scummvm/engines/agos
2007-05-15 07:08:24 +00:00
..
agos.cpp Rename a few variables. 2007-05-13 10:07:55 +00:00
agos.h Cleanup. 2007-05-13 13:19:46 +00:00
animation.cpp Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again 2007-03-17 19:02:05 +00:00
animation.h
charset.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
contain.cpp
cursor.cpp Fix mouse regression in Swampy Adventures. 2007-04-15 14:43:23 +00:00
debug.cpp Cleanup. 2007-04-15 00:55:16 +00:00
debug.h
debugger.cpp Renamed AGOSEngine::midi to AGOSEngine::_midi 2007-04-14 12:03:46 +00:00
debugger.h
detection_tables.h Fix regressions in the introduction of Simon the Sorcerer 1 and in the DOS Floppy demo of Simon the Sorcerer 1. 2007-05-15 07:08:24 +00:00
detection.cpp Fix bug #1714096 - DIMP: Unable to start (regression). 2007-05-07 08:29:29 +00:00
draw.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
event.cpp Cleanup. 2007-05-13 13:19:46 +00:00
gfx.cpp Fix regressions in the introduction of Simon the Sorcerer 1 and in the DOS Floppy demo of Simon the Sorcerer 1. 2007-05-15 07:08:24 +00:00
icons.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
input.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
intern.h
items.cpp
menus.cpp
midi.cpp
midi.h
midiparser_s1d.cpp Removing some unnecessary #includes 2007-03-09 23:46:45 +00:00
module.mk Renamed some game.cpp files to detection.cpp 2007-04-27 20:26:54 +00:00
oracle.cpp Cleanup. 2007-05-13 13:19:46 +00:00
res_ami.cpp Fix reported compiler warning. 2007-05-13 11:07:00 +00:00
res_snd.cpp free decrunch buffer once protracker module is loaded 2007-05-13 02:32:38 +00:00
res.cpp
rooms.cpp Cleanup. 2007-05-07 01:11:10 +00:00
saveload.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
script_e1.cpp Fix glitches in pause options of Elvira 1. 2007-05-10 00:43:27 +00:00
script_e2.cpp Fix glitches in pause options of Elvira 1. 2007-05-10 00:43:27 +00:00
script_ff.cpp Add eriktorbjorn's patch to split script opcodes into specific game engines. 2007-04-15 12:04:47 +00:00
script_pp.cpp Add eriktorbjorn's patch to split script opcodes into specific game engines. 2007-04-15 12:04:47 +00:00
script_s1.cpp Add eriktorbjorn's patch to split script opcodes into specific game engines. 2007-04-15 12:04:47 +00:00
script_s2.cpp Add eriktorbjorn's patch to split script opcodes into specific game engines. 2007-04-15 12:04:47 +00:00
script_ww.cpp Cleanup. 2007-05-07 01:11:10 +00:00
script.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
sound.cpp Removing more semicola 2007-04-26 19:08:53 +00:00
sound.h
string.cpp Cleanup. 2007-05-13 13:19:46 +00:00
subroutine.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
verb.cpp Fix bug in original Simon the Sorcerer 2, the x position in invertBox() needs to be adjusted for scrolling locations. 2007-05-13 04:11:19 +00:00
vga_e2.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
vga_ff.cpp Split game engines, to allow further cleanups. 2007-04-15 05:04:48 +00:00
vga_s1.cpp Imrproved support for Elvira 1/2 and Waxworks. 2007-05-09 15:36:05 +00:00
vga_s2.cpp Rename a few variables. 2007-05-13 10:07:55 +00:00
vga_ww.cpp Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. 2007-05-13 08:46:48 +00:00
vga.cpp Rename a few variables. 2007-05-13 10:07:55 +00:00
vga.h Imrproved support for Elvira 1/2 and Waxworks. 2007-05-09 15:36:05 +00:00
window.cpp Trigger palette update in colorWindow() for Elvira 2. 2007-05-13 05:58:18 +00:00
zones.cpp