.. |
2xsai.cpp
|
Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1
|
2009-01-27 01:46:29 +00:00 |
aspect.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
downscaler.cpp
|
Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
|
2009-11-18 15:19:44 +00:00 |
downscaler.h
|
Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
|
2009-11-18 15:19:44 +00:00 |
downscalerARM.s
|
Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
|
2009-11-18 15:19:44 +00:00 |
hq2x_i386.asm
|
Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, faster and easier to read... but 70+% of the time is spent on computing diffYUV etc. anyway, so I guess this a bit pointless... whatever... ;)
|
2009-05-28 21:33:36 +00:00 |
hq2x.cpp
|
Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled elsewhere, actually ;)
|
2009-02-15 22:14:04 +00:00 |
hq2x.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
hq3x_i386.asm
|
Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, faster and easier to read... but 70+% of the time is spent on computing diffYUV etc. anyway, so I guess this a bit pointless... whatever... ;)
|
2009-05-28 21:33:36 +00:00 |
hq3x.cpp
|
Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled elsewhere, actually ;)
|
2009-02-15 22:14:04 +00:00 |
hq3x.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
intern.h
|
Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1
|
2009-01-27 01:46:29 +00:00 |
Normal2xARM.s
|
Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
|
2010-01-23 22:50:24 +00:00 |
scale2x.cpp
|
Patch #2818501: enable scale2x mmx on x86_64
|
2009-07-30 09:36:50 +00:00 |
scale2x.h
|
MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan)
|
2009-08-14 17:18:03 +00:00 |
scale2xARM.s
|
Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
|
2010-01-23 22:50:24 +00:00 |
scale3x.cpp
|
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
|
2007-09-19 08:40:12 +00:00 |
scale3x.h
|
MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan)
|
2009-08-14 17:18:03 +00:00 |
scalebit.cpp
|
Patch #2818501: enable scale2x mmx on x86_64
|
2009-07-30 09:36:50 +00:00 |
scalebit.h
|
Moved common/scaler* to graphics/
|
2006-02-20 20:29:02 +00:00 |
thumbnail_intern.cpp
|
Fixed some (pedantic) warnings
|
2009-09-08 22:03:07 +00:00 |