scummvm/engines
Filippos Karapetis 1e8bd16c1e - Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code)
- Added a FIXME for the abuse of the pic_port_bounds graphics option - it's actually set by the game itself in kSetPort()
- Added some test code for setting palette intensity in KPalette() (currently disabled)

svn-id: r39794
2009-04-01 20:32:45 +00:00
..
agi Fix compilation 2009-03-19 23:31:20 +00:00
agos Add GF_EGA feature flag for PN, to allow easier support of PC VGA version in future. 2009-03-30 08:31:30 +00:00
cine Add default constructor for Cine::Palette (Creates an invalid, empty palette). 2009-04-01 17:16:22 +00:00
cruise Fix compilation via manually implementing strToUpper, instead of relying on strupr. 2009-04-01 14:02:55 +00:00
drascula Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
gob Added an entry for the DOS version of Little Red Riding Hood 2009-03-21 18:17:24 +00:00
groovie Groovie: Add non-uniform scaling to the ROQ player 2009-03-15 04:34:00 +00:00
igor Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
kyra Fix invalid memory writes. 2009-03-28 16:35:54 +00:00
lure Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
m4 Added missing parenthesis in M4Engine::delay 2009-03-29 11:22:49 +00:00
made Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%. 2009-03-14 19:47:23 +00:00
parallaction Fixed dialogue balloon appearing in the wrong position after commit 39772. 2009-03-31 17:00:36 +00:00
queen Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
saga Fixed a regression of commit #35473. Fixes bug #2703595 - "ITE: Crash when clicking on items inside the hangar" 2009-03-24 13:33:47 +00:00
sci - Wrapped all the code for custom graphics options around a CUSTOM_GRAPHICS_OPTIONS define. Most of these options don't work in 256-color mode, plus there is currently no way to actually set/change them somehow (other than modifying the code) 2009-04-01 20:32:45 +00:00
scumm SCUMM: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:10:10 +00:00
sky change debug output of script interpreter to more clearly print script number and offset 2009-03-23 20:20:00 +00:00
sword1 SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:11:22 +00:00
sword2 sword2: added detection for Broken Sword 2 PSX, and a check to say wether pc or psx version is run 2009-03-15 11:36:16 +00:00
tinsel TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
touche Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
tucker Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
advancedDetector.cpp Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd version 2009-03-09 23:08:44 +00:00
advancedDetector.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogs.cpp Added keyboard mapping for global menu. 2009-02-28 21:05:21 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Check for "track01" as well as "track1". (I hope I didn't break compilation by 2009-03-01 15:15:51 +00:00
engine.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
engines.mk Added build rules for SCI32 games 2009-03-30 08:09:02 +00:00
game.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00