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scummvm
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engines
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draci
History
Denis Kasak
2308748f01
Made the DraciFont::freeFont() method safe to call in any circumstance by making it check for NULL pointers itself to prevent double free / corruption. This also fixes a potential bug in the destructor.
...
svn-id: r41469
2009-06-12 09:52:35 +00:00
..
barchive.cpp
Added an additional debuglevel "archiver" to facilitate displaying debug info from the BAR archiver. Also adjusted numeric debug levels.
2009-06-10 18:18:09 +00:00
barchive.h
Properly documented everything (including the new DraciFont class). Reshuffled some old comments.
2009-06-12 09:45:12 +00:00
detection.cpp
Added support for the new GUI options.
2009-06-11 01:50:10 +00:00
draci.cpp
Implemented font handling via the DraciFont class. Reprogrammed the test animation to use the original game fonts. Removed the old drawString() hack.
2009-06-11 20:31:36 +00:00
draci.h
Added an additional debuglevel "archiver" to facilitate displaying debug info from the BAR archiver. Also adjusted numeric debug levels.
2009-06-10 18:18:09 +00:00
font.cpp
Made the DraciFont::freeFont() method safe to call in any circumstance by making it check for NULL pointers itself to prevent double free / corruption. This also fixes a potential bug in the destructor.
2009-06-12 09:52:35 +00:00
font.h
Properly documented everything (including the new DraciFont class). Reshuffled some old comments.
2009-06-12 09:45:12 +00:00
gpldisasm.cpp
Properly documented everything (including the new DraciFont class). Reshuffled some old comments.
2009-06-12 09:45:12 +00:00
gpldisasm.h
Properly documented everything (including the new DraciFont class). Reshuffled some old comments.
2009-06-12 09:45:12 +00:00
module.mk
Implemented font handling via the DraciFont class. Reprogrammed the test animation to use the original game fonts. Removed the old drawString() hack.
2009-06-11 20:31:36 +00:00