scummvm/engines/glk
2019-12-19 14:49:07 +00:00
..
adrift GLK: ADRIFT: Fix Unused Constant Compiler Warning 2019-12-19 14:49:07 +00:00
advsys GLK: ADVSYS: Cleanup 2019-11-17 14:06:14 -08:00
agt GLK: AGT: Fix Fallthrough Compiler Warnings 2019-12-16 08:01:21 +00:00
alan2 GLK: ALAN2: Fix Missing Default Switch Cases 2019-12-17 01:38:42 +00:00
alan3 GLK: ALAN3: Fix Missing Default Switch Cases 2019-12-18 06:22:52 +00:00
archetype GLK: ARCHETYPE: Fix Missing Default Switch Cases 2019-12-19 13:16:18 +00:00
frotz GLK: FROTZ: Fix Missing Default Switch Case 2019-12-19 11:05:20 +00:00
glulxe GLK: GLULXE: Cleanup 2019-11-17 14:06:14 -08:00
hugo GLK: HUGO: Cleanup 2019-11-17 14:46:53 -08:00
jacl GLK: JACL: Fix Missing Default Switch Cases 2019-12-16 02:44:00 +00:00
level9 GLK: LEVEL9: Fix crash in detection code 2019-12-16 20:01:39 -08:00
magnetic GLK: MAGNETIC: Fix Missing Default Switch Cases 2019-12-16 04:49:17 +00:00
quest GLK: QUEST: Fix Missing Default Switch Cases 2019-12-16 01:27:51 +00:00
scott GLK: SCOTT: Fix Missing Default Switch Cases 2019-12-16 01:40:08 +00:00
tads GLK: Fixing defines clashes between sub-engines 2019-11-22 18:49:07 -08:00
blorb.cpp GLK: ADRIFT: Adding Blorb support 2019-09-25 20:13:26 -07:00
blorb.h GLK: ADRIFT: Adding Blorb support 2019-09-25 20:13:26 -07:00
conf.cpp GLK: Add support for input cursors in text grid windows 2019-03-02 18:11:51 -08:00
conf.h GLK: Change use of RGB tuplets to uint 2019-01-31 21:54:34 -08:00
configure.engine GLK: AGT: Skeleton engine 2019-11-27 21:10:29 -08:00
debugger.cpp GLK: Remove unused _vm field of Debugger 2019-08-02 19:03:11 -07:00
debugger.h GLK: Remove unused _vm field of Debugger 2019-08-02 19:03:11 -07:00
detection.cpp GLK: AGT: Skeleton engine 2019-11-27 21:10:29 -08:00
detection.h ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
events.cpp GLK: Fix stalling of event processing loop 2019-09-07 22:14:21 -07:00
events.h GLK: FROTZ: Title screen for Arthur is partially showing 2019-08-02 20:29:51 -07:00
fonts.cpp GLK: Add support for input cursors in text grid windows 2019-03-02 18:11:51 -08:00
fonts.h GLK: Add support for input cursors in text grid windows 2019-03-02 18:11:51 -08:00
glk_api.cpp GLK: Fix Missing Default Switch Cases in Engine Base Code 2019-12-11 03:09:35 +00:00
glk_api.h GLK: LEVEL9: Title screen graphics now showing 2019-10-26 11:13:29 -07:00
glk_dispa.cpp GLK: Remove redundant function_table arrary and associated functions 2019-07-24 19:59:25 -07:00
glk_types.h GLK: AGT: Skeleton engine 2019-11-27 21:10:29 -08:00
glk.cpp GLK: ARCHETYPE: Cleaner exit when game is quit 2019-11-11 18:20:30 -08:00
glk.h GLK: ARCHETYPE: Cleaner exit when game is quit 2019-11-11 18:20:30 -08:00
jumps.h GLK: ALAN3: Merge duplicate jumps.h 2019-09-25 20:13:28 -07:00
module.mk GLK: AGT: Added subengine files 2019-11-27 21:10:29 -08:00
pc_speaker.cpp GLK: FROTZ: Implement os_beep method 2019-03-02 20:43:19 -08:00
pc_speaker.h GLK: FROTZ: Implement os_beep method 2019-03-02 20:43:19 -08:00
picture.cpp GLK: Properly handle Blorb images that have an adaptive palette 2019-08-01 22:05:40 -07:00
picture.h GLK: Properly handle Blorb images that have an adaptive palette 2019-08-01 22:05:40 -07:00
POTFILES GLK: Further changeover of sub-engines to use new savegame code 2019-06-16 14:59:26 -07:00
quetzal.cpp GLK: AGT: Route savegames through the engine 2019-11-27 21:10:29 -08:00
quetzal.h GLK: Safer interpreter tag generation for Quetzal save files 2019-10-26 11:13:29 -07:00
raw_decoder.cpp GLK: FROTZ: Properly handle picture transparency 2019-01-05 17:16:42 -08:00
raw_decoder.h GLK: FROTZ: Properly handle picture transparency 2019-01-05 17:16:42 -08:00
screen.cpp GLK: FROTZ: Change fonts version check to not use atof 2019-02-20 07:47:33 -08:00
screen.h GLK: Better error messages for failing to load fonts 2019-02-19 19:51:15 -08:00
selection.cpp BACKENDS: Add a default clipboard implementation 2019-09-21 22:16:01 +03:00
selection.h GLK: Change all references to glui32 and glsi32 to uint and int 2018-12-09 11:36:20 -08:00
sound.cpp GLK: Implement glk_schannel_create_ext 2019-11-24 20:30:43 -08:00
sound.h GLK: Implement glk_schannel_create_ext 2019-11-24 20:30:43 -08:00
speech.h GLK: Standardizing uint vs uint32 usage 2018-12-09 14:47:15 -08:00
streams.cpp GLK: Remove incorrect include. Thanks to ccawley2011 2019-10-22 18:55:55 -07:00
streams.h GLK: Add Streams methods for encapsulating ScummVM streams 2019-10-05 19:02:48 -07:00
time.cpp
time.h GLK: Change all references to glui32 and glsi32 to uint and int 2018-12-09 11:36:20 -08:00
unicode_gen.cpp GLK: Change all references to glui32 and glsi32 to uint and int 2018-12-09 11:36:20 -08:00
unicode_gen.h GLK: Change all references to glui32 and glsi32 to uint and int 2018-12-09 11:36:20 -08:00
unicode.cpp GLK: Fix Missing Default Switch Cases in Engine Base Code 2019-12-11 03:09:35 +00:00
unicode.h JANITORIAL: Whitespace fixes 2018-12-18 22:53:30 +01:00
utils.cpp
utils.h GLK: Add methods for sending windows to the front/back of draw order 2019-08-08 20:10:33 -07:00
window_graphics.cpp GLK: LEVEL9: Title screen graphics now showing 2019-10-26 11:13:29 -07:00
window_graphics.h GLK: LEVEL9: Title screen graphics now showing 2019-10-26 11:13:29 -07:00
window_pair.cpp GLK: FROTZ: Fix crash in Arthur intro 2019-08-04 16:44:22 -07:00
window_pair.h GLK: FROTZ: Add support for pair windows to have more than 2 children 2019-01-02 18:18:11 -08:00
window_text_buffer.cpp GLK: Fix Missing Default Switch Cases in Engine Base Code 2019-12-11 03:09:35 +00:00
window_text_buffer.h GLK: Create an intermediate TextWindow base class for text windows 2019-08-04 16:44:22 -07:00
window_text_grid.cpp GLK: Create an intermediate TextWindow base class for text windows 2019-08-04 16:44:22 -07:00
window_text_grid.h GLK: Create an intermediate TextWindow base class for text windows 2019-08-04 16:44:22 -07:00
windows.cpp GLK: FROTZ: Ordering of text and graphics windows based on usage 2019-08-08 20:10:33 -07:00
windows.h GLK: Add methods for sending windows to the front/back of draw order 2019-08-08 20:10:33 -07:00