scummvm/engines
2009-07-29 18:35:34 +00:00
..
agi Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
agos Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
cine Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
cruise fix/workaround for cruise crash on OSX 2009-07-26 21:06:53 +00:00
drascula 78 bytes isn't enough for some of the longer conversation options. 128 might 2009-07-26 10:10:08 +00:00
gob Oops, fixing a regression I created with the Map_v4/Map_v2-merge 2009-07-29 15:57:50 +00:00
groovie Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
igor - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
kyra Fix a little bug in KyraEngine_MR::showBadConscience, which prevented Gunther's mouse shapes from showing up. 2009-07-29 16:24:07 +00:00
lure Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
m4 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
made Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
parallaction Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
queen Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
saga Fix bug #2827459 "ITE: Ingame GUI does not list slots 96-99", by defining in SagaMetaEngine that the last valid save slot for SAGA is slot 95. 2009-07-27 17:48:40 +00:00
sci SCI: Avoid using perror (it's not portable) 2009-07-28 22:28:40 +00:00
scumm SCUMM: Enable looping in Indy3Mac sound effects 2009-07-29 18:35:34 +00:00
sky Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
sword1 Fixed drawing subtitles for cutscenes that are narrower than the screen, and 2009-07-28 17:19:33 +00:00
sword2 Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small 2009-07-28 17:53:59 +00:00
tinsel Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
touche Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
tucker fix bug #2597980 - TUCKER: Sprite glitch 2009-07-19 11:07:17 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk Added build rules for SCI32 games 2009-03-30 08:09:02 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk