.. |
anim.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
anim.h
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- avoid using typedef for structs (it is just not necessary in C++)
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2006-02-25 00:46:56 +00:00 |
auto00.cpp
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Use static/const on data tables when possible (this helps the compiler to optimize things better)
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2006-02-25 00:33:12 +00:00 |
auto00.h
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Use static/const on data tables when possible (this helps the compiler to optimize things better)
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2006-02-25 00:33:12 +00:00 |
bg_list.cpp
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
bg_list.h
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
bg.cpp
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cleanup (endianess fixes, fixed partBufferStruct structure)
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2006-02-25 18:16:40 +00:00 |
bg.h
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Moved cine engine into namespace Cine
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2006-02-25 00:26:14 +00:00 |
cine.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
cine.h
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
flip_support.cpp
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Reducing the header dependencies in cine a bit more
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2006-02-25 01:01:27 +00:00 |
flip_support.h
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Reducing the header dependencies in cine a bit more
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2006-02-25 01:01:27 +00:00 |
font.cpp
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- avoid using typedef for structs (it is just not necessary in C++)
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2006-02-25 00:46:56 +00:00 |
font.h
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- avoid using typedef for structs (it is just not necessary in C++)
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2006-02-25 00:46:56 +00:00 |
gfx.cpp
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
gfx.h
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Moved cine engine into namespace Cine
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2006-02-25 00:26:14 +00:00 |
main_loop.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
main_loop.h
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Moved cine engine into namespace Cine
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2006-02-25 00:26:14 +00:00 |
module.mk
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Fix cine module.mk file (this fixed the dependencies system)
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2006-02-25 00:42:26 +00:00 |
msg.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
msg.h
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Moved cine engine into namespace Cine
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2006-02-25 00:26:14 +00:00 |
object.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
object.h
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- avoid using typedef for structs (it is just not necessary in C++)
|
2006-02-25 00:46:56 +00:00 |
pal.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
pal.h
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cleanup
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2006-02-27 21:25:59 +00:00 |
part.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
part.h
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cleanup
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2006-02-27 21:25:59 +00:00 |
prc.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
prc.h
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- avoid using typedef for structs (it is just not necessary in C++)
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2006-02-25 00:46:56 +00:00 |
rel.cpp
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
rel.h
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Moved cine engine into namespace Cine
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2006-02-25 00:26:14 +00:00 |
resource.cpp
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
resource.h
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
script.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
script.h
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cleanup (endianess fixes, fixed partBufferStruct structure)
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2006-02-25 18:16:40 +00:00 |
sfx_player.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
sfx_player.h
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cleanup
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2006-02-27 21:25:59 +00:00 |
sound_driver.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
sound_driver.h
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cleanup
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2006-02-27 21:25:59 +00:00 |
texte.cpp
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
texte.h
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Some more cine header cleanup
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2006-02-25 01:18:01 +00:00 |
unpack.cpp
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cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
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2006-02-25 18:26:16 +00:00 |
unpack.h
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cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
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2006-02-25 18:26:16 +00:00 |
various.cpp
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cleanup
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2006-02-27 21:25:59 +00:00 |
various.h
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cleanup
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2006-02-27 21:25:59 +00:00 |