mirror of
https://github.com/libretro/scummvm.git
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b179e8f6ec
svn-id: r11760
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef BSDEBUG_H
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#define BSDEBUG_H
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#include "scummsys.h"
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class SwordDebug {
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public:
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static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc);
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static void callMCode(uint32 mcodeNum, uint32 paramCount, int32 a, int32 b, int32 c, int32 d, int32 e, int32 f);
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private:
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static const char _mCodeNames[100][35];
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};
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#endif // BSDEBUG_H
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