.. |
.cvsignore
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ignore deps
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2003-12-16 05:19:33 +00:00 |
collision.h
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Broken Sword 1: initial import
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2003-12-16 02:10:15 +00:00 |
control.cpp
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
control.h
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forgot these. :)
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2003-12-20 09:18:43 +00:00 |
debug.cpp
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newlines
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2003-12-16 02:27:53 +00:00 |
debug.h
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Whitespace changes
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2003-12-19 14:07:12 +00:00 |
eventman.cpp
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Whitespace changes
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2003-12-19 14:07:12 +00:00 |
eventman.h
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Broken Sword 1: initial import
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2003-12-16 02:10:15 +00:00 |
logic.cpp
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
logic.h
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
memman.cpp
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
memman.h
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
menu.cpp
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fix recently introduced mouse bugs.
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2003-12-20 17:55:09 +00:00 |
menu.h
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menu, sound and mouse fixes.
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2003-12-17 05:16:37 +00:00 |
module.mk
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Add new object
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2003-12-20 09:20:14 +00:00 |
mouse.cpp
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fix recently introduced mouse bugs.
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2003-12-20 17:55:09 +00:00 |
mouse.h
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fix recently introduced mouse bugs.
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2003-12-20 17:55:09 +00:00 |
music.cpp
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
music.h
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unregister the premix proc when you go away
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2003-12-19 01:08:30 +00:00 |
object.h
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pack WalkData struct to fix some endian issues
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2003-12-18 08:28:14 +00:00 |
objectman.cpp
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
objectman.h
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
resman.cpp
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I hope this fixes the control panel for other BS1 versions.
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2003-12-20 16:30:58 +00:00 |
resman.h
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I hope this fixes the control panel for other BS1 versions.
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2003-12-20 16:30:58 +00:00 |
router.cpp
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Changed abs() to ABS(), and changed a sorting function to use SWAP()
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2003-12-19 14:16:31 +00:00 |
router.h
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
screen.cpp
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
screen.h
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
sound.cpp
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
sound.h
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
staticres.cpp
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
sword1.cpp
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
sword1.h
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fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU)
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2003-12-20 20:20:53 +00:00 |
sworddefs.h
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Whitespace changes
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2003-12-19 14:07:12 +00:00 |
swordres.h
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
text.cpp
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added SwordControl (the control panel). Not yet finished.
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2003-12-20 09:12:54 +00:00 |
text.h
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Broken Sword 1: initial import
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2003-12-16 02:10:15 +00:00 |