scummvm/engines/sludge
2018-03-05 23:06:20 +01:00
..
allfiles.h
backdrop.cpp SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
backdrop.h
bg_effects.cpp
bg_effects.h
builtin.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
builtin.h
configure.engine
console.cpp
console.h
csludge.h
cursors.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
cursors.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
detection_tables.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
detection.cpp SLUDGE: Remove unnecessary semicolon 2018-03-05 23:06:20 +01:00
errors.h
event.cpp SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
event.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
fileset.cpp SLUDGE: Convert CP1250 to UTF8 for some windows games 2017-08-24 04:02:42 +02:00
fileset.h SLUDGE: Convert CP1250 to UTF8 for some windows games 2017-08-24 04:02:42 +02:00
floor.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
floor.h
fonttext.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
fonttext.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
freeze.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
freeze.h
functionlist.h
graphics.cpp ENGINES: Remove default1x scaler flag 2017-10-07 12:30:29 -05:00
graphics.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
hsi.cpp
hsi.h
imgloader.cpp
imgloader.h
language.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
language.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
loadsave.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
loadsave.h SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
main_loop.cpp SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
main_loop.h
module.mk SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
moreio.cpp
moreio.h
movie.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
movie.h
newfatal.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
newfatal.h
objtypes.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
objtypes.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
people.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
people.h
region.cpp
region.h
savedata.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
savedata.h
sludge.cpp SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
sludge.h SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
sludger.cpp SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
sludger.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
sound.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
sound.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
speech.cpp SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
speech.h SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
sprbanks.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
sprbanks.h
sprites.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
sprites.h SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
statusba.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
statusba.h
thumbnail.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
timing.cpp
timing.h
transition.cpp ALL: Fix misuse of comma operator 2017-11-10 09:57:03 -06:00
transition.h
utf8.cpp
utf8.h
variable.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
variable.h
version.h
zbuffer.cpp SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
zbuffer.h