..
driver
cleanup
2003-09-19 06:42:22 +00:00
.cvsignore
bs2
2003-07-28 01:44:38 +00:00
anims.cpp
Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to
2003-09-19 06:41:41 +00:00
anims.h
Cleanup. Apart from reformatting, I've also removed the #ifdef blocks to
2003-09-19 06:41:41 +00:00
build_display.cpp
cleanup
2003-09-19 06:42:22 +00:00
build_display.h
rename bs2 to sword2 to have the same name as the original engine.
2003-07-30 19:25:31 +00:00
console.cpp
Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as
2003-09-09 12:45:33 +00:00
console.h
rename bs2 to sword2 to have the same name as the original engine.
2003-07-30 19:25:31 +00:00
controls.cpp
cleanup
2003-09-20 16:39:17 +00:00
controls.h
cleanup
2003-09-20 16:39:17 +00:00
credits.h
added sfx support, increased speech support, and music code(streaming works fine but you don't hear anything) newStream, and appendStream doesn't work but playRaw works for music
2003-08-30 18:06:08 +00:00
debug.cpp
Added a WaitForFade() function, to replace numerous while-loops scattered
2003-09-09 12:14:08 +00:00
debug.h
rename bs2 to sword2 to have the same name as the original engine.
2003-07-30 19:25:31 +00:00
defs.h
Cleanup.
2003-09-17 09:03:40 +00:00
events.cpp
cleanup
2003-09-20 13:11:15 +00:00
events.h
bs2
2003-07-28 01:44:38 +00:00
function.cpp
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
2003-09-17 21:06:16 +00:00
function.h
cleanup
2003-09-17 13:03:13 +00:00
header.h
bs2
2003-07-28 01:44:38 +00:00
icons.cpp
cleanup
2003-09-17 16:59:12 +00:00
icons.h
cleanup
2003-09-17 16:59:12 +00:00
interpreter.cpp
Clarified comment
2003-09-20 12:51:55 +00:00
interpreter.h
cleanup
2003-09-20 12:43:52 +00:00
layers.cpp
cleanup
2003-09-17 06:28:27 +00:00
layers.h
cleanup
2003-09-17 06:28:27 +00:00
logic.cpp
Minor cleanup
2003-09-20 12:24:53 +00:00
logic.h
cleanup
2003-09-17 17:34:04 +00:00
maketext.cpp
cleanup
2003-09-19 06:42:22 +00:00
maketext.h
cleanup
2003-09-19 06:42:22 +00:00
mem_view.cpp
cleanup
2003-09-17 06:28:27 +00:00
mem_view.h
cleanup
2003-09-17 06:28:27 +00:00
memory.cpp
cleanup
2003-09-17 06:28:27 +00:00
memory.h
cleanup
2003-09-17 06:28:27 +00:00
module.mk
plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise
2003-09-18 13:03:56 +00:00
mouse.cpp
cleanup
2003-09-19 16:08:54 +00:00
mouse.h
cleanup
2003-09-19 16:08:54 +00:00
object.h
cleanup
2003-09-20 12:43:52 +00:00
protocol.cpp
cleanup
2003-09-19 13:55:19 +00:00
protocol.h
cleanup
2003-09-19 13:55:19 +00:00
resman.cpp
cleanup
2003-09-19 06:42:22 +00:00
resman.h
No need to have convertEndian member of class resMan
2003-09-12 20:46:12 +00:00
router.cpp
Cleanup. I removed the PLOT_PATHS blocks since they depended on some
2003-09-20 15:34:53 +00:00
router.h
Cleanup. I removed the PLOT_PATHS blocks since they depended on some
2003-09-20 15:34:53 +00:00
save_rest.cpp
The usual cleanup, plus make sure to delete SaveFileManager if
2003-09-20 17:48:53 +00:00
save_rest.h
The usual cleanup, plus make sure to delete SaveFileManager if
2003-09-20 17:48:53 +00:00
scroll.cpp
cleanup
2003-09-20 12:43:52 +00:00
scroll.h
cleanup
2003-09-20 12:43:52 +00:00
sound.cpp
cleanup
2003-09-20 12:43:52 +00:00
sound.h
cleanup
2003-09-20 12:43:52 +00:00
speech.cpp
cleanup
2003-09-20 12:43:52 +00:00
speech.h
cleanup
2003-09-20 12:43:52 +00:00
startup.cpp
cleanup
2003-09-20 17:00:14 +00:00
startup.h
cleanup
2003-09-20 17:00:14 +00:00
sword2.cpp
The usual cleanup. Removed the "run from CD" check.
2003-09-20 18:33:24 +00:00
sword2.h
The usual cleanup. Removed the "run from CD" check.
2003-09-20 18:33:24 +00:00
sync.cpp
cleanup
2003-09-17 06:28:27 +00:00
sync.h
cleanup
2003-09-17 06:28:27 +00:00
tony_gsdk.cpp
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
2003-09-17 21:06:16 +00:00
tony_gsdk.h
Rewrote Read_file() to use our File class, and removed the unused functions
2003-09-17 14:33:47 +00:00
walker.cpp
cleanup
2003-09-20 12:43:52 +00:00
walker.h
cleanup
2003-09-20 12:43:52 +00:00