scummvm/engines
Torbjörn Andersson 235ab94ef3 Refined the workaround for wrongly compressed audio. If the sample rate is given
as 11025 Hz, it should be 11840 Hz. However, a fixed version of compress_queen
won't necessarily produce files with that sample rate, since LAME will resample
the sounds to 12000 Hz. I.e. we can only override the rate if it's exactly 11025.

svn-id: r34169
2008-08-25 18:47:27 +00:00
..
agi Fix for bug #2073159 - "MICKEY: Incomplete computer message". 2008-08-25 14:55:11 +00:00
agos Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm 2008-08-10 17:59:42 +00:00
cine Added a warning to bug #2055912's fix committed in revision 34132. 2008-08-25 12:00:38 +00:00
cruise Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
drascula Fix for original game bug with the wall plug in chapter 5. 2008-08-25 15:58:45 +00:00
gob Fixing _itemsMap access (bug #2069177) 2008-08-23 14:18:12 +00:00
igor Don't use kPlainSoundType if you don't have to 2008-07-11 20:28:14 +00:00
kyra Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation) 2008-08-25 15:14:29 +00:00
lure Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame 2008-07-14 10:33:57 +00:00
m4 One more MSVC warning 2008-07-08 11:48:16 +00:00
made I believe the setVolume() function has to be guarded by a mutex. (I added this to 2008-08-20 09:12:11 +00:00
parallaction Fixed regression: show mouse and enable input in NS Demo. 2008-08-25 09:35:22 +00:00
queen Refined the workaround for wrongly compressed audio. If the sample rate is given 2008-08-25 18:47:27 +00:00
saga I believe the setVolume() function has to be guarded by a mutex. (I added this to 2008-08-20 09:12:11 +00:00
scumm remove broken code, but i'll add better feature into compression tool 2008-08-24 07:54:36 +00:00
sky Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently 2008-08-03 10:16:17 +00:00
sword1 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
sword2 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
tinsel Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.) 2008-08-20 09:15:59 +00:00
touche fix for bug #2040484: TOUCHE: Graphic glitch with long answer options 2008-08-07 21:50:12 +00:00
engine.cpp Merged lots of _mixer->isReady() warnings into a single one in Engine constructor 2008-02-15 17:01:35 +00:00
engine.h engine.h was moved from base/ to engines/ ages ago -- update header file protector accordingly 2008-02-01 23:37:16 +00:00
engines.mk Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
metaengine.h Fixed some code formatting thanks to LordHoto 2008-05-26 00:28:48 +00:00
module.mk Removed trailing spaces. 2008-01-27 19:47:41 +00:00