mirror of
https://github.com/libretro/scummvm.git
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3c8cdcae2f
svn-id: r43925
78 lines
1.6 KiB
C++
78 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef TEEN_MUSIC_H
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#define TEEN_MUSIC_H
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#include "sound/mods/paula.h"
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namespace TeenAgent {
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class MusicPlayer : public Audio::Paula {
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public:
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MusicPlayer();
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~MusicPlayer();
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bool load(int id);
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int getId() const { return _id; }
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void start();
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void stop();
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protected:
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int _id;
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struct Row {
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struct Channel{
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byte sample;
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byte volume;
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byte note;
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Channel(): sample(0), volume(0), note(0) {}
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} channels[3];
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};
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struct {
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const byte *data;
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uint32 size;
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} _samples[256];
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byte sampleCount;
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struct {
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byte volume;
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const byte *data;
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uint32 size;
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} _channels[3];
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Common::Array<Row> _rows;
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uint _currRow;
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void interrupt();
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};
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} // End of namespace Teen
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#endif // TEEN_MUSIC_H
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