _unk2;
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public:
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CMovGraph();
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virtual bool load(MfcArchive &file);
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virtual void addObject(StaticANIObject *obj);
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};
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class CMctlConnectionPoint : public CObject {
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int _connectionX;
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int _connectionY;
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int _field_C;
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int _field_10;
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int16 _field_14;
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int16 _field_16;
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int _messageQueueObj;
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int _motionControllerObj;
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};
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} // End of namespace Fullpipe
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#endif /* FULLPIPE_MOTION_H */
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