mirror of
https://github.com/libretro/scummvm.git
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119 lines
3.3 KiB
C++
119 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "fullpipe/fullpipe.h"
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#include "fullpipe/objectnames.h"
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#include "fullpipe/constants.h"
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#include "fullpipe/gameloader.h"
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#include "fullpipe/motion.h"
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#include "fullpipe/scenes.h"
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#include "fullpipe/statics.h"
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#include "fullpipe/interaction.h"
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#include "fullpipe/behavior.h"
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namespace Fullpipe {
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void scene01_fixEntrance() {
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GameVar *var = g_fp->getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->getSubVarByName("SAVEGAME");
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if (var->getSubVarAsInt("Entrance") == TrubaLeft)
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var->setSubVarAsInt("Entrance", TrubaRight);
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}
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void scene01_initScene(Scene *sc, int entrance) {
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g_vars->scene01_picSc01Osk = sc->getPictureObjectById(PIC_SC1_OSK, 0);
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g_vars->scene01_picSc01Osk->_flags &= 0xFFFB;
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g_vars->scene01_picSc01Osk2 = sc->getPictureObjectById(PIC_SC1_OSK2, 0);
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g_vars->scene01_picSc01Osk2->_flags &= 0xFFFB;
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if (g_fp->getObjectState(sO_EggCracker) == g_fp->getObjectEnumState(sO_EggCracker, sO_DidNotCrackEgg)) {
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PictureObject *pic = sc->getPictureObjectById(PIC_SC1_KUCHKA, 0);
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if (pic)
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pic->_flags &= 0xFFFB;
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}
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if (entrance != TrubaLeft) {
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StaticANIObject *bootAnim = sc->getStaticANIObject1ById(ANI_BOOT_1, -1);
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if (bootAnim)
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bootAnim->_flags &= ~0x04;
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}
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g_fp->lift_setButton(sO_Level2, ST_LBN_2N);
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}
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int sceneHandler01(ExCommand *cmd) {
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int res = 0;
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if (cmd->_messageKind != 17)
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return 0;
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if (cmd->_messageNum > MSG_SC1_SHOWOSK) {
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if (cmd->_messageNum == MSG_SC1_UTRUBACLICK)
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handleObjectInteraction(g_fp->_aniMan, g_fp->_currentScene->getPictureObjectById(PIC_SC1_LADDER, 0), 0);
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return 0;
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}
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if (cmd->_messageNum == MSG_SC1_SHOWOSK) {
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g_vars->scene01_picSc01Osk->_flags |= 4;
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g_vars->scene01_picSc01Osk->_priority = 20;
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g_vars->scene01_picSc01Osk2->_priority = 21;
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return 0;
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}
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if (cmd->_messageNum != 0x21) {
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if (cmd->_messageNum == MSG_SC1_SHOWOSK2) {
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g_vars->scene01_picSc01Osk2->_flags |= 4;
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g_vars->scene01_picSc01Osk2->_priority = 20;
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g_vars->scene01_picSc01Osk->_priority = 21;
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return 0;
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}
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return 0;
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}
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if (g_fp->_aniMan2) {
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if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200) {
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g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300;
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}
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if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200)
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g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300;
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res = 1;
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}
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g_fp->_behaviorManager->updateBehaviors();
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g_fp->startSceneTrack();
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return res;
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}
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} // End of namespace Fullpipe
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