scummvm/engines/scumm/imuse_digi/dimuse_tables.cpp
2011-05-12 01:16:22 +02:00

845 lines
32 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse_digi/dimuse_tables.h"
namespace Scumm {
const imuseRoomMap _digStateMusicMap[] = {
{0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0 },
{2, 2, 0, 0, 0, 0 },
{4, 3, 0, 0, 0, 0 },
{5, 3, 0, 0, 0, 0 },
{6, 3, 0, 0, 0, 0 },
{7, 3, 0, 0, 0, 0 },
{8, 4, 0, 0, 0, 0 },
{9, 5, 0, 0, 0, 0 },
{10, 4, 0, 0, 0, 0 },
{12, 5, 0, 0, 0, 0 },
{14, 5, 0, 0, 0, 0 },
{15, 6, 29, 7, 0, 0 },
{16, 8, 0, 0, 0, 0 },
{17, 1, 0, 0, 0, 0 },
{18, 9, 0, 0, 0, 0 },
{19, 9, 0, 0, 0, 0 },
{20, 6, 0, 0, 0, 0 },
{21, 6, 0, 0, 0, 0 },
{22, 44, 0, 0, 0, 0 },
{23, 10, 7, 0, 0, 0 },
{24, 26, 0, 0, 0, 0 },
{25, 17, 0, 0, 0, 0 },
{26, 17, 0, 0, 0, 0 },
{27, 18, 0, 0, 0, 0 },
{28, 1, 0, 0, 0, 0 },
{29, 20, 0, 0, 0, 0 },
{30, 22, 0, 0, 0, 0 },
{31, 23, 0, 0, 0, 0 },
{32, 22, 0, 0, 0, 0 },
{33, 26, 0, 0, 0, 0 },
{34, 24, 0, 0, 0, 0 },
{35, 1, 0, 0, 0, 0 },
{36, 1, 0, 0, 0, 0 },
{37, 42, 0, 0, 0, 0 },
{38, 43, 0, 0, 0, 0 },
{39, 44, 0, 0, 0, 0 },
{40, 1, 0, 0, 0, 0 },
{41, 43, 0, 0, 0, 0 },
{42, 44, 0, 0, 0, 0 },
{43, 43, 0, 0, 0, 0 },
{44, 45, 117,45, 114,46},
{47, 1, 0, 0, 0, 0 },
{48, 43, 0, 0, 0, 0 },
{49, 44, 0, 0, 0, 0 },
{51, 1, 0, 0, 0, 0 },
{53, 28, 0, 0, 0, 0 },
{54, 28, 0, 0, 0, 0 },
{55, 29, 0, 0, 0, 0 },
{56, 29, 0, 0, 0, 0 },
{57, 29, 0, 0, 0, 0 },
{58, 31, 0, 0, 0, 0 },
{59, 1, 0, 0, 0, 0 },
{60, 37, 0, 0, 0, 0 },
{61, 39, 0, 0, 0, 0 },
{62, 38, 0, 0, 0, 0 },
{63, 39, 0, 0, 0, 0 },
{64, 39, 0, 0, 0, 0 },
{65, 40, 0, 0, 0, 0 },
{67, 40, 0, 0, 0, 0 },
{68, 39, 0, 0, 0, 0 },
{69, 1, 0, 0, 0, 0 },
{70, 49, 0, 0, 0, 0 },
{73, 50, 0, 0, 0, 0 },
{75, 51, 0, 0, 0, 0 },
{76, 1, 0, 0, 0, 0 },
{77, 52, 7, 0, 0, 0 },
{78, 63, 0, 0, 0, 0 },
{79, 1, 0, 0, 0, 0 },
{82, 21, 0, 0, 0, 0 },
{85, 1, 0, 0, 0, 0 },
{86, 0, 0, 0, 0, 0 },
{89, 33, 6, 35, 5, 34},
{90, 16, 0, 0, 0, 0 },
{91, 57, 0, 0, 0, 0 },
{88, 32, 0, 0, 0, 0 },
{92, 25, 0, 0, 0, 0 },
{93, 0, 0, 0, 0, 0 },
{95, 19, 0, 0, 0, 0 },
{80, 41, 0, 0, 0, 0 },
{81, 48, 0, 0, 0, 0 },
{83, 27, 0, 0, 0, 0 },
{94, 36, 0, 0, 0, 0 },
{40, 1, 0, 0, 0, 0 },
{96, 13, 0, 0, 0, 0 },
{97, 14, 0, 0, 0, 0 },
{98, 11, 0, 0, 0, 0 },
{99, 15, 0, 0, 0, 0 },
{100, 17, 0, 0, 0, 0 },
{101, 38, 0, 0, 0, 0 },
{103, 0, 0, 0, 0, 0 },
{104, 0, 0, 0, 0, 0 },
{11, 44, 0, 0, 0, 0 },
{3, 47, 0, 0, 0, 0 },
{105, 30, 128,29, 0, 0 },
{106, 0, 0, 0, 0, 0 },
{107, 1, 0, 0, 0, 0 },
{108, 1, 0, 0, 0, 0 },
{47, 1, 0, 0, 0, 0 },
{50, 1, 0, 0, 0, 0 },
{52, 0, 0, 0, 0, 0 },
{71, 1, 0, 0, 0, 0 },
{13, 1, 0, 0, 0, 0 },
{72, 1, 0, 0, 0, 0 },
{46, 33, 6, 35, 5, 34},
{74, 1, 0, 0, 0, 0 },
{84, 1, 0, 0, 0, 0 },
{66, 1, 0, 0, 0, 0 },
{102, 1, 0, 0, 0, 0 },
{109, 1, 0, 0, 0, 0 },
{110, 2, 0, 0, 0, 0 },
{45, 1, 0, 0, 0, 0 },
{87, 1, 0, 0, 0, 0 },
{111, 1, 0, 0, 0, 0 },
{-1, 1, 0, 0, 0, 0 }
};
const imuseDigTable _digStateMusicTable[] = {
{0, 1000, "STATE_NULL", 0, 0, ""}, /* 00 */
{0, 1001, "stateNoChange", 0, 0, ""}, /* 01 */
{3, 1100, "stateAstShip", 2, 0, "ASTERO~1.IMU"}, /* 02 */
{3, 1120, "stateAstClose", 2, 0, "ASTERO~2.IMU"}, /* 03 */
{3, 1140, "stateAstInside", 0, 0, "ASTERO~3.IMU"}, /* 04 */
{3, 1150, "stateAstCore", 0, 2, "ASTERO~4.IMU"}, /* 05 */
{3, 1200, "stateCanyonClose", 0, 1, "CANYON~1.IMU"}, /* 06 */
{3, 1205, "stateCanyonClose_m", 0, 0, "CANYON~2.IMU"}, /* 07 */
{3, 1210, "stateCanyonOver", 0, 1, "CANYON~3.IMU"}, /* 08 */
{3, 1220, "stateCanyonWreck", 0, 1, "CANYON~4.IMU"}, /* 09 */
{3, 1300, "stateNexusCanyon", 10, 0, "NEXUS(~1.IMU"}, /* 10 */
{3, 1310, "stateNexusPlan", 10, 0, "NEXUS(~1.IMU"}, /* 11 */
{3, 1320, "stateNexusRamp", 10, 0, "NEXUS(~2.IMU"}, /* 12 */
{3, 1330, "stateNexusMuseum", 10, 0, "NEXUS(~3.IMU"}, /* 13 */
{3, 1340, "stateNexusMap", 10, 0, "NEXUS(~4.IMU"}, /* 14 */
{3, 1350, "stateNexusTomb", 10, 0, "NE3706~5.IMU"}, /* 15 */
{3, 1360, "stateNexusCath", 10, 0, "NE3305~5.IMU"}, /* 16 */
{3, 1370, "stateNexusAirlock", 0, 0, "NE2D3A~5.IMU"}, /* 17 */
{3, 1380, "stateNexusPowerOff", 0, 1, "NE8522~5.IMU"}, /* 18 */
{3, 1400, "stateMuseumTramNear", 0, 1, "TRAM(M~1.IMU"}, /* 19 */
{3, 1410, "stateMuseumTramFar", 0, 0, "TRAM(M~2.IMU"}, /* 20 */
{3, 1420, "stateMuseumLockup", 0, 0, "MUSEUM~1.IMU"}, /* 21 */
{3, 1433, "stateMuseumPool", 22, 1, "MUSEUM~2.IMU"}, /* 22 */
{3, 1436, "stateMuseumSpire", 22, 2, "MUSEUM~3.IMU"}, /* 23 */
{3, 1440, "stateMuseumMuseum", 22, 2, "MUSEUM~4.IMU"}, /* 24 */
{3, 1450, "stateMuseumLibrary", 0, 0, "MUB575~5.IMU"}, /* 25 */
{3, 1460, "stateMuseumCavern", 0, 0, "MUF9BE~5.IMU"}, /* 26 */
{3, 1500, "stateTombTramNear", 0, 1, "TRAM(T~1.IMU"}, /* 27 */
{3, 1510, "stateTombBase", 28, 2, "TOMB(A~1.IMU"}, /* 28 */
{3, 1520, "stateTombSpire", 28, 2, "TOMB(A~2.IMU"}, /* 29 */
{3, 1530, "stateTombCave", 28, 2, "TOMB(A~3.IMU"}, /* 30 */
{3, 1540, "stateTombCrypt", 31, 1, "TOMB(C~1.IMU"}, /* 31 */
{3, 1550, "stateTombGuards", 31, 1, "TOMB(C~2.IMU"}, /* 32 */
{3, 1560, "stateTombInner", 0, 1, "TOMB(I~1.IMU"}, /* 33 */
{3, 1570, "stateTombCreator1", 0, 0, "TOMB(C~3.IMU"}, /* 34 */
{3, 1580, "stateTombCreator2", 0, 0, "TOMB(C~4.IMU"}, /* 35 */
{3, 1600, "statePlanTramNear", 0, 1, "TRAM(P~1.IMU"}, /* 36 */
{3, 1610, "statePlanTramFar", 0, 0, "TRAM(P~2.IMU"}, /* 37 */
{3, 1620, "statePlanBase", 38, 2, "PLAN(A~1.IMU"}, /* 38 */
{3, 1630, "statePlanSpire", 38, 2, "PLAN(A~2.IMU"}, /* 39 */
{3, 1650, "statePlanDome", 0, 0, "PLAN(D~1.IMU"}, /* 40 */
{3, 1700, "stateMapTramNear", 0, 1, "TRAM(M~3.IMU"}, /* 41 */
{3, 1710, "stateMapTramFar", 0, 0, "TRAM(M~4.IMU"}, /* 42 */
{3, 1720, "stateMapCanyon", 43, 2, "MAP(AM~1.IMU"}, /* 43 */
{3, 1730, "stateMapExposed", 43, 2, "MAP(AM~2.IMU"}, /* 44 */
{3, 1750, "stateMapNestEmpty", 43, 2, "MAP(AM~4.IMU"}, /* 45 */
{3, 1760, "stateMapNestMonster", 0, 0, "MAP(MO~1.IMU"}, /* 46 */
{3, 1770, "stateMapKlein", 0, 0, "MAP(KL~1.IMU"}, /* 47 */
{3, 1800, "stateCathTramNear", 0, 1, "TRAM(C~1.IMU"}, /* 48 */
{3, 1810, "stateCathTramFar", 0, 0, "TRAM(C~2.IMU"}, /* 49 */
{3, 1820, "stateCathLab", 50, 1, "CATH(A~1.IMU"}, /* 50 */
{3, 1830, "stateCathOutside", 50, 1, "CATH(A~2.IMU"}, /* 51 */
{3, 1900, "stateWorldMuseum", 52, 0, "WORLD(~1.IMU"}, /* 52 */
{3, 1901, "stateWorldPlan", 52, 0, "WORLD(~2.IMU"}, /* 53 */
{3, 1902, "stateWorldTomb", 52, 0, "WORLD(~3.IMU"}, /* 54 */
{3, 1903, "stateWorldMap", 52, 0, "WORLD(~4.IMU"}, /* 55 */
{3, 1904, "stateWorldCath", 52, 0, "WO3227~5.IMU"}, /* 56 */
{3, 1910, "stateEye1", 0, 0, "EYE1~1.IMU"}, /* 57 */
{3, 1911, "stateEye2", 0, 0, "EYE2~1.IMU"}, /* 58 */
{3, 1912, "stateEye3", 0, 0, "EYE3~1.IMU"}, /* 59 */
{3, 1913, "stateEye4", 0, 0, "EYE4~1.IMU"}, /* 60 */
{3, 1914, "stateEye5", 0, 0, "EYE5~1.IMU"}, /* 61 */
{3, 1915, "stateEye6", 0, 0, "EYE6~1.IMU"}, /* 62 */
{3, 1916, "stateEye7", 0, 0, "EYE7~1.IMU"}, /* 63 */
{0, -1, "", 0, 0, ""}
};
const imuseDigTable _digSeqMusicTable[] = {
{0, 2000, "SEQ_NULL", 0, 0, ""},
{0, 2005, "seqLogo", 0, 0, ""},
{0, 2010, "seqIntro", 0, 0, ""},
{6, 2020, "seqExplosion1b", 0, 0, ""},
{3, 2030, "seqAstTunnel1a", 0, 0, "SEQ(AS~1.IMU"},
{6, 2031, "seqAstTunnel2b", 0, 0, ""},
{4, 2032, "seqAstTunnel3a", 0, 0, "SEQ(AS~2.IMU"},
{5, 2040, "seqToPlanet1b", 0, 0, ""},
{4, 2045, "seqArgBegin", 0, 0, "SEQ(AR~1.IMU"},
{4, 2046, "seqArgEnd", 0, 0, "SEQ(AR~2.IMU"},
{4, 2050, "seqWreckGhost", 0, 0, "SEQ(GH~1.IMU"},
{4, 2060, "seqCanyonGhost", 0, 0, "SEQ(GH~2.IMU"},
{0, 2070, "seqBrinkFall", 0, 0, ""},
{4, 2080, "seqPanUpCanyon", 0, 0, "SEQ(PA~1.IMU"},
{6, 2091, "seqAirlockTunnel1b", 0, 0, ""},
{6, 2100, "seqTramToMu", 0, 0, ""},
{6, 2101, "seqTramFromMu", 0, 0, ""},
{6, 2102, "seqTramToTomb", 0, 0, ""},
{6, 2103, "seqTramFromTomb", 0, 0, ""},
{6, 2104, "seqTramToPlan", 0, 0, ""},
{6, 2105, "seqTramFromPlan", 0, 0, ""},
{6, 2106, "seqTramToMap", 0, 0, ""},
{6, 2107, "seqTramFromMap", 0, 0, ""},
{6, 2108, "seqTramToCath", 0, 0, ""},
{6, 2109, "seqTramFromCath", 0, 0, ""},
{0, 2110, "seqMuseumGhost", 0, 0, ""},
{0, 2120, "seqSerpentAppears", 0, 0, ""},
{0, 2130, "seqSerpentEats", 0, 0, ""},
{6, 2140, "seqBrinkRes1b", 0, 0, ""},
{4, 2141, "seqBrinkRes2a", 0, 0, "SEQ(BR~1.IMU"},
{3, 2150, "seqLockupEntry", 0, 0, "SEQ(BR~1.IMU"},
{0, 2160, "seqSerpentExplodes", 0, 0, ""},
{4, 2170, "seqSwimUnderwater", 0, 0, "SEQ(DE~1.IMU"},
{4, 2175, "seqWavesPlunge", 0, 0, "SEQ(PL~1.IMU"},
{0, 2180, "seqCryptOpens", 0, 0, ""},
{0, 2190, "seqGuardsFight", 0, 0, ""},
{3, 2200, "seqCreatorRes1.1a", 0, 0, "SEQ(CR~1.IMU"},
{6, 2201, "seqCreatorRes1.2b", 0, 0, ""},
{6, 2210, "seqMaggieCapture1b", 0, 0, ""},
{3, 2220, "seqStealCrystals", 0, 0, "SEQ(BR~1.IMU"},
{0, 2230, "seqGetByMonster", 0, 0, ""},
{6, 2240, "seqKillMonster1b", 0, 0, ""},
{3, 2250, "seqCreatorRes2.1a", 0, 0, "SEQ(CR~2.IMU"},
{6, 2251, "seqCreatorRes2.2b", 0, 0, ""},
{4, 2252, "seqCreatorRes2.3a", 0, 0, "SEQ(CR~3.IMU"},
{0, 2260, "seqMaggieInsists", 0, 0, ""},
{0, 2270, "seqBrinkHelpCall", 0, 0, ""},
{3, 2280, "seqBrinkCrevice1a", 0, 0, "SEQ(BR~2.IMU"},
{3, 2281, "seqBrinkCrevice2a", 0, 0, "SEQ(BR~3.IMU"},
{6, 2290, "seqCathAccess1b", 0, 0, ""},
{4, 2291, "seqCathAccess2a", 0, 0, "SEQ(CA~1.IMU"},
{3, 2300, "seqBrinkAtGenerator", 0, 0, "SEQ(BR~1.IMU"},
{6, 2320, "seqFightBrink1b", 0, 0, ""},
{6, 2340, "seqMaggieDies1b", 0, 0, ""},
{6, 2346, "seqMaggieRes1b", 0, 0, ""},
{4, 2347, "seqMaggieRes2a", 0, 0, "SEQ(MA~1.IMU"},
{0, 2350, "seqCreatureFalls", 0, 0, ""},
{5, 2360, "seqFinale1b", 0, 0, ""},
{3, 2370, "seqFinale2a", 0, 0, "SEQ(FI~1.IMU"},
{6, 2380, "seqFinale3b1", 0, 0, ""},
{6, 2390, "seqFinale3b2", 0, 0, ""},
{3, 2400, "seqFinale4a", 0, 0, "SEQ(FI~2.IMU"},
{3, 2410, "seqFinale5a", 0, 0, "SEQ(FI~3.IMU"},
{3, 2420, "seqFinale6a", 0, 0, "SEQ(FI~4.IMU"},
{3, 2430, "seqFinale7a", 0, 0, "SE3D2B~5.IMU"},
{6, 2440, "seqFinale8b", 0, 0, ""},
{4, 2450, "seqFinale9a", 0, 0, "SE313B~5.IMU"},
{0, -1, "", 0, 0, ""}
};
const imuseComiTable _comiStateMusicTable[] = {
{0, 1000, "STATE_NULL", 0, 0, 0, ""}, /* 00 */
{0, 1001, "stateNoChange", 0, 0, 0, ""}, /* 01 */
{3, 1098, "stateCredits1", 0, 0, 60, "1098-C~1.IMX"}, /* 02 */
{3, 1099, "stateMenu", 0, 0, 60, "1099-M~1.IMX"}, /* 03 */
{3, 1100, "stateHold1", 4, 0, 60, "1100-H~1.IMX"}, /* 04 */
{3, 1101, "stateWaterline1", 4, 0, 60, "1101-W~1.IMX"}, /* 05 */
{3, 1102, "stateHold2", 6, 1, 60, "1102-H~1.IMX"}, /* 06 */
{3, 1103, "stateWaterline2", 6, 0, 60, "1103-W~1.IMX"}, /* 07 */
{3, 1104, "stateCannon", 0, 0, 60, "1104-C~1.IMX"}, /* 08 */
{3, 1105, "stateTreasure", 0, 0, 60, "1105-T~1.IMX"}, /* 09 */
{3, 1200, "stateFortBase", 10, 1, 60, "1200-F~1.IMX"}, /* 10 */
{3, 1201, "statePreFort", 10, 1, 60, "1201-P~1.IMX"}, /* 11 */
{3, 1202, "statePreVooOut", 12, 0, 60, "1202-P~1.IMX"}, /* 12 */
{3, 1203, "statePreVooIn", 12, 0, 60, "1203-P~1.IMX"}, /* 13 */
{3, 1204, "statePreVooLady", 12, 0, 60, "1204-P~1.IMX"}, /* 14 */
{3, 1205, "stateVoodooOut", 0, 0, 60, "1205-V~1.IMX"}, /* 15 */
{3, 1210, "stateVoodooIn", 0, 0, 60, "1210-V~1.IMX"}, /* 16 */
{12,1212, "stateVoodooInAlt", 0, 1, 42, "1210-V~1.IMX"}, /* 17 */
{3, 1215, "stateVoodooLady", 0, 0, 60, "1215-V~1.IMX"}, /* 18 */
{3, 1219, "statePrePlundermap", 0, 0, 60, "1219-P~1.IMX"}, /* 19 */
{3, 1220, "statePlundermap", 0, 0, 60, "1220-P~1.IMX"}, /* 20 */
{3, 1222, "statePreCabana", 0, 0, 60, "1222-P~1.IMX"}, /* 21 */
{3, 1223, "stateCabana", 0, 0, 60, "1223-C~1.IMX"}, /* 22 */
{3, 1224, "statePostCabana", 23, 0, 60, "1224-P~1.IMX"}, /* 23 */
{3, 1225, "stateBeachClub", 23, 0, 60, "1225-B~1.IMX"}, /* 24 */
{3, 1230, "stateCliff", 0, 0, 60, "1230-C~1.IMX"}, /* 25 */
{3, 1232, "stateBelly", 0, 0, 48, "1232-B~1.IMX"}, /* 26 */
{3, 1235, "stateQuicksand", 0, 0, 60, "1235-Q~1.IMX"}, /* 27 */
{3, 1240, "stateDangerBeach", 0, 0, 48, "1240-D~1.IMX"}, /* 28 */
{12,1241, "stateDangerBeachAlt",0, 2, 48, "1240-D~1.IMX"}, /* 29 */
{3, 1245, "stateRowBoat", 0, 0, 60, "1245-R~1.IMX"}, /* 30 */
{3, 1247, "stateAlongside", 0, 0, 48, "1247-A~1.IMX"}, /* 31 */
{12,1248, "stateAlongsideAlt", 0, 1, 48, "1247-A~1.IMX"}, /* 32 */
{3, 1250, "stateChimpBoat", 0, 0, 30, "1250-C~1.IMX"}, /* 33 */
{3, 1255, "stateMrFossey", 0, 0, 48, "1255-M~1.IMX"}, /* 34 */
{3, 1259, "statePreTown", 0, 0, 60, "1259-P~1.IMX"}, /* 35 */
{3, 1260, "stateTown", 0, 0, 60, "1260-T~1.IMX"}, /* 36 */
{3, 1264, "statePreMeadow", 0, 0, 60, "1264-P~1.IMX"}, /* 37 */
{3, 1265, "stateMeadow", 0, 0, 60, "1265-M~1.IMX"}, /* 38 */
{3, 1266, "stateMeadowAmb", 0, 0, 60, "1266-M~1.IMX"}, /* 39 */
{3, 1270, "stateWardrobePre", 40, 0, 60, "1270-W~1.IMX"}, /* 40 */
{3, 1272, "statePreShow", 40, 0, 60, "1272-P~1.IMX"}, /* 41 */
{3, 1274, "stateWardrobeShow", 42, 0, 60, "1274-W~1.IMX"}, /* 42 */
{3, 1276, "stateShow", 42, 0, 60, "1276-S~1.IMX"}, /* 43 */
{3, 1277, "stateWardrobeJug", 44, 0, 60, "1277-W~1.IMX"}, /* 44 */
{3, 1278, "stateJuggling", 44, 0, 60, "1278-J~1.IMX"}, /* 45 */
{3, 1279, "statePostShow", 0, 0, 60, "1279-P~1.IMX"}, /* 46 */
{3, 1280, "stateChickenShop", 0, 0, 60, "1280-C~1.IMX"}, /* 47 */
{3, 1285, "stateBarberShop", 48, 0, 60, "1285-B~1.IMX"}, /* 48 */
{3, 1286, "stateVanHelgen", 48, 0, 60, "1286-V~1.IMX"}, /* 49 */
{3, 1287, "stateBill", 48, 0, 60, "1287-B~1.IMX"}, /* 50 */
{3, 1288, "stateHaggis", 48, 0, 60, "1288-H~1.IMX"}, /* 51 */
{3, 1289, "stateRottingham", 48, 0, 60, "1289-R~1.IMX"}, /* 52 */
{3, 1305, "stateDeck", 0, 0, 60, "1305-D~1.IMX"}, /* 53 */
{3, 1310, "stateCombatMap", 0, 0, 60, "1310-C~1.IMX"}, /* 54 */
{3, 1320, "stateShipCombat", 0, 0, 60, "1320-S~1.IMX"}, /* 55 */
{3, 1325, "stateSwordfight", 0, 0, 60, "1325-S~1.IMX"}, /* 56 */
{3, 1327, "stateSwordRott", 0, 0, 60, "1327-S~1.IMX"}, /* 57 */
{3, 1330, "stateTownEdge", 0, 0, 60, "1330-T~1.IMX"}, /* 58 */
{3, 1335, "stateSwordLose", 0, 0, 60, "1335-S~1.IMX"}, /* 59 */
{3, 1340, "stateSwordWin", 0, 0, 60, "1340-S~1.IMX"}, /* 60 */
{3, 1345, "stateGetMap", 0, 0, 60, "1345-G~1.IMX"}, /* 61 */
{3, 1400, "stateWreckBeach", 0, 0, 60, "1400-W~1.IMX"}, /* 62 */
{3, 1405, "stateBloodMap", 63, 0, 60, "1405-B~1.IMX"}, /* 63 */
{3, 1410, "stateClearing", 0, 0, 60, "1410-C~1.IMX"}, /* 64 */
{3, 1415, "stateLighthouse", 63, 0, 60, "1415-L~1.IMX"}, /* 65 */
{3, 1420, "stateVillage", 66, 0, 60, "1420-V~1.IMX"}, /* 66 */
{3, 1423, "stateVolcano", 66, 0, 60, "1423-V~1.IMX"}, /* 67 */
{3, 1425, "stateAltar", 66, 0, 60, "1425-A~1.IMX"}, /* 68 */
{3, 1430, "stateHotelOut", 0, 0, 60, "1430-H~1.IMX"}, /* 69 */
{3, 1435, "stateHotelBar", 70, 0, 60, "1435-H~1.IMX"}, /* 70 */
{3, 1440, "stateHotelIn", 70, 0, 60, "1440-H~1.IMX"}, /* 71 */
{3, 1445, "stateTarotLady", 70, 0, 60, "1445-T~1.IMX"}, /* 72 */
{3, 1447, "stateGoodsoup", 70, 0, 60, "1447-G~1.IMX"}, /* 73 */
{3, 1448, "stateGuestRoom", 0, 0, 60, "1448-G~1.IMX"}, /* 74 */
{3, 1450, "stateWindmill", 63, 0, 60, "1450-W~1.IMX"}, /* 75 */
{3, 1455, "stateCemetary", 0, 0, 60, "1455-C~1.IMX"}, /* 76 */
{3, 1460, "stateCrypt", 77, 0, 60, "1460-C~1.IMX"}, /* 77 */
{3, 1463, "stateGraveDigger", 77, 0, 60, "1463-G~1.IMX"}, /* 78 */
{3, 1465, "stateMonkey1", 0, 0, 60, "1465-M~1.IMX"}, /* 79 */
{3, 1475, "stateStanDark", 0, 0, 60, "1475-S~1.IMX"}, /* 80 */
{3, 1477, "stateStanLight", 0, 0, 60, "1477-S~1.IMX"}, /* 81 */
{3, 1480, "stateEggBeach", 63, 0, 60, "1480-E~1.IMX"}, /* 82 */
{3, 1485, "stateSkullIsland", 0, 0, 60, "1485-S~1.IMX"}, /* 83 */
{3, 1490, "stateSmugglersCave", 0, 0, 60, "1490-S~1.IMX"}, /* 84 */
{3, 1500, "stateLeChuckTalk", 0, 0, 60, "1500-L~1.IMX"}, /* 85 */
{3, 1505, "stateCarnival", 0, 0, 60, "1505-C~1.IMX"}, /* 86 */
{3, 1511, "stateHang", 87, 0, 60, "1511-H~1.IMX"}, /* 87 */
{3, 1512, "stateRum", 87, 0, 60, "1512-RUM.IMX"}, /* 88 */
{3, 1513, "stateTorture", 87, 0, 60, "1513-T~1.IMX"}, /* 89 */
{3, 1514, "stateSnow", 87, 0, 60, "1514-S~1.IMX"}, /* 90 */
{3, 1515, "stateCredits", 0, 0, 60, "1515-C~1.IMX"}, /* 91 */
{3, 1520, "stateCarnAmb", 0, 0, 60, "1520-C~1.IMX"}, /* 92 */
{0, -1, "", 0, 0, 0, ""}
};
const imuseComiTable _comiSeqMusicTable[] = {
{0, 2000, "SEQ_NULL", 0, 0, 0, ""},
{0, 2100, "seqINTRO", 0, 0, 0, ""},
{3, 2105, "seqInterlude1", 0, 0, 60, "2105-I~1.IMX"},
{8, 2110, "seqLastBoat", 0, 1, 0, ""},
{0, 2115, "seqSINK_SHIP", 0, 0, 0, ""},
{0, 2120, "seqCURSED_RING", 0, 0, 60, ""},
{3, 2200, "seqInterlude2", 0, 0, 60, "2200-I~1.IMX"},
{3, 2210, "seqKidnapped", 0, 0, 60, "2210-K~1.IMX"},
{8, 2220, "seqSnakeVomits", 0, 1, 0, ""},
{8, 2222, "seqPopBalloon", 0, 1, 0, ""},
{3, 2225, "seqDropBalls", 0, 0, 60, "2225-D~1.IMX"},
{4, 2232, "seqArriveBarber", 0, 0, 60, "2232-A~1.IMX"},
{3, 2233, "seqAtonal", 0, 0, 60, "2233-A~1.IMX"},
{3, 2235, "seqShaveHead1", 0, 0, 60, "2235-S~1.IMX"},
{2, 2236, "seqShaveHead2", 0, 2, 60, "2235-S~1.IMX"},
{3, 2245, "seqCaberLose", 0, 0, 60, "2245-C~1.IMX"},
{3, 2250, "seqCaberWin", 0, 0, 60, "2250-C~1.IMX"},
{3, 2255, "seqDuel1", 0, 0, 60, "2255-D~1.IMX"},
{2, 2256, "seqDuel2", 0, 2, 60, "2255-D~1.IMX"},
{2, 2257, "seqDuel3", 0, 3, 60, "2255-D~1.IMX"},
{3, 2260, "seqBlowUpTree1", 0, 0, 60, "2260-B~1.IMX"},
{2, 2261, "seqBlowUpTree2", 0, 2, 60, "2260-B~1.IMX"},
{3, 2275, "seqMonkeys", 0, 0, 60, "2275-M~1.IMX"},
{9, 2277, "seqAttack", 0, 1, 0, ""},
{3, 2285, "seqSharks", 0, 0, 60, "2285-S~1.IMX"},
{3, 2287, "seqTowelWalk", 0, 0, 60, "2287-T~1.IMX"},
{0, 2293, "seqNICE_BOOTS", 0, 0, 0, ""},
{0, 2295, "seqBIG_BONED", 0, 0, 0, ""},
{3, 2300, "seqToBlood", 0, 0, 60, "2300-T~1.IMX"},
{3, 2301, "seqInterlude3", 0, 0, 60, "2301-I~1.IMX"},
{3, 2302, "seqRott1", 0, 0, 60, "2302-R~1.IMX"},
{2, 2304, "seqRott2", 0, 2, 60, "2302-R~1.IMX"},
{2, 2305, "seqRott2b", 0,21, 60, "2302-R~1.IMX"},
{2, 2306, "seqRott3", 0, 3, 60, "2302-R~1.IMX"},
{2, 2308, "seqRott4", 0, 4, 60, "2302-R~1.IMX"},
{2, 2309, "seqRott5", 0, 5, 60, "2302-R~1.IMX"},
{3, 2311, "seqVerse1", 0, 0, 60, "2311-S~1.IMX"},
{2, 2312, "seqVerse2", 0, 2, 60, "2311-S~1.IMX"},
{2, 2313, "seqVerse3", 0, 3, 60, "2311-S~1.IMX"},
{2, 2314, "seqVerse4", 0, 4, 60, "2311-S~1.IMX"},
{2, 2315, "seqVerse5", 0, 5, 60, "2311-S~1.IMX"},
{2, 2316, "seqVerse6", 0, 6, 60, "2311-S~1.IMX"},
{2, 2317, "seqVerse7", 0, 7, 60, "2311-S~1.IMX"},
{2, 2318, "seqVerse8", 0, 8, 60, "2311-S~1.IMX"},
{2, 2319, "seqSongEnd", 0, 9, 60, "2311-S~1.IMX"},
{2, 2336, "seqRiposteLose", 0, 0, 60, "2336-R~1.IMX"},
{2, 2337, "seqRiposteWin", 0, 0, 60, "2337-R~1.IMX"},
{2, 2338, "seqInsultLose", 0, 0, 60, "2338-I~1.IMX"},
{2, 2339, "seqInsultWin", 0, 0, 60, "2339-I~1.IMX"},
{3, 2340, "seqSwordLose", 0, 0, 60, "1335-S~1.IMX"},
{3, 2345, "seqSwordWin", 0, 0, 60, "1340-S~1.IMX"},
{3, 2347, "seqGetMap", 0, 0, 60, "1345-G~1.IMX"},
{3, 2400, "seqInterlude4", 0, 0, 60, "2400-I~1.IMX"},
{0, 2405, "seqSHIPWRECK", 0, 0, 0, ""},
{3, 2408, "seqFakeCredits", 0, 0, 60, "2408-F~1.IMX"},
{3, 2410, "seqPassOut", 0, 0, 60, "2410-P~1.IMX"},
{3, 2414, "seqGhostTalk", 0, 0, 60, "2414-G~1.IMX"},
{2, 2415, "seqGhostWedding", 0, 1, 60, "2414-G~1.IMX"},
{3, 2420, "seqEruption", 0, 0, 60, "2420-E~1.IMX"},
{3, 2425, "seqSacrifice", 0, 0, 60, "2425-S~1.IMX"},
{2, 2426, "seqSacrificeEnd", 0, 1, 60, "2425-S~1.IMX"},
{3, 2430, "seqScareDigger", 0, 0, 60, "2430-S~1.IMX"},
{3, 2445, "seqSkullArrive", 0, 0, 60, "2445-S~1.IMX"},
{3, 2450, "seqFloat", 0, 0, 60, "2450-C~1.IMX"},
{2, 2451, "seqFall", 0, 1, 60, "2450-C~1.IMX"},
{2, 2452, "seqUmbrella", 0, 2, 60, "2450-C~1.IMX"},
{3, 2460, "seqFight", 0, 0, 60, "2460-F~1.IMX"},
{0, 2465, "seqLAVE_RIDE", 0, 0, 0, ""},
{0, 2470, "seqMORE_SLAW", 0, 0, 0, ""},
{0, 2475, "seqLIFT_CURSE", 0, 0, 0, ""},
{3, 2500, "seqInterlude5", 0, 0, 60, "2500-I~1.IMX"},
{3, 2502, "seqExitSkycar", 0, 0, 60, "2502-E~1.IMX"},
{3, 2504, "seqGrow1", 0, 0, 60, "2504-G~1.IMX"},
{2, 2505, "seqGrow2", 0, 1, 60, "2504-G~1.IMX"},
{3, 2508, "seqInterlude6", 0, 0, 60, "2508-I~1.IMX"},
{0, 2515, "seqFINALE", 0, 0, 0, ""},
{3, 2520, "seqOut", 0, 0, 60, "2520-OUT.IMX"},
{3, 2530, "seqZap1a", 0, 0, 60, "2530-Z~1.IMX"},
{2, 2531, "seqZap1b", 0, 1, 60, "2530-Z~1.IMX"},
{2, 2532, "seqZap1c", 0, 2, 60, "2530-Z~1.IMX"},
{2, 2540, "seqZap2a", 0, 0, 60, "2540-Z~1.IMX"},
{2, 2541, "seqZap2b", 0, 1, 60, "2540-Z~1.IMX"},
{2, 2542, "seqZap2c", 0, 2, 60, "2540-Z~1.IMX"},
{3, 2550, "seqZap3a", 0, 0, 60, "2550-Z~1.IMX"},
{2, 2551, "seqZap3b", 0, 1, 60, "2550-Z~1.IMX"},
{2, 2552, "seqZap3c", 0, 2, 60, "2550-Z~1.IMX"},
{3, 2560, "seqZap4a", 0, 0, 60, "2560-Z~1.IMX"},
{2, 2561, "seqZap4b", 0, 1, 60, "2560-Z~1.IMX"},
{2, 2562, "seqZap4c", 0, 2, 60, "2560-Z~1.IMX"},
{0, -1, "", 0, 0, 0, ""}
};
const imuseFtStateTable _ftStateMusicTable[] = {
{"", 0, 0, "STATE_NULL" },
{"", 4, 127, "stateKstandOutside" },
{"kinside", 2, 127, "stateKstandInside" },
{"moshop", 3, 64, "stateMoesInside" },
{"melcut", 2, 127, "stateMoesOutside" },
{"mellover", 2, 127, "stateMellonAbove" },
{"radloop", 3, 28, "stateTrailerOutside" },
{"radloop", 3, 58, "stateTrailerInside" },
{"radloop", 3, 127, "stateTodShop" },
{"junkgate", 2, 127, "stateJunkGate" },
{"junkover", 3, 127, "stateJunkAbove" },
{"gastower", 2, 127, "stateGasTower" },
{"", 4, 0, "stateTowerAlarm" },
{"melcut", 2, 127, "stateCopsOnGround" },
{"melcut", 2, 127, "stateCopsAround" },
{"melcut", 2, 127, "stateMoesRuins" },
{"melcut", 2, 127, "stateKstandNight" },
{"trukblu2", 2, 127, "stateTruckerTalk" },
{"stretch", 2, 127, "stateMumblyPeg" },
{"kstand", 2, 100, "stateRanchOutside" },
{"kinside", 2, 127, "stateRanchInside" },
{"desert", 2, 127, "stateWreckedTruck" },
{"opening", 2, 100, "stateGorgeVista" },
{"caveopen", 2, 127, "stateCaveOpen" },
{"cavecut1", 2, 127, "stateCaveOuter" },
{"cavecut1", 1, 127, "stateCaveMiddle" },
{"cave", 2, 127, "stateCaveInner" },
{"corville", 2, 127, "stateCorvilleFront" },
{"mines", 2, 127, "stateMineField" },
{"bunyman3", 2, 127, "stateBunnyStore" },
{"stretch", 2, 127, "stateStretchBen" },
{"saveme", 2, 127, "stateBenPleas" },
{"", 4, 0, "stateBenConvinces" },
{"derby", 3, 127, "stateDemoDerby" },
{"fire", 3, 127, "stateLightMyFire" },
{"derby", 3, 127, "stateDerbyChase" },
{"carparts", 2, 127, "stateVultureCarParts"},
{"cavecut1", 2, 127, "stateVulturesInside" },
{"mines", 2, 127, "stateFactoryRear" },
{"croffice", 2, 127, "stateCorleyOffice" },
{"melcut", 2, 127, "stateCorleyHall" },
{"", 4, 0, "stateProjRoom" },
{"", 4, 0, "stateMMRoom" },
{"bumper", 2, 127, "stateBenOnBumper" },
{"benump", 2, 127, "stateBenOnBack" },
{"plane", 2, 127, "stateInCargoPlane" },
{"saveme", 2, 127, "statePlaneControls" },
{"", 4, 0, "stateCliffHanger1" },
{"", 4, 0, "stateCliffHanger2" },
};
const imuseFtNames _ftSeqNames[] = {
{"SEQ_NULL" },
{"seqLogo" },
{"seqOpenFlick" },
{"seqBartender" },
{"seqBenWakes" },
{"seqPhotoScram" },
{"seqClimbChain" },
{"seqDogChase" },
{"seqDogSquish" },
{"seqDogHoist" },
{"seqCopsArrive" },
{"seqCopsLand" },
{"seqCopsLeave" },
{"seqCopterFlyby" },
{"seqCopterCrash" },
{"seqMoGetsParts" },
{"seqMoFixesBike" },
{"seqFirstGoodbye" },
{"seqCopRoadblock" },
{"seqDivertCops" },
{"seqMurder" },
{"seqCorleyDies" },
{"seqTooLateAtMoes" },
{"seqPicture" },
{"seqNewsReel" },
{"seqCopsInspect" },
{"seqHijack" },
{"seqNestolusAtRanch" },
{"seqRipLimo" },
{"seqGorgeTurn" },
{"seqCavefishTalk" },
{"seqArriveCorville" },
{"seqSingleBunny" },
{"seqBunnyArmy" },
{"seqArriveAtMines" },
{"seqArriveAtVultures"},
{"seqMakePlan" },
{"seqShowPlan" },
{"seqDerbyStart" },
{"seqLightBales" },
{"seqNestolusBBQ" },
{"seqCallSecurity" },
{"seqFilmFail" },
{"seqFilmBurn" },
{"seqRipSpeech" },
{"seqExposeRip" },
{"seqRipEscape" },
{"seqRareMoment" },
{"seqFanBunnies" },
{"seqRipDead" },
{"seqFuneral" },
{"seqCredits" }
};
const imuseFtSeqTable _ftSeqMusicTable[] = {
{"", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"opening", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"barbeat", 2, 127},
{"barwarn", 2, 127},
{"", 0, 0 },
{"", 0, 0, },
{"benwakes", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"barwarn", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"swatben", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"dogattak", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 4, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 4, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"cops2", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"cops2", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"cops2", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"bunymrch", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 4, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"melcut", 2, 127},
{"tada", 2, 127},
{"", 0, 0 },
{"", 4, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"trucker", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"cops2", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"barwarn", 2, 127},
{"murder", 2, 127},
{"murder2", 2, 127},
{"", 0, 0 },
{"corldie", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"barwarn", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"picture", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"ripintro", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"trucker", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"hosed", 2, 127},
{"ripdead", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"nesranch", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"scolding", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"desert", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"cavecut1", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"caveamb", 2, 80 },
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"castle", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"bunymrch", 2, 105},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"valkyrs", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"melcut", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"veltures", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"sorry", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"makeplan", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"castle", 2, 127},
{"derby", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"fire", 3, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"saveme", 3, 127},
{"", 0, 0 },
{"", 0, 0 },
{"scolding", 2, 127},
{"cops2", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"sorry", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"sorry", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"caveamb", 2, 85 },
{"tada", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"expose", 2, 127},
{"", 4, 0 },
{"", 0, 0 },
{"mocoup", 2, 127},
{"ripscram", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"valkyrs", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"ripdead", 2, 127},
{"", 0, 0 },
{"", 0, 0 },
{"", 0, 0 },
{"funeral", 2, 127},
{"", 2, 127},
{"moshop", 3, 64 },
{"", 0, 0 },
{"bornbad", 2, 127},
{"hammvox", 2, 127},
{"legavox", 2, 127},
{"chances", 2, 90 },
};
} // End of namespace Scumm