scummvm/engines
Max Horn 1f987027f8 Removed last two uses of MKID
svn-id: r20872
2006-02-25 11:12:44 +00:00
..
cine Some more cine header cleanup 2006-02-25 01:18:01 +00:00
gob Fix c&p mistake in adding DEBUG_PARSER debug level 2006-02-25 10:16:46 +00:00
kyra A typical example why MKID is dangerous: Kyra uses it incorrectly, thus savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy) 2006-02-25 02:35:45 +00:00
lure Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack 2006-02-21 09:25:39 +00:00
queen - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
saga Removed last two uses of MKID 2006-02-25 11:12:44 +00:00
scumm Removed last two uses of MKID 2006-02-25 11:12:44 +00:00
simon I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to 2006-02-23 22:38:16 +00:00
sky - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
sword1 Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
sword2 fixed warnings 2006-02-23 17:51:27 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00