scummvm/engines
Torbjörn Andersson 1d439592dd Until now, we have confusingly used the terms "state" or "table" where we
really mean "channel". Fixed that:

OutputState     -> Channel
_curTable       -> _curChannel
_outputTables[] -> _channels[]

The biggest change was modifying all the "state" and "table" local variables
and function parameters.

Ahd, at no extra charge:

_outputTable[]  -> _regOffset[]

svn-id: r21247
2006-03-12 23:21:01 +00:00
..
cine minor cleanup. 2006-03-09 23:02:29 +00:00
gob - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
kyra Until now, we have confusingly used the terms "state" or "table" where we 2006-03-12 23:21:01 +00:00
lure Compile fixes for VC6 2006-03-09 13:54:36 +00:00
queen - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
saga Moved SAGA plugin interface code from saga.cpp to game.cpp 2006-03-09 14:33:07 +00:00
scumm Updated for Jamieson630's latest iMUSE changes. 2006-03-12 18:46:33 +00:00
simon Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) 2006-03-12 00:53:30 +00:00
sky - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword1 - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword2 - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
module.mk