..
animation
themes
I18N: Regenerate translations data file
2019-12-09 09:52:31 +00:00
widgets
GUI: Use the item at the click position in PopUpDialog
2019-11-24 14:06:25 +01:00
about.cpp
ALL: Bump copyright year to 2020
2020-01-01 00:01:00 +01:00
about.h
GUI: Added easter egg
2019-10-14 00:14:38 +02:00
Actions.cpp
BACKENDS: Remove the Windows CE port
2019-11-17 22:33:56 +01:00
Actions.h
browser.cpp
GUI: Store title String instead of unsafe pointer
2018-12-16 10:48:13 +00:00
browser.h
GUI: Store title String instead of unsafe pointer
2018-12-16 10:48:13 +00:00
chooser.cpp
GUI: Implement dirty-checking for widget redraws
2018-01-27 18:12:34 +01:00
chooser.h
console.cpp
GUI: Add Missing Switch Default Cases
2019-10-03 06:03:46 +01:00
console.h
GUI: Use a truetype font for the debug console
2019-05-05 08:52:12 +02:00
credits.h
CREDITS: Mark CeRiAl as retired
2019-11-17 22:33:56 +01:00
debugger.cpp
GUI: Add Missing Switch Default Cases
2019-10-03 06:03:46 +01:00
debugger.h
GUI: Replace use of strdup with Common::String
2018-08-18 16:30:05 +02:00
dialog.cpp
GRAPHICS: Vector renderer clipping rect related cleanups
2019-10-07 21:47:42 +02:00
dialog.h
TTS: Add text to speech to the GUI.
2019-09-01 22:47:55 +03:00
downloaddialog.cpp
COMMON: Add getHumanReadableBytes() in util.h
2019-07-30 14:51:41 -04:00
downloaddialog.h
editgamedialog.cpp
ENGINES: Copy the data referenced by QualifiedGameDescriptor
2020-01-01 08:19:48 +01:00
editgamedialog.h
GUI: Use ScrollContainer in graphics tab
2018-07-22 00:01:01 +01:00
editrecorddialog.cpp
editrecorddialog.h
error.cpp
error.h
EventRecorder.cpp
BASE: Change the command line interface to use engine-qualified game names
2019-11-03 11:43:00 +01:00
EventRecorder.h
filebrowser-dialog.cpp
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
2018-01-27 18:12:34 +01:00
filebrowser-dialog.h
fluidsynth-dialog.cpp
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
2018-01-27 18:12:34 +01:00
fluidsynth-dialog.h
gui-manager.cpp
TTS: Fix language setting.
2019-10-16 19:30:56 +02:00
gui-manager.h
GUI: Added easter egg
2019-10-14 00:14:38 +02:00
Key.cpp
Key.h
KeysDialog.cpp
BACKENDS: Remove the Windows CE port
2019-11-17 22:33:56 +01:00
KeysDialog.h
launcher.cpp
ENGINES: Copy the data referenced by QualifiedGameDescriptor
2020-01-01 08:19:48 +01:00
launcher.h
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00
massadd.cpp
ENGINES: Change targets to have an 'engine ID'
2019-11-03 11:43:00 +01:00
massadd.h
ENGINES: Merge GameDescriptor and DetectedGame
2018-05-10 09:04:23 +02:00
message.cpp
message.h
module.mk
GUI: Rewrite Cloud tab
2019-07-30 14:51:41 -04:00
object.cpp
GUI: Unify clip and non-clip draw calls
2018-04-19 19:18:39 +02:00
object.h
GUI: Unify clip and non-clip draw calls
2018-04-19 19:18:39 +02:00
onscreendialog.cpp
GUI: Add Missing Switch Default Cases
2019-10-03 06:03:46 +01:00
onscreendialog.h
options.cpp
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00
options.h
TTS: Refactoring
2019-09-01 22:47:55 +03:00
predictivedialog.cpp
GUI: Add Missing Switch Default Cases
2019-10-03 06:03:46 +01:00
predictivedialog.h
GUI: Fix duplicate include guard
2018-10-31 18:53:28 +00:00
recorderdialog.cpp
BASE: Change the command line interface to use engine-qualified game names
2019-11-03 11:43:00 +01:00
recorderdialog.h
remotebrowser.cpp
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
2018-01-27 18:12:34 +01:00
remotebrowser.h
saveload-dialog.cpp
GUI: Add Missing Switch Default Cases
2019-10-03 06:03:46 +01:00
saveload-dialog.h
saveload.cpp
ENGINES: Change targets to have an 'engine ID'
2019-11-03 11:43:00 +01:00
saveload.h
BASE: Remove bad casts between incompatible Plugin types
2017-12-03 20:26:38 -06:00
themebrowser.cpp
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
2018-01-27 18:12:34 +01:00
themebrowser.h
ThemeEngine.cpp
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00
ThemeEngine.h
GUI: Bump the theme format version number
2019-11-24 16:06:17 +01:00
ThemeEval.cpp
ThemeEval.h
ThemeLayout.cpp
GUI: Fix crash when opening the save name dialog
2019-10-19 10:50:56 +02:00
ThemeLayout.h
ThemeParser.cpp
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00
ThemeParser.h
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00
Tooltip.cpp
TTS: Use QUEUE_NO_REPEAT action for tooltips
2019-09-01 22:47:55 +03:00
Tooltip.h
GUI: Added override specifiers
2018-03-28 12:47:23 +02:00
unknown-game-dialog.cpp
ENGINES: Change targets to have an 'engine ID'
2019-11-03 11:43:00 +01:00
unknown-game-dialog.h
GUI: Better integration for the unknown game dialog when adding games
2019-05-12 11:44:51 +03:00
updates-dialog.cpp
GUI: Cleanup
2017-10-15 20:55:31 +02:00
updates-dialog.h
GUI: UPDATES: Redesign updates dialog as suggested by criezy in PR#1040
2017-10-15 15:53:57 +02:00
widget.cpp
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00
widget.h
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
2019-11-24 14:06:25 +01:00