scummvm/sword1
2003-12-20 20:20:53 +00:00
..
.cvsignore ignore deps 2003-12-16 05:19:33 +00:00
collision.h Broken Sword 1: initial import 2003-12-16 02:10:15 +00:00
control.cpp fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
control.h forgot these. :) 2003-12-20 09:18:43 +00:00
debug.cpp newlines 2003-12-16 02:27:53 +00:00
debug.h Whitespace changes 2003-12-19 14:07:12 +00:00
eventman.cpp Whitespace changes 2003-12-19 14:07:12 +00:00
eventman.h Broken Sword 1: initial import 2003-12-16 02:10:15 +00:00
logic.cpp fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
logic.h added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
memman.cpp added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
memman.h added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
menu.cpp fix recently introduced mouse bugs. 2003-12-20 17:55:09 +00:00
menu.h menu, sound and mouse fixes. 2003-12-17 05:16:37 +00:00
module.mk Add new object 2003-12-20 09:20:14 +00:00
mouse.cpp fix recently introduced mouse bugs. 2003-12-20 17:55:09 +00:00
mouse.h fix recently introduced mouse bugs. 2003-12-20 17:55:09 +00:00
music.cpp added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
music.h unregister the premix proc when you go away 2003-12-19 01:08:30 +00:00
object.h pack WalkData struct to fix some endian issues 2003-12-18 08:28:14 +00:00
objectman.cpp added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
objectman.h added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
resman.cpp I hope this fixes the control panel for other BS1 versions. 2003-12-20 16:30:58 +00:00
resman.h I hope this fixes the control panel for other BS1 versions. 2003-12-20 16:30:58 +00:00
router.cpp Changed abs() to ABS(), and changed a sorting function to use SWAP() 2003-12-19 14:16:31 +00:00
router.h added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
screen.cpp fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
screen.h fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
sound.cpp fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
sound.h fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
staticres.cpp fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
sword1.cpp fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
sword1.h fixed crashes after restoring a savegame, added fnSetPaletteToFade and changed speech code to distinguish between CD1 and CD2. (now needs SPEECH1.CLU and SPEECH2.CLU) 2003-12-20 20:20:53 +00:00
sworddefs.h Whitespace changes 2003-12-19 14:07:12 +00:00
swordres.h added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
text.cpp added SwordControl (the control panel). Not yet finished. 2003-12-20 09:12:54 +00:00
text.h Broken Sword 1: initial import 2003-12-16 02:10:15 +00:00