scummvm/backends/graphics
Bastien Bouclet 1dbe3ad18e SDL: Fix assertion when using 4bpp cursors with a key color
Myst ME uses such cursors.
2017-11-11 13:26:22 +01:00
..
androidsdl ANDROIDSDL: add androidsdl backend 2016-05-19 20:33:27 +02:00
dinguxsdl DINGUX: Really constify getFeatureState 2017-10-15 16:54:24 -05:00
gph GPH: Replace usage of old SurfaceSdlGraphicsManager APIs 2017-10-15 16:18:10 -05:00
linuxmotosdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
maemosdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
null BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
opengl BACKENDS: Fix GraphicsManager handling of empty cursors 2017-10-15 13:24:20 -05:00
openglsdl BACKENDS: Refactor OpenGL & SDL graphics backends 2017-10-15 13:24:20 -05:00
openpandora OPENPANDORA: Remove duplicated loadGFXMode code 2017-10-15 15:52:11 -05:00
psp2sdl PSP2: Replace usage of old SurfaceSdlGraphicsManager APIs 2017-10-15 16:00:00 -05:00
samsungtvsdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
sdl SDL: Preserve mouse position when switching between OpenGL and SurfaceSDL backends 2017-11-11 00:15:13 +00:00
surfacesdl SDL: Fix assertion when using 4bpp cursors with a key color 2017-11-11 13:26:22 +01:00
symbiansdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
wincesdl BACKENDS: Fix up graphics manager ports with const & override where appropriate 2017-10-15 13:24:21 -05:00
default-palette.h BACKENDS: Constify PaletteManager::grabPalette implementations 2017-10-15 13:47:19 -05:00
graphics.h BACKENDS: Constify PaletteManager::grabPalette implementations 2017-10-15 13:47:19 -05:00
windowed.h BACKENDS: Do not send mouse events to games occurring outside the game draw rect 2017-10-15 13:24:21 -05:00