scummvm/backends/platform/dc
2006-10-22 18:54:55 +00:00
..
audio.cpp Removed timerproc and soundproc. 2006-10-22 18:35:49 +00:00
cache.S Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
dc.h Removed timerproc and soundproc. 2006-10-22 18:35:49 +00:00
DCLauncherDialog.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
dcloader.cpp Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
dcloader.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
dcmain.cpp Removed timerproc and soundproc. 2006-10-22 18:35:49 +00:00
deficon.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
display.cpp Check for degenerated rect in copyRectTo*. 2006-10-22 17:32:04 +00:00
icon.cpp Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
icon.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
input.cpp Removed timerproc and soundproc. 2006-10-22 18:35:49 +00:00
label.cpp Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
label.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
Makefile Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
plugin.syms Added _PLUGIN_copyright to list of symbols exported by plugins 2006-09-20 13:56:18 +00:00
plugin.x Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
portdefs.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
README Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
selector.cpp #include <base/engine.h> -> #include <engines/engine.h (Though I don't like 2006-10-07 21:05:31 +00:00
softkbd.cpp Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
softkbd.h Moved backends/dc into new platform directory. 2006-06-30 20:21:42 +00:00
time.cpp delayMillis() should now cope with delays over 20 minutes without overflowing. 2006-10-22 18:54:55 +00:00
vmsave.cpp Modularization. 2006-10-22 17:58:38 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.4.2 configured as a cross-compiler for `sh-elf'

* binutils-2.14 configured likewise (don't use 2.15, it's broken...)

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>

* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz>

* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make dist', and you
should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.

For serial/IP upload, remove the "BUILD_PLUGINS" line and just run `make',
to get a static binary with the name `scummvm.elf'.