scummvm/engines/cine/pal.cpp
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00

252 lines
7.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "cine/cine.h"
#include "cine/various.h"
namespace Cine {
Common::Array<PalEntry> palArray;
static byte paletteBuffer1[16];
static byte paletteBuffer2[16];
void loadPal(const char *fileName) {
char buffer[20];
removeExtention(buffer, fileName);
strcat(buffer, ".PAL");
palArray.clear();
Common::File palFileHandle;
if (!palFileHandle.open(buffer))
error("loadPal(): Cannot open file %s", fileName);
uint16 palEntriesCount = palFileHandle.readUint16LE();
palFileHandle.readUint16LE(); // entry size
palArray.resize(palEntriesCount);
for (uint i = 0; i < palArray.size(); ++i) {
palFileHandle.read(palArray[i].name, 10);
palFileHandle.read(palArray[i].pal1, 16);
palFileHandle.read(palArray[i].pal2, 16);
}
palFileHandle.close();
}
int16 findPaletteFromName(const char *fileName) {
char buffer[10];
uint16 position = 0;
uint16 i;
strcpy(buffer, fileName);
while (position < strlen(fileName)) {
if (buffer[position] > 'a' && buffer[position] < 'z') {
buffer[position] += 'A' - 'a';
}
position++;
}
for (i = 0; i < palArray.size(); i++) {
if (!strcmp(buffer, palArray[i].name)) {
return i;
}
}
return -1;
}
void loadRelatedPalette(const char *fileName) {
char localName[16];
byte i;
int16 paletteIndex;
removeExtention(localName, fileName);
paletteIndex = findPaletteFromName(localName);
if (paletteIndex == -1) {
for (i = 0; i < 16; i++) { // generate default palette
paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i;
}
} else {
assert(paletteIndex < (int32)palArray.size());
memcpy(paletteBuffer1, palArray[paletteIndex].pal1, 16);
memcpy(paletteBuffer2, palArray[paletteIndex].pal2, 16);
}
}
void palRotate(uint16 *pal, byte a, byte b, byte c) {
assert(pal);
if (c == 1) {
uint16 currentColor = pal[b];
for (int i = b; i > a; i--) {
pal[i] = pal[i - 1];
}
pal[a] = currentColor;
}
}
void palRotate(byte *pal, byte a, byte b, byte c) {
assert(pal);
if (c == 1) {
byte currentR = pal[3 * b + 0];
byte currentG = pal[3 * b + 1];
byte currentB = pal[3 * b + 2];
for (int i = b; i > a; i--) {
pal[3 * i + 0] = pal[3 * (i - 1) + 0];
pal[3 * i + 1] = pal[3 * (i - 1) + 1];
pal[3 * i + 2] = pal[3 * (i - 1) + 2];
}
pal[3 * a + 0] = currentR;
pal[3 * a + 1] = currentG;
pal[3 * a + 2] = currentB;
}
}
uint16 transformColor(uint16 baseColor, int r, int g, int b) {
int8 oriR = CLIP( (baseColor & 0x007) + b, 0, 7);
int8 oriG = CLIP(((baseColor & 0x070) >> 4) + g, 0, 7);
int8 oriB = CLIP(((baseColor & 0x700) >> 8) + r, 0, 7);
return oriR | (oriG << 4) | (oriB << 8);
}
void transformPaletteRange(uint16 *dstPal, uint16 *srcPal, int startColor, int stopColor, int r, int g, int b) {
assert(srcPal && dstPal);
for (int i = startColor; i <= stopColor; i++) {
dstPal[i] = transformColor(srcPal[i], r, g, b);
}
}
void transformPaletteRange(byte *dstPal, byte *srcPal, int startColor, int stopColor, int r, int g, int b) {
assert(srcPal && dstPal);
for (int i = startColor; i <= stopColor; i++) {
dstPal[3 * i + 0] = CLIP(srcPal[3 * i + 0] + r * 36, 0, 252);
dstPal[3 * i + 1] = CLIP(srcPal[3 * i + 1] + g * 36, 0, 252);
dstPal[3 * i + 2] = CLIP(srcPal[3 * i + 2] + b * 36, 0, 252);
}
}
byte& Palette::getComponent(byte colorIndex, byte componentIndex) {
assert(colorIndex < getColorCount() && componentIndex < COMPONENTS_PER_COLOR);
return _colors[colorIndex * COMPONENTS_PER_COLOR + componentIndex];
}
void Palette::setComponent(byte colorIndex, byte componentIndex, byte value) {
getComponent(colorIndex, componentIndex) = value;
}
Palette::PackedColor Palette::getColor(byte colorIndex) {
return (getComponent(colorIndex, R_INDEX) << (R_INDEX * BITS_PER_COMPONENT)) |
(getComponent(colorIndex, G_INDEX) << (G_INDEX * BITS_PER_COMPONENT)) |
(getComponent(colorIndex, B_INDEX) << (B_INDEX * BITS_PER_COMPONENT)) |
(getComponent(colorIndex, A_INDEX) << (A_INDEX * BITS_PER_COMPONENT));
}
void Palette::setColor(byte colorIndex, PackedColor color) {
setComponent(colorIndex, R_INDEX, (color >> (R_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
setComponent(colorIndex, G_INDEX, (color >> (G_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
setComponent(colorIndex, B_INDEX, (color >> (B_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
setComponent(colorIndex, A_INDEX, (color >> (A_INDEX * BITS_PER_COMPONENT)) & COMPONENT_MASK);
}
// a.k.a. palRotate
Palette& Palette::rotateRight(byte firstIndex, byte lastIndex) {
PackedColor lastColor = getColor(lastIndex);
for (int i = lastIndex; i > firstIndex; i--) {
setColor(i, getColor(i - 1));
}
setColor(firstIndex, lastColor);
return *this;
}
uint Palette::getColorCount() const {
return _colors.size() / COMPONENTS_PER_COLOR;
}
// a.k.a. transformPaletteRange
Palette& Palette::saturatedAddColor(byte firstIndex, byte lastIndex, signed r, signed g, signed b) {
for (uint i = firstIndex; i <= lastIndex; i++) {
saturatedAddColor(i, r, g, b);
}
return *this;
}
// a.k.a. transformColor
// Parameter color components (i.e. r, g and b) are in range [-7, 7]
// e.g. r = 7 sets the resulting color's red component to maximum
// e.g. r = -7 sets the resulting color's red component to minimum (i.e. zero)
void Palette::saturatedAddColor(byte index, signed r, signed g, signed b) {
byte newR = CLIP<int>(getComponent(index, R_INDEX) + r * COMPONENT_MUL, 0, COMPONENT_MAX);
byte newG = CLIP<int>(getComponent(index, G_INDEX) + g * COMPONENT_MUL, 0, COMPONENT_MAX);
byte newB = CLIP<int>(getComponent(index, B_INDEX) + b * COMPONENT_MUL, 0, COMPONENT_MAX);
setComponent(index, R_INDEX, newR);
setComponent(index, G_INDEX, newG);
setComponent(index, B_INDEX, newB);
}
Palette& Palette::load9BitColors(uint16 *colors, uint colorCount) {
setColorCount(colorCount);
for (uint i = 0; i < colorCount; i++) {
setComponent(i, R_INDEX, ((colors[i] >> 8) & 7) * COMPONENT_MUL);
setComponent(i, G_INDEX, ((colors[i] >> 4) & 7) * COMPONENT_MUL);
setComponent(i, B_INDEX, ((colors[i] >> 0) & 7) * COMPONENT_MUL);
setComponent(i, A_INDEX, 0);
}
return *this;
}
Palette& Palette::load24BitColors(byte *colors, uint colorCount) {
setColorCount(colorCount);
for (uint i = 0; i < colorCount; i++) {
setComponent(i, R_INDEX, colors[i * 3 + 0]);
setComponent(i, G_INDEX, colors[i * 3 + 1]);
setComponent(i, B_INDEX, colors[i * 3 + 2]);
setComponent(i, A_INDEX, 0);
}
return *this;
}
void Palette::setColorCount(uint colorCount) {
_colors.resize(colorCount * COMPONENTS_PER_COLOR);
}
} // End of namespace Cine