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he
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
imuse
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SCUMM: Revert "Removed a duplicate variable assignment"
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2011-11-04 10:04:42 +01:00 |
imuse_digi
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OSYSTEM: extended installTimerProc() with timer ID parameter
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2011-08-06 11:28:35 +01:00 |
insane
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
smush
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COMMON: Move isFoo functions to namespace Common, add doxygen comments
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2012-02-20 16:18:27 +01:00 |
actor_he.h
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actor.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
actor.h
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SCUMM: add support for diagonal walking between boxes (e.g. used for meteor opening scene)
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2012-02-11 08:30:14 +01:00 |
akos.cpp
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akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
boxes.h
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
camera.cpp
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charset-fontdata.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
charset.cpp
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SCUMM FM-TOWNS: fix DS build
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2011-09-17 22:16:41 +02:00 |
charset.h
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SCUMM FM-TOWNS: fix regression and cleanup
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2011-09-17 21:15:44 +02:00 |
costume.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
costume.h
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
cursor.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
debugger.cpp
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SCUMM: Fix actor ID handling in v0
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2012-02-11 08:29:13 +01:00 |
debugger.h
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detection_tables.h
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SCUMM: More HES games detection fixes
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2012-03-24 17:57:36 +01:00 |
detection.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
detection.h
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COMMON: Move Language and Platform functionality into separate files
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2012-02-26 15:21:36 +01:00 |
dialogs.cpp
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SCUMM: Add a difficulty selection dialog for Loom FM-Towns.
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2011-12-26 15:25:41 +01:00 |
dialogs.h
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SCUMM: Add a difficulty selection dialog for Loom FM-Towns.
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2011-12-26 15:25:41 +01:00 |
file_nes.cpp
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file_nes.h
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file.cpp
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file.h
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gfx_towns.cpp
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JANITORIAL: Replace (x ? false : true) by !(x).
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2012-03-13 15:43:36 +01:00 |
gfx.cpp
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SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448.
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2012-02-26 13:01:23 +01:00 |
gfx.h
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
gfxARM.s
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SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448.
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2012-02-26 13:01:23 +01:00 |
help.cpp
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I18N: Added comments to some of obscure translatable strings
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2011-08-20 15:11:47 +01:00 |
help.h
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COMMON: Move Language and Platform functionality into separate files
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2012-02-26 15:21:36 +01:00 |
input.cpp
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SCUMM: Add code to support different keys used for skipping cutscenes in early ports of Maniac Mansion and Zak McKracken.
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2011-11-17 23:01:47 +11:00 |
midiparser_ro.cpp
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module.mk
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SCUMM: add player_apple2.cpp to project files
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2011-12-24 14:30:57 +01:00 |
music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v0 and other engines
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2012-02-11 08:36:27 +01:00 |
object.h
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SCUMM: adjust to coding style-guide
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2012-02-11 08:30:02 +01:00 |
palette.cpp
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SCUMM: Fix copy/paste errors
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2011-11-03 01:34:53 +00:00 |
player_apple2.cpp
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SCUMM: Rename player_appleII.* -> player_apple2.* to have the filenames lower case
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2011-12-24 14:29:06 +01:00 |
player_apple2.h
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
player_nes.h
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player_pce.cpp
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SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"
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2012-02-11 08:30:15 +01:00 |
player_pce.h
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SCUMM: remove unimplemented und unused method startMusic() in pce and apple2 players
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2012-02-11 08:29:08 +01:00 |
player_sid.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
player_sid.h
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SCUMM: fix resetAllSounds() in player_sid
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2012-02-11 08:29:10 +01:00 |
player_towns.cpp
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SCUMM: fix minor bug in FM-TOWNS sound code
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2011-12-05 22:59:33 +01:00 |
player_towns.h
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
player_v1.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
player_v1.h
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player_v2.cpp
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player_v2.h
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SCUMM: Mark some overwritten methods as virtual.
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2011-08-07 15:58:27 +02:00 |
player_v2a.cpp
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SCUMM: Run astyle over Player_V2A code.
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2011-11-01 16:04:02 +01:00 |
player_v2a.h
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SCUMM: Run astyle over Player_V2A code.
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2011-11-01 16:04:02 +01:00 |
player_v2base.cpp
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player_v2base.h
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SCUMM: Mark some overwritten methods as virtual.
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2011-08-07 15:58:27 +02:00 |
player_v2cms.cpp
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SCUMM: Change CMS sfx methods to use its own register set.
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2011-08-10 00:00:12 +02:00 |
player_v2cms.h
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SCUMM: Change CMS sfx methods to use its own register set.
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2011-08-10 00:00:12 +02:00 |
player_v3a.cpp
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player_v3a.h
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player_v4a.cpp
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player_v4a.h
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proc3ARM.s
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SCUMM/ARM: Fix crashes in ARM asm costume renderer
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2012-04-04 08:54:58 +02:00 |
resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
resource.h
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SCUMM: setOffHeap uses resource status in HE90+ games.
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2011-08-28 11:39:05 +10:00 |
room.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
saveload.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
saveload.h
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
script_v0.cpp
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SCUMM: Fix casting away const
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2012-04-03 16:53:54 -07:00 |
script_v2.cpp
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SCUMM: Clean up resetSentence
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2012-02-13 20:26:43 +01:00 |
script_v3.cpp
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script_v4.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
script_v5.cpp
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SCUMM: Fix actor ID handling in v0
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2012-02-11 08:29:13 +01:00 |
script_v6.cpp
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script_v8.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
script.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
script.h
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scumm_v0.h
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SCUMM: Fix compiler warning.
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2012-02-13 13:38:25 +11:00 |
scumm_v2.h
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SCUMM: Clean up resetSentence
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2012-02-13 20:26:43 +01:00 |
scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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SCUMM: use command stack and SentenceTab in mm c64
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2012-02-11 08:28:22 +01:00 |
scumm_v6.h
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scumm_v7.h
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ALL: Make use of defined() for the preprocessor consistent.
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2012-03-17 22:02:44 +01:00 |
scumm_v8.h
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scumm-md5.h
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SCUMM: More HES games detection fixes
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2012-03-24 17:57:36 +01:00 |
scumm.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
scumm.h
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COMMON: Move RenderMode and GUIOptions functionality into separate files
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2012-02-26 15:19:31 +01:00 |
sound.cpp
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SCUMM: add missing free()
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2012-01-15 13:36:58 +01:00 |
sound.h
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SCUMM: Stream sfx/voice sounds from mouster.sou.
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2011-11-06 13:33:55 +01:00 |
string.cpp
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Merge pull request #182 from fingolfin/forbid-ctype
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2012-02-21 11:33:32 -08:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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SCUMM: fix blank sentence line in v0 after cutscenes and remove unused parameter of resetSentence()
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2012-02-11 08:29:03 +01:00 |
verbs.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
verbs.h
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SCUMM: fix gcc compiler warnings
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2012-02-11 08:30:00 +01:00 |