scummvm/engines/neverhood
2013-12-20 02:10:35 +02:00
..
modules NEVERHOOD: Allow skipping of the introductory credits with the space key 2013-12-20 02:10:35 +02:00
background.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
background.h NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff 2013-05-08 20:47:31 +02:00
blbarchive.cpp NEVERHOOD: Expand the error thrown for broken resources in BLB archives 2013-09-26 10:43:53 +03:00
blbarchive.h NEVERHOOD: Work on the resource system: 2013-05-08 20:47:07 +02:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp NEVERHOOD: Split some more sprites from their respective scenes 2013-10-01 00:55:46 +03:00
console.h NEVERHOOD: Rename the "room" command to "scene" and enhance it 2013-09-14 12:39:58 +03:00
detection.cpp NEVERHOOD: Disable the fanmade Russian Fargus release for now 2013-12-20 02:10:34 +02:00
diskplayerscene.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
diskplayerscene.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
entity.cpp NEVERHOOD: Silence noisy compiler warning. 2013-07-30 21:18:01 +01:00
entity.h NEVERHOOD: Silence noisy compiler warning. 2013-07-30 21:18:01 +01:00
gamemodule.cpp NEVERHOOD: Fix spacing errors 2013-11-24 18:52:47 +01:00
gamemodule.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
gamevars.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
gamevars.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
graphics.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
graphics.h NEVERHOOD: Remove NRect constructor 2013-08-05 11:49:03 +02:00
klaymen.cpp NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter 2013-11-03 04:19:17 +02:00
klaymen.h NEVERHOOD: Move some Klaymen animations specific to scene 1002 2013-11-02 16:38:58 +02:00
menumodule.cpp NEVERHOOD: Fix bug #3615124 - "NEVERHOOD: Music from Credits continues to play" 2013-10-31 08:38:17 +02:00
menumodule.h NEVERHOOD: Implement the music toggle menu button 2013-09-17 03:27:12 +03:00
messages.h NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) 2013-05-08 20:47:41 +02:00
microtiles.cpp NEVERHOOD: Silence two compiler warnings about set but unused variables. 2013-05-28 02:07:02 +01:00
microtiles.h NEVERHOOD: Fix some logic bugs and minor changes 2013-05-08 20:47:43 +02:00
module.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
module.h NEVERHOOD: Rename the "room" command to "scene" and enhance it 2013-09-14 12:39:58 +03:00
module.mk NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
mouse.cpp NEVERHOOD: Take advantage of Surface::getPixels. 2013-08-03 04:02:51 +02:00
mouse.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
navigationscene.cpp NEVERHOOD: Rename the "room" command to "scene" and enhance it 2013-09-14 12:39:58 +03:00
navigationscene.h NEVERHOOD: Rename the "room" command to "scene" and enhance it 2013-09-14 12:39:58 +03:00
neverhood.cpp NEVERHOOD: Add an option to skip the Hall of Records storyboard scenes 2013-10-31 08:24:03 +02:00
neverhood.h NEVERHOOD: Add missing getDebugger() for engine API. 2013-12-07 01:26:42 +00:00
palette.cpp NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022304, 1022305, 1022306 2013-09-27 01:38:16 +03:00
palette.h NEVERHOOD: Remove TODOs concerning the original engine's debug code 2013-05-08 20:47:31 +02:00
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
resource.cpp NEVERHOOD: Add a patch system for broken resources in Russian versions 2013-09-26 10:54:30 +03:00
resource.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
resourceman.cpp NEVERHOOD: Fixes for museum walls in Russian version 2013-10-19 23:48:36 +03:00
resourceman.h NEVERHOOD: Add a patch system for broken resources in Russian versions 2013-09-26 10:54:30 +03:00
saveload.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
scene.cpp NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300 2013-09-27 01:38:15 +03:00
scene.h NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300 2013-09-27 01:38:15 +03:00
screen.cpp NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299 2013-09-27 01:38:15 +03:00
screen.h NEVERHOOD: Remove unused method drawShadowSurface() 2013-11-03 04:18:20 +02:00
smackerplayer.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
smackerplayer.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
smackerscene.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
smackerscene.h NEVERHOOD: Rename the "room" command to "scene" and enhance it 2013-09-14 12:39:58 +03:00
sound.cpp NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class - CID 1022298 2013-09-27 01:38:15 +03:00
sound.h NEVERHOOD: Split the code that stops all music and sound effects 2013-09-17 03:27:11 +03:00
sprite.cpp NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296 2013-09-26 11:31:08 +03:00
sprite.h NEVERHOOD: Made multi-line function-line macros safer 2013-05-31 19:30:36 +02:00
staticdata.cpp NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion 2013-10-07 02:05:39 +03:00
staticdata.h NEVERHOOD: Rename SceneInfo2700 to TrackInfo 2013-05-08 20:47:40 +02:00