mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
88 lines
3.4 KiB
Plaintext
88 lines
3.4 KiB
Plaintext
ResidualVM
|
|
**********
|
|
Project Leader
|
|
--------------
|
|
Pawel Kolodziejski
|
|
|
|
Teams
|
|
-----
|
|
Grim Team:
|
|
James Brown - Core developer (retired)
|
|
Giulio Camuffo - Core developer
|
|
Dries Harnie - EMI support, various code fixes and
|
|
improvements
|
|
Pawel Kolodziejski - Core developer (suspended)
|
|
Einar Johan T. Somaen - EMI support, various code fixes and
|
|
improvements
|
|
Joel Teichroeb - EMI support, various engine fixes and
|
|
improvements
|
|
|
|
Myst 3 Team:
|
|
Bastien Bouclet - Core developer
|
|
|
|
Contributors
|
|
------------
|
|
If you have contributed to this engine then you deserve to be on this
|
|
list. Contact us and we'll add you.
|
|
|
|
Grim:
|
|
Thomas Allen - Various engine code fixes and improvements
|
|
Torbjorn Andersson - Various code fixes
|
|
Ori Avtalion - Lipsync, LAF support, various code fixes
|
|
Robert Biro - Antialiasing support
|
|
Bastien Bouclet - Various fixes to engine
|
|
Marcus Comstedt - Initial Dreamcast port
|
|
Andrea Corna - Patcher module, various engine improvements
|
|
Jonathan Gray - Various code fixes
|
|
Azamat H. Hackimov - Configure fix
|
|
Vincent Hamm - Various engine code fixes and improvements
|
|
Sven Hesse - Various compilation fixes
|
|
Matthew Hoops - Some engine improvements, some work on EMI
|
|
support
|
|
Erich Hoover - x86-64 fixes, various code fixes and
|
|
improvements
|
|
Max Horn - Minor code fixes
|
|
Travis Howell - Various code fixes, Windows port
|
|
Guillem Jover - Few code improvements
|
|
Filippos Karapetis - Compilation fixes
|
|
Joost Peters - Various code fixes
|
|
George Macon - Few fixes
|
|
Josh Matthews - Few fixes to engine
|
|
Matthieu Milan - Various engine improvements
|
|
Christian Neumair - Various optimisation patches
|
|
Vincent Pelletier - Various engine improvements and code fixes
|
|
Daniel Schepler - Initial engine codebase, LUA support
|
|
Yaron Tausky - Fixes to subtitles
|
|
Julien Templier - create_project tool
|
|
Pino Toscano - Debian GNU/Linux package files
|
|
Lionel Ulmer - OpenGL optimisations
|
|
Joni Vahamaki - A lot of engine improvements and fixes
|
|
JenniBee - Compilation fixes
|
|
tobigun - Initial Android port, few engines fixes
|
|
|
|
Myst 3:
|
|
Matthew Hoops - Various engine improvements and code fixes
|
|
|
|
ScummVM code
|
|
************
|
|
ResidualVM uses a lot of ScummVM code. For a list of authors look into
|
|
COPYRIGHT file.
|
|
|
|
Website code
|
|
************
|
|
Fredrik Wendel
|
|
|
|
Special thanks to
|
|
*****************
|
|
The LUA developers, for creating a nice compact script interpreter.
|
|
|
|
Tim Schafer, for obvious reasons, and everybody else who helped make Grim
|
|
Fandango a brilliant game; and the EMI team for giving it their best try.
|
|
|
|
Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and
|
|
avoiding the horrible hack it could have been.
|
|
|
|
Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily
|
|
from.
|
|
|